| ColorInfluencer |
It's an Influencer which controls particles color and transparency.
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| ColorInfluencer.Random |
It's an Influencer which assigns a random color when a particle is activated.
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| ColorInfluencer.Single |
It's an Influencer which manages the particle color during its life time.
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| DynamicsInfluencer |
It's an Influencer which controls the particles dynamics (movement, rotations).
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| DynamicsModifier |
It's the base class for any kind of influencer which operates on angular velocity and acceleration of the particles.
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| DynamicsModifier.Angular |
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| DynamicsModifier.BrownianAcceleration |
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| DynamicsModifier.CentripetalAcceleration |
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| DynamicsModifier.FaceDirection |
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| DynamicsModifier.PolarAcceleration |
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| DynamicsModifier.Rotational2D |
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| DynamicsModifier.Rotational3D |
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| DynamicsModifier.Strength |
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| DynamicsModifier.TangentialAcceleration |
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| Influencer |
It's a ParticleControllerComponent which usually modifies one or more properties of the particles(i.e color, scale,
graphical representation, velocity, etc...).
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| ModelInfluencer |
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| ModelInfluencer.Random |
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| ModelInfluencer.Single |
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| ParticleControllerFinalizerInfluencer |
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| ParticleControllerInfluencer |
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| ParticleControllerInfluencer.Random |
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| ParticleControllerInfluencer.Single |
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| RegionInfluencer |
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| RegionInfluencer.Animated |
Assigns a region to the particles using the particle life percent to calculate the current index in the
RegionInfluencer.regions array.
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| RegionInfluencer.AspectTextureRegion |
It's a class used internally by the RegionInfluencer to represent a texture region.
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| RegionInfluencer.Random |
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| RegionInfluencer.Single |
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| ScaleInfluencer |
It's an Influencer which controls the scale of the particles.
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| SimpleInfluencer |
It's an Influencer which controls a generic channel of the particles.
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| SpawnInfluencer |
It's an Influencer which controls where the particles will be spawned.
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