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TAV decoder for ffmpeg/ffplay
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@@ -806,7 +806,7 @@ static void quantise_dwt_coefficients(float *coeffs, int16_t *quantised, int siz
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// https://www.desmos.com/calculator/mjlpwqm8ge
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// where Q=quality, x=level
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static float perceptual_model3_LH(int quality, int level) {
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static float perceptual_model3_LH(int quality, float level) {
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float H4 = 1.2f;
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float Lx = H4 - ((quality + 1.f) / 15.f) * (level - 4.f);
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float Ld = (quality + 1.f) / -15.f;
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@@ -824,91 +824,26 @@ static float perceptual_model3_HH(float LH, float HL) {
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return (HL / LH) * 1.44f;
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}
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static float perceptual_model3_LL(int quality, int level) {
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static float perceptual_model3_LL(int quality, float level) {
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float n = perceptual_model3_LH(quality, level);
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float m = perceptual_model3_LH(quality, level - 1) / n;
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return n / m;
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}
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static float perceptual_model3_chroma_basecurve(int quality, int level) {
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static float perceptual_model3_chroma_basecurve(int quality, float level) {
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return 1.0f - (1.0f / (0.5f * quality * quality + 1.0f)) * (level - 4.0f); // just a line that passes (4,1)
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}
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// Get perceptual weight for specific subband - Data-driven model based on coefficient variance analysis
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static float get_perceptual_weight_model2(int level, int subband_type, int is_chroma, int max_levels) {
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// Psychovisual model based on DWT coefficient statistics and Human Visual System sensitivity
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// strategy: JPEG quantisation table + real-world statistics from the encoded videos
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if (!is_chroma) {
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// LUMA CHANNEL: Based on statistical analysis from real video content
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if (subband_type == 0) { // LL subband - contains most image energy, preserve carefully
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if (level >= 6) return 0.5f; // LL6: High energy but can tolerate moderate quantisation (range up to 22K)
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if (level >= 5) return 0.7f; // LL5: Good preservation
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return 0.9f; // Lower LL levels: Fine preservation
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} else if (subband_type == 1) { // LH subband - horizontal details (human eyes more sensitive)
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if (level >= 6) return 0.8f; // LH6: Significant coefficients (max ~500), preserve well
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if (level >= 5) return 1.0f; // LH5: Moderate coefficients (max ~600)
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if (level >= 4) return 1.2f; // LH4: Small coefficients (max ~50)
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if (level >= 3) return 1.6f; // LH3: Very small coefficients, can quantise more
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if (level >= 2) return 2.0f; // LH2: Minimal impact
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return 2.5f; // LH1: Least important
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} else if (subband_type == 2) { // HL subband - vertical details (less sensitive due to HVS characteristics)
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if (level >= 6) return 1.0f; // HL6: Can quantise more aggressively than LH6
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if (level >= 5) return 1.2f; // HL5: Standard quantisation
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if (level >= 4) return 1.5f; // HL4: Notable range but less critical
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if (level >= 3) return 2.0f; // HL3: Can tolerate more quantisation
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if (level >= 2) return 2.5f; // HL2: Less important
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return 3.5f; // HL1: Most aggressive for vertical details
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} else { // HH subband - diagonal details (least important for HVS)
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if (level >= 6) return 1.2f; // HH6: Preserve some diagonal detail
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if (level >= 5) return 1.6f; // HH5: Can quantise aggressively
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if (level >= 4) return 2.0f; // HH4: Very aggressive
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if (level >= 3) return 2.8f; // HH3: Minimal preservation
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if (level >= 2) return 3.5f; // HH2: Maximum compression
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return 5.0f; // HH1: Most aggressive quantisation
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}
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} else {
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// CHROMA CHANNELS: Less critical for human perception, more aggressive quantisation
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// strategy: mimic 4:2:2 chroma subsampling
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if (subband_type == 0) { // LL chroma - still important but less than luma
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return 1.0f;
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if (level >= 6) return 0.8f; // Chroma LL6: Less critical than luma LL
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if (level >= 5) return 0.9f;
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return 1.0f;
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} else if (subband_type == 1) { // LH chroma - horizontal chroma details
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return 1.8f;
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if (level >= 6) return 1.0f;
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if (level >= 5) return 1.2f;
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if (level >= 4) return 1.4f;
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if (level >= 3) return 1.6f;
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if (level >= 2) return 1.8f;
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return 2.0f;
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} else if (subband_type == 2) { // HL chroma - vertical chroma details (even less critical)
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return 1.3f;
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if (level >= 6) return 1.2f;
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if (level >= 5) return 1.4f;
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if (level >= 4) return 1.6f;
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if (level >= 3) return 1.8f;
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if (level >= 2) return 2.0f;
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return 2.2f;
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} else { // HH chroma - diagonal chroma details (most aggressive)
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return 2.5f;
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if (level >= 6) return 1.4f;
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if (level >= 5) return 1.6f;
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if (level >= 4) return 1.8f;
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if (level >= 3) return 2.1f;
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if (level >= 2) return 2.3f;
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return 2.5f;
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}
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}
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}
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#define FOUR_PIXEL_DETAILER 0.88f
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#define TWO_PIXEL_DETAILER 0.92f
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// level is one-based index
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static float get_perceptual_weight(tav_encoder_t *enc, int level, int subband_type, int is_chroma, int max_levels) {
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static float get_perceptual_weight(tav_encoder_t *enc, int level0, int subband_type, int is_chroma, int max_levels) {
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// Psychovisual model based on DWT coefficient statistics and Human Visual System sensitivity
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float level = 1.0f + ((level0 - 1.0f) / (max_levels - 1.0f)) * 5.0f;
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// strategy: more horizontal detail
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if (!is_chroma) {
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// LL subband - contains most image energy, preserve carefully
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@@ -923,10 +858,10 @@ static float get_perceptual_weight(tav_encoder_t *enc, int level, int subband_ty
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// HL subband - vertical details
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float HL = perceptual_model3_HL(enc->quality_level, LH);
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if (subband_type == 2)
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return HL * (level == 2 ? TWO_PIXEL_DETAILER : level == 3 ? FOUR_PIXEL_DETAILER : 1.0f);
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return HL * (2.2f >= level && level >= 1.8f ? TWO_PIXEL_DETAILER : 3.2f >= level && level >= 2.8f ? FOUR_PIXEL_DETAILER : 1.0f);
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// HH subband - diagonal details
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else return perceptual_model3_HH(LH, HL) * (level == 2 ? TWO_PIXEL_DETAILER : level == 3 ? FOUR_PIXEL_DETAILER : 1.0f);
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else return perceptual_model3_HH(LH, HL) * (2.2f >= level && level >= 1.8f ? TWO_PIXEL_DETAILER : 3.2f >= level && level >= 2.8f ? FOUR_PIXEL_DETAILER : 1.0f);
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} else {
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// CHROMA CHANNELS: Less critical for human perception, more aggressive quantisation
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// strategy: more horizontal detail
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