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https://github.com/curioustorvald/tsvm.git
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NTSC framerate detection
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@@ -1625,6 +1625,123 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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vm.memsetI24(outputRGBAddr.toInt() + destB, col, width * 6)
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}
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/**
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* BWDIF (Bob Weaver Deinterlacing with Interpolation and Filtering) implementation
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* Advanced motion-adaptive deinterlacing with better temporal prediction than YADIF
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*/
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fun bwdifDeinterlace(fieldRGBAddr: Long, outputRGBAddr: Long, width: Int, height: Int,
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prevFieldAddr: Long, nextFieldAddr: Long, fieldParity: Int,
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fieldIncVec: Int, outputIncVec: Int) {
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val fieldHeight = height / 2
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for (y in 0 until fieldHeight) {
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for (x in 0 until width) {
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val fieldOffset = (y * width + x) * 3
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val outputOffset = ((y * 2 + fieldParity) * width + x) * 3
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// Copy current field lines directly (no interpolation needed) with loop unrolling
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vm.poke(outputRGBAddr + (outputOffset + 0) * outputIncVec, vm.peek(fieldRGBAddr + (fieldOffset + 0) * fieldIncVec)!!)
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vm.poke(outputRGBAddr + (outputOffset + 1) * outputIncVec, vm.peek(fieldRGBAddr + (fieldOffset + 1) * fieldIncVec)!!)
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vm.poke(outputRGBAddr + (outputOffset + 2) * outputIncVec, vm.peek(fieldRGBAddr + (fieldOffset + 2) * fieldIncVec)!!)
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// Interpolate missing lines using BWDIF algorithm
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if (y > 0 && y < fieldHeight - 1) {
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val interpLine = if (fieldParity == 0) {
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y * 2 + 1 // Even field: interpolate odd progressive lines (1,3,5...)
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} else {
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y * 2 + 2 // Odd field: interpolate even progressive lines (2,4,6...)
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}
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if (interpLine < height) {
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val interpOutputOffset = (interpLine * width + x) * 3
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for (c in 0..2) {
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// Get spatial neighbors from sequential field data
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val fieldStride = width * 3
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val aboveOffset = fieldOffset - fieldStride + c
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val belowOffset = fieldOffset + fieldStride + c
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val currentOffset = fieldOffset + c
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// Ensure we don't read out of bounds
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val above = if (y > 0) {
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vm.peek(fieldRGBAddr + aboveOffset * fieldIncVec)!!.toInt() and 0xFF
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} else {
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vm.peek(fieldRGBAddr + currentOffset * fieldIncVec)!!.toInt() and 0xFF
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}
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val below = if (y < fieldHeight - 1) {
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vm.peek(fieldRGBAddr + belowOffset * fieldIncVec)!!.toInt() and 0xFF
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} else {
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vm.peek(fieldRGBAddr + currentOffset * fieldIncVec)!!.toInt() and 0xFF
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}
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val current = vm.peek(fieldRGBAddr + currentOffset * fieldIncVec)!!.toInt() and 0xFF
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// BWDIF temporal prediction - more sophisticated than YADIF
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var interpolatedValue = (above + below) / 2 // Default spatial interpolation
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if (prevFieldAddr != 0L && nextFieldAddr != 0L) {
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// Get temporal neighbors
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val tempFieldOffset = (y * width + x) * 3 + c
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val prevPixel = (vm.peek(prevFieldAddr + tempFieldOffset * fieldIncVec)?.toInt() ?: current) and 0xFF
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val nextPixel = (vm.peek(nextFieldAddr + tempFieldOffset * fieldIncVec)?.toInt() ?: current) and 0xFF
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// BWDIF-inspired temporal differences (adapted for 3-frame window)
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// Note: True BWDIF uses 5 frames, we adapt to 3-frame constraint
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// Get spatial neighbors from previous and next fields for temporal comparison
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// Use same addressing pattern as working YADIF implementation
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val prevAboveOffset = if (y > 0) ((y-1) * width + x) * 3 + c else tempFieldOffset
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val prevBelowOffset = if (y < fieldHeight - 1) ((y+1) * width + x) * 3 + c else tempFieldOffset
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val nextAboveOffset = if (y > 0) ((y-1) * width + x) * 3 + c else tempFieldOffset
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val nextBelowOffset = if (y < fieldHeight - 1) ((y+1) * width + x) * 3 + c else tempFieldOffset
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val prevAbove = (vm.peek(prevFieldAddr + prevAboveOffset * fieldIncVec)?.toInt() ?: above) and 0xFF
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val prevBelow = (vm.peek(prevFieldAddr + prevBelowOffset * fieldIncVec)?.toInt() ?: below) and 0xFF
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val nextAbove = (vm.peek(nextFieldAddr + nextAboveOffset * fieldIncVec)?.toInt() ?: above) and 0xFF
