Class ModelData
- java.lang.Object
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- com.badlogic.gdx.graphics.g3d.model.data.ModelData
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public class ModelData extends java.lang.ObjectReturned by aModelLoader, contains meshes, materials, nodes and animations. OpenGL resources like textures or vertex buffer objects are not stored. Instead, a ModelData instance needs to be converted to a Model first.
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Field Summary
Fields Modifier and Type Field Description Array<ModelAnimation>animationsjava.lang.StringidArray<ModelMaterial>materialsArray<ModelMesh>meshesArray<ModelNode>nodesshort[]version
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Constructor Summary
Constructors Constructor Description ModelData()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidaddMesh(ModelMesh mesh)
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Field Detail
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id
public java.lang.String id
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version
public final short[] version
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materials
public final Array<ModelMaterial> materials
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animations
public final Array<ModelAnimation> animations
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Method Detail
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addMesh
public void addMesh(ModelMesh mesh)
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