Uses of Class
com.badlogic.gdx.graphics.g3d.environment.BaseLight
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Packages that use BaseLight Package Description com.badlogic.gdx.graphics.g3d com.badlogic.gdx.graphics.g3d.environment -
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Uses of BaseLight in com.badlogic.gdx.graphics.g3d
Methods in com.badlogic.gdx.graphics.g3d with parameters of type BaseLight Modifier and Type Method Description EnvironmentEnvironment. add(BaseLight light)EnvironmentEnvironment. add(BaseLight... lights)EnvironmentEnvironment. remove(BaseLight light)EnvironmentEnvironment. remove(BaseLight... lights)Method parameters in com.badlogic.gdx.graphics.g3d with type arguments of type BaseLight Modifier and Type Method Description EnvironmentEnvironment. add(Array<BaseLight> lights)EnvironmentEnvironment. remove(Array<BaseLight> lights) -
Uses of BaseLight in com.badlogic.gdx.graphics.g3d.environment
Classes in com.badlogic.gdx.graphics.g3d.environment with type parameters of type BaseLight Modifier and Type Class Description classBaseLight<T extends BaseLight<T>>Subclasses of BaseLight in com.badlogic.gdx.graphics.g3d.environment Modifier and Type Class Description classDirectionalLightclassDirectionalShadowLightclassPointLightclassSpotLightNote that the default shader doesn't support spot lights, you'll have to supply your own shader to use this class.
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