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val nextBelow = (vm.peek(nextFieldAddr + nextBelowOffset * fieldIncVec)?.toInt() ?: below) and 0xFF
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// BWDIF temporal differences adapted to 3-frame window
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val temporalDiff0 = kotlin.math.abs(prevPixel - nextPixel) // Main temporal difference
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val temporalDiff1 = (kotlin.math.abs(prevAbove - above) + kotlin.math.abs(prevBelow - below)) / 2 // Previous frame spatial consistency
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val temporalDiff2 = (kotlin.math.abs(nextAbove - above) + kotlin.math.abs(nextBelow - below)) / 2 // Next frame spatial consistency
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val maxTemporalDiff = kotlin.math.max(kotlin.math.max(temporalDiff0 / 2, temporalDiff1), temporalDiff2)
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val spatialDiff = kotlin.math.abs(above - below)
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if (maxTemporalDiff > 16) { // Conservative threshold
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val temporalInterp = (prevPixel + nextPixel) / 2
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val spatialInterp = (above + below) / 2
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// BWDIF-style decision making
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interpolatedValue = if (spatialDiff < maxTemporalDiff) {
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temporalInterp // Trust temporal when spatial is stable
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} else {
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spatialInterp // Trust spatial when temporal is unreliable
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}
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} else {
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// Low temporal variation: use spatial like YADIF
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interpolatedValue = (above + below) / 2
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}
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}
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vm.poke(outputRGBAddr + (interpOutputOffset + c) * outputIncVec,
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interpolatedValue.coerceIn(0, 255).toByte())
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}
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}
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}
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}
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}
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// Cover up border lines like YADIF
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val destT = 0
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val destB = (height - 2) * width * 3
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val col = (vm.peek(-1299457)!!.toUint() shl 16) or (vm.peek(-1299458)!!.toUint() shl 8) or vm.peek(-1299459)!!.toUint()
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vm.memsetI24(outputRGBAddr.toInt() + destT, col, width * 6)
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vm.memsetI24(outputRGBAddr.toInt() + destB, col, width * 6)
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}
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fun tevYcocgToRGB(yBlock: IntArray, coBlock: IntArray, cgBlock: IntArray): IntArray {
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val rgbData = IntArray(16 * 16 * 3) // R,G,B for 16x16 pixels
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@@ -2236,17 +2353,37 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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}
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}
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fun tevDeinterlace(frameCounter: Int, width: Int, height: Int, prevField: Long, currentField: Long, nextField: Long, outputRGB: Long) {
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// Apply Yadif deinterlacing: field -> progressive frame
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fun tevDeinterlace(frameCounter: Int, width: Int, height: Int, prevField: Long, currentField: Long, nextField: Long, outputRGB: Long, algorithm: String = "yadif") {
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// Apply selected deinterlacing algorithm: field -> progressive frame
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val fieldParity = (frameCounter + 1) % 2
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yadifDeinterlace(
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currentField, outputRGB, width, height * 2,
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prevField, nextField, // Now we have next field for temporal prediction!
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fieldParity,
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1, 1
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)
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when (algorithm.lowercase()) {
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"bwdif" -> {
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bwdifDeinterlace(
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currentField, outputRGB, width, height * 2,
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prevField, nextField,
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fieldParity,
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1, 1
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)
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}
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"yadif", "" -> {
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yadifDeinterlace(
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currentField, outputRGB, width, height * 2,
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prevField, nextField,
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fieldParity,
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1, 1
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)
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}
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else -> {
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// Default to YADIF for unknown algorithms
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yadifDeinterlace(
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currentField, outputRGB, width, height * 2,
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prevField, nextField,
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fieldParity,
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1, 1
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)
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}
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}
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}
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