Class ParticleControllerFinalizerInfluencer
- java.lang.Object
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- com.badlogic.gdx.graphics.g3d.particles.ParticleControllerComponent
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- com.badlogic.gdx.graphics.g3d.particles.influencers.Influencer
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- com.badlogic.gdx.graphics.g3d.particles.influencers.ParticleControllerFinalizerInfluencer
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- All Implemented Interfaces:
ResourceData.Configurable,Disposable,Json.Serializable
public class ParticleControllerFinalizerInfluencer extends Influencer
It's anInfluencerwhich updates the simulation of particles containing aParticleController. Must be the last influencer to be updated, so it has to be placed at the end of the influencers list when creating aParticleController.
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Constructor Summary
Constructors Constructor Description ParticleControllerFinalizerInfluencer()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidallocateChannels()Called during initialization to allocate additional particles channelsParticleControllerFinalizerInfluencercopy()voidinit()Called once during intializationvoidupdate()Called to execute the component behavior.-
Methods inherited from class com.badlogic.gdx.graphics.g3d.particles.ParticleControllerComponent
activateParticles, dispose, end, killParticles, load, read, save, set, start, write
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Method Detail
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init
public void init()
Description copied from class:ParticleControllerComponentCalled once during intialization- Overrides:
initin classParticleControllerComponent
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allocateChannels
public void allocateChannels()
Description copied from class:ParticleControllerComponentCalled during initialization to allocate additional particles channels- Overrides:
allocateChannelsin classParticleControllerComponent
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update
public void update()
Description copied from class:ParticleControllerComponentCalled to execute the component behavior.- Overrides:
updatein classParticleControllerComponent
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copy
public ParticleControllerFinalizerInfluencer copy()
- Specified by:
copyin classParticleControllerComponent
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