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gdx 1.11 update; shader update for mac
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@@ -19,6 +19,7 @@ public class TerranBASIC {
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ShaderProgram.pedantic = false;
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appConfig = new Lwjgl3ApplicationConfiguration();
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appConfig.setOpenGLEmulation(Lwjgl3ApplicationConfiguration.GLEmulation.GL30, 3, 2);
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appConfig.setIdleFPS(60);
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appConfig.setForegroundFPS(60);
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appConfig.useVsync(false);
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