// monplay.js -- Monotone (.mon) music player for the built-in beeper. // // Reads a MONOTONE module and renders it, on the fly, to the beeper // (IOSpace MMIO 93..97). All eight Monotone note effects are supported. // The module's simultaneous voices are multiplexed onto the beeper's // hardware arpeggio; when the notes fall outside what the hardware // arpeggiator can express, the multiplex is done in software instead. // // usage: monplay (Ctrl+Shift+T+R or the Stop key to stop) // // Engine ported from reference_materials/MONOTONE/MTSRC/MT_PLAY.PAS; // format from reference_materials/monotone-tracker-parser-lua/ . // --------------------------------------------------------------------------- // Beeper hardware (IOSpace). MMIO byte m is reached at JS address -(m+1): // 93 RO -> reading uploads the staged command (the strobe) // 94..97 -> PPPPPPPP / pppppp_QQ / AAAAAAAA / BBBBBBBB // The square wave is f = (3579545/16) / (2 * divider); divider 0 = silence. // --------------------------------------------------------------------------- const BEEP_UPLOAD = -94 // read MMIO 93 to upload const BEEP_P_HI = -95 // MMIO 94: PPPPPPPP const BEEP_P_LO = -96 // MMIO 95: pppppp_QQ const BEEP_A = -97 // MMIO 96: A const BEEP_B = -98 // MMIO 97: B const BEEP_HALFCLOCK = 3579545 / 16 / 2 // f = BEEP_HALFCLOCK / divider const DIVIDER_MAX = 0x3FFF // 14-bit const QQ_NONE = 0, QQ_TWO = 2, QQ_THREE = 3 // beeper note-effect (QQ field) function uploadBeeper(divider, effect, a, b) { if (divider < 0) divider = 0 if (divider > DIVIDER_MAX) divider = DIVIDER_MAX sys.poke(BEEP_P_HI, (divider >> 6) & 0xFF) sys.poke(BEEP_P_LO, ((divider & 0x3F) << 2) | (effect & 3)) sys.poke(BEEP_A, a & 0xFF) sys.poke(BEEP_B, b & 0xFF) sys.peek(BEEP_UPLOAD) // strobe: commit the staged command } function silenceBeeper() { uploadBeeper(0, QQ_NONE, 0, 0) } // Hz -> beeper frequency divider. function freqToDivider(hz) { if (hz <= 0) return 0 let d = Math.round(BEEP_HALFCLOCK / hz) if (d < 1) d = 1 if (d > DIVIDER_MAX) d = DIVIDER_MAX return d } // --------------------------------------------------------------------------- // MONOTONE pitch tables (MT_PLAY.PAS constants) // --------------------------------------------------------------------------- const IBO = 12 // intervals between octaves (semitones) const IBN = 8 // sub-intervals between notes (for vibrato/porta) const MAX_NOTE = 100 // 3 + numOctaves(8)*12 + 1 const MAX_INTERVAL = MAX_NOTE * IBN const NOTE_OFF = 127 // noteEnd const MIN_HZ = 20 // slide-down floor (20 + MTV1MinParmxx) const MAX_HZ = 65472 // slide-up ceiling (65535 - MTV1MaxParmxx) const VIB_SIZE = 32 // MTV1VibTableSize const VIB_DEPTH = 64 // MTV1VibTableDepth = IBN*(MTV1MaxParmxy+1) // notesHz[interval] -- the exact integer-Hz table MT_PLAY.PAS builds (A0 == 27.5 Hz // at interval IBN), so slides/porta operate on the same rounded Hz values. const NOTESHZ = (() => { const t = new Array(MAX_INTERVAL + 1) const mult = Math.pow(2, 1 / (IBO * IBN)) // 2^(1/96) t[0] = 440 let hz = 27.5; t[IBN] = Math.round(hz) for (let i = IBN - 1; i >= 1; i--) { hz /= mult; if (hz < 19) hz = 19; t[i] = Math.round(hz) } hz = 27.5; t[IBN] = Math.round(hz) for (let i = IBN + 1; i <= MAX_INTERVAL; i++) { hz *= mult; t[i] = Math.round(hz) } return t })() // 32-entry signed sine, amplitude VIB_DEPTH, one full cycle (sinPeriod == 1). const VIBTABLE = (() => { const v = new Array(VIB_SIZE) for (let b = 0; b < VIB_SIZE; b++) v[b] = Math.round(VIB_DEPTH * Math.sin(b * Math.PI / VIB_SIZE * 2)) return v })() const clampInterval = (i) => (i < 0) ? 