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gpu to actually use 8bpp texture format to make memcpying easier
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@@ -92,7 +92,7 @@ MMIO
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Text mode rows
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1 bytes RW
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Text-mode attributes
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0b kkkk 000c (k: currently using character rom, c: Cursor blink)
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0b kkkk 00rc (k: currently using character rom, r: TTY Raw mode, c: Cursor blink)
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1 bytes RW
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Graphics-mode attributes
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0b 0000 000g (g: Use sprites(wipes out text buffer))
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