Uses of Class
com.badlogic.gdx.graphics.glutils.ShapeRenderer
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Packages that use ShapeRenderer Package Description com.badlogic.gdx.scenes.scene2d com.badlogic.gdx.scenes.scene2d.ui -
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Uses of ShapeRenderer in com.badlogic.gdx.scenes.scene2d
Methods in com.