0 : (i > MAX_INTERVAL) ? MAX_INTERVAL : i const noteHz = (note) => NOTESHZ[clampInterval(note * IBN)] const intervalHz = (interval) => NOTESHZ[clampInterval(interval)] // --------------------------------------------------------------------------- // Voice multiplexing // // The hardware arpeggio plays note0 then note0 minus a positive offset, so the // base divider must be the LARGEST (lowest pitch) and the others are reached by // subtraction. Returns either a single hardware command {sw:false, cmd:[...]} // or, when the notes don't fit, a software-arpeggio plan {sw:true, dividers:[...]}. // 1 note -> effect 0 // 2 notes -> effect 2 (16-bit delta: always expressible) // 3 notes -> effect 3 (two 8-bit deltas: only when both <= 255) // otherwise (3 wide / 4+ voices) -> software arpeggio over ALL the notes // --------------------------------------------------------------------------- function planMultiplex(dividers) { const ds = Array.from(new Set(dividers)).sort((x, y) => y - x) // descending if (ds.length === 0) return { sw: false, cmd: [0, QQ_NONE, 0, 0] } if (ds.length === 1) return { sw: false, cmd: [ds[0], QQ_NONE, 0, 0] } if (ds.length === 2) { const diff = ds[0] - ds[1] return { sw: false, cmd: [ds[0], QQ_TWO, diff & 0xFF, (diff >> 8) & 0xFF] } } if (ds.length === 3) { const a = ds[0] - ds[1], b = ds[1] - ds[2] if (a <= 0xFF && b <= 0xFF) return { sw: false, cmd: [ds[0], QQ_THREE, a, b] } } return { sw: true, dividers: ds } // out of hardware range -> software } // --------------------------------------------------------------------------- // Human-readable trace (one beeper command per tick) // --------------------------------------------------------------------------- const NOTE_NAMES = ["A", "A#", "B", "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#"] function freqToNote(hz) { if (hz <= 0) return "---" const n = Math.round(12 * Math.log2(hz / 27.5)) // semitones above A0 (27.5 Hz) return NOTE_NAMES[((n % 12) + 12) % 12] + Math.floor((n + 9) / 12) } const fmtNote = (div) => { // const hz = (div > 0) ? Math.round(BEEP_HALFCLOCK / div) : 0 // return `${freqToNote(hz)}(${hz}Hz)` return ' ' + (''+div).padStart(5) + ' ' } // The notes a (hardware) beeper command actually cycles through. function playedDividers(div, effect, a, b) { if (div === 0) return [] if (effect === QQ_TWO) return [div, div - ((b << 8) | a)] if (effect === QQ_THREE) return [div, div - a, div - a - b] return [div] } // One human-readable line for the command uploaded this tick. swInfo, when set, // describes the software-arpeggio rotation: {idx, n, all:[dividers]}. function describeCommand(cmd, swInfo) { const div = cmd[0], eff = cmd[1], a = cmd[2], b = cmd[3] if (swInfo) { const notes = swInfo.all.map((d, i) => (i === swInfo.idx) ? `[${fmtNote(d).substring(1,6)}]` : fmtNote(d)).join(" ") return `sw${swInfo.idx + 1}/${swInfo.n}`.padEnd(6) + " " + notes } if (div === 0) return "silent" const label = (eff === QQ_THREE) ? "arp3" : (eff === QQ_TWO) ? "arp2" : "tone" return label.padEnd(6) + " " + playedDividers(div, eff, a, b).map(fmtNote).join(" ") } // --------------------------------------------------------------------------- // Load and parse the .mon file // --------------------------------------------------------------------------- const pathArg = exec_args[1] if (!pathArg) { println("usage: monplay ") return 1 } const full = _G.shell.resolvePathInput(pathArg).full const FILE_LENGTH = files.open(full).size const seqread = require("seqread") seqread.prepare(full) const buf = seqread.readBytes(FILE_LENGTH) const B = (off) => sys.peek(buf + off) & 255 // byte at file offset // magic: 0x08 "MONOTONE" const MAGIC = [0x08, 0x4D, 0x4F, 0x4E, 0x4F, 0x54, 0x4F, 0x4E, 0x45] if (!MAGIC.every((m, i) => B(i) === m)) { println("Not a MONOTONE file: " + full) sys.free(buf) return 1 } const SONG_LEN = B(0x5C) // number of orders (informational) const VOICES = B(0x5D) if (VOICES < 1 || VOICES > 12) { println("Bad voice count: " + VOICES) sys.free(buf) return 1 } // Order list: 0x5F.. , 0xFF-terminated (max 256 entries). const orders = [] for (let i = 0; i < 256; i++) { const p = B(0x5F + i) if (p === 0xFF) break orders.push(p) } // Pattern data: 64 rows x VOICES x 2 bytes, voice-interleaved, little-endian, // stored sequentially from 0x15F regardless of the order list. const PATTERN_ROWS = 0x40 const PATTERN_BASE = 0x15F const PATTERN_SIZE = PATTERN_ROWS * 2 * VOICES const cellWord = (pattern, row, voice) => { const off = PATTERN_BASE + pattern * PATTERN_SIZE + (row * VOICES + voice) * 2 return B(off) | (B(off + 1) << 8) } // MT_PLAY.PAS: 60 Hz tick, default tempo (ticks/row) = max(voices, 4). const TICK_HZ = 60 const TICK_NANO = 1e9 / TICK_HZ const DEFAULT_TEMPO = Math.max(VOICES, 4) println(`MONOTONE: ${full}`) println(` voices ${VOICES}, orders ${orders.length} (songlen ${SONG_LEN}), ` + `${DEFAULT_TEMPO} ticks/row @ ${TICK_HZ}Hz`) println(" (Hold backspace to stop)") println(" tick pos beeper command (one tick per line)") // --------------------------------------------------------------------------- // Per-voice playback state // --------------------------------------------------------------------------- const voiceOn = new Array(VOICES).fill(false) // is the voice sounding? const voiceNote = new Array(VOICES).fill(0) // held note index (1..MAX_NOTE) const voiceFreq = new Array(VOICES).fill(0) // current frequency (integer Hz) const voiceEff = new Array(VOICES).fill(0) // effect type 0..7 const voiceP1 = new Array(VOICES).fill(0) // first effect arg const voiceP2 = new Array(VOICES).fill(0) // second effect arg (two-arg effects) const portaTarget = new Array(VOICES).fill(0) // 3xx: frequency to slide toward const portaDelta = new Array(VOICES).fill(0) // 3xx: Hz per tick const vibSpeed = new Array(VOICES).fill(0) // 4xy: oscillation speed const vibDepth = new Array(VOICES).fill(0) // 4xy: depth (intervals) const vibIndex = new Array(VOICES).fill(0) // 4xy: vibrato table position // Effect indices (eff>>6): 0=Arp 1=SlideUp 2=SlideDown 3=Porta 4=Vibrato // 5=PosJump(B) 6=PatBreak(D) 7=SetSpeed(F) const EFF_ARP = 0, EFF_UP = 1, EFF_DOWN = 2, EFF_PORTA = 3, EFF_VIB = 4 const EFF_JUMP = 5, EFF_BREAK = 6, EFF_SPEED = 7 // Latch a new row of cells (the "tick 0" pass). Sets the per-voice note/effect and // returns the row's global control: tempo (Fxx), jumpOrder (Bxx), breakRow (Dxx). function applyRow(pattern, row) { const ctrl = { tempo: -1, jumpOrder: -1, breakRow: -1 } for (let v = 0; v < VOICES; v++) { const w = cellWord(pattern, row, v) const note = w >> 9 const effWord = w & 0x1FF const eff = effWord >> 6 // two-arg effects (Arp, Vibrato) carry x=(bits5..3), y=(bits2..0); // all others carry one 6-bit arg. let p1, p2 if (eff === EFF_ARP || eff === EFF_VIB) { p1 = (effWord >> 3) & 7; p2 = effWord & 7 } else { p1 = effWord & 0x3F; p2 = 0 } voiceEff[v] = eff; voiceP1[v] = p1; voiceP2[v] = p2 // Note handling. Porta (3xx) keeps the old frequency: the note only sets // the slide target, it doesn't jump the pitch. if (note === NOTE_OFF) voiceOn[v] = false else if (note >= 1 && note <= MAX_NOTE && eff !== EFF_PORTA) { voiceOn[v] = true; voiceNote[v] = note; voiceFreq[v] = noteHz(note); vibIndex[v] = 0 } // note === 0 (or out-of-range) -> continue holding // Tick-0 effect setup switch (eff) { case EFF_PORTA: if (note >= 1 && note <= MAX_NOTE) portaTarget[v] = noteHz(note) if (p1 !== 0) portaDelta[v] = p1 break case EFF_VIB: if (p1 !== 0) vibSpeed[v] = p1 if (p2 !== 0) vibDepth[v] = p2 vibIndex[v] = (vibIndex[v] + vibSpeed[v]) & (VIB_SIZE - 1) break case EFF_JUMP: ctrl.jumpOrder = p1; break case EFF_BREAK: ctrl.breakRow = p1; break case EFF_SPEED: ctrl.tempo = p1; break } } return ctrl } // Apply a voice's effect for tick t (t >= 1; tick 0 is the note load above). function applyTickEffects(v, t) { switch (voiceEff[v]) { case EFF_ARP: if (voiceP1[v] !== 0 || voiceP2[v] !== 0) { const phase = t % 3 const off = (phase === 1) ? voiceP1[v] : (phase === 2) ? voiceP2[v] : 0 voiceFreq[v] = noteHz(voiceNote[v] + off) } break case EFF_UP: voiceFreq[v] = Math.min(MAX_HZ, voiceFreq[v] + voiceP1[v]) break case EFF_DOWN: voiceFreq[v] = Math.max(MIN_HZ, voiceFreq[v] - voiceP1[v]) break case EFF_PORTA: if (voiceFreq[v] < portaTarget[v]) voiceFreq[v] = Math.min(portaTarget[v], voiceFreq[v] + portaDelta[v]) else if (voiceFreq[v] > portaTarget[v]) voiceFreq[v] = Math.max(portaTarget[v], voiceFreq[v] - portaDelta[v]) break case EFF_VIB: { vibIndex[v] = (vibIndex[v] + vibSpeed[v]) & (VIB_SIZE - 1) const off = Math.trunc(VIBTABLE[vibIndex[v]] * vibDepth[v] / VIB_DEPTH) voiceFreq[v] = intervalHz(voiceNote[v] * IBN + off) break } // EFF_JUMP / EFF_BREAK / EFF_SPEED are tick-0 only } } const sleepUntil = (nano) => { const ms = (nano - sys.nanoTime()) / 1e6; if (ms >= 1) sys.sleep(Math.floor(ms)) } // --------------------------------------------------------------------------- // Render loop // --------------------------------------------------------------------------- let nextTick = sys.nanoTime() let swPhase = 0 // software-arpeggio rotation (persists across ticks) let globalTick = 0 // running tick counter (for the trace) let ticksPerRow = DEFAULT_TEMPO let stopReq = false const checkStop = () => { if ((sys.peek(-49) & 1) !== 0) stopReq = true // MMIO 48 bit0 = SIGTERM else if (con.poll_keys()[0] === 67) stopReq = true // Stop key return stopReq } try { let o = 0 let startRow = 0 while (o < orders.length && !stopReq) { const pattern = orders[o] let nextOrder = o + 1, nextStartRow = 0, branched = false for (let row = startRow; row < PATTERN_ROWS && !stopReq; row++) { const ctrl = applyRow(pattern, row) if (ctrl.tempo >= 0) ticksPerRow = Math.max(ctrl.tempo, 1) // Fxx for (let t = 0; t < ticksPerRow; t++) { if (checkStop()) break if (t > 0) for (let v = 0; v < VOICES; v++) applyTickEffects(v, t) const dividers = [] for (let v = 0; v < VOICES; v++) if (voiceOn[v]) dividers.push(freqToDivider(voiceFreq[v])) const plan = planMultiplex(dividers) let cmd, swInfo = null if (plan.sw) { const idx = swPhase % plan.dividers.length cmd = [plan.dividers[idx], QQ_NONE, 0, 0] swInfo = { idx: idx, n: plan.dividers.length, all: plan.dividers } swPhase++ } else { cmd = plan.cmd } uploadBeeper(cmd[0], cmd[1], cmd[2], cmd[3]) println(`${String(globalTick).padStart(6, '0')} ` + `c${String(o).padStart(2)} r${String(row).padStart(2)} t${String(t).padStart(2)} ` + describeCommand(cmd, swInfo)) globalTick++ nextTick += TICK_NANO sleepUntil(nextTick) } if (ctrl.jumpOrder >= 0) { nextOrder = ctrl.jumpOrder; nextStartRow = 0; branched = true; break } // Bxx if (ctrl.breakRow >= 0) { nextOrder = o + 1; nextStartRow = ctrl.breakRow; branched = true; break } // Dxx } // Bxx/Dxx wrap past the end of the order list (looping); a natural fall-off ends the song. if (nextOrder >= orders.length) { if (!branched) break; nextOrder = 0 } o = nextOrder startRow = (nextStartRow >= PATTERN_ROWS) ? 0 : nextStartRow } } finally { silenceBeeper() sys.free(buf) } return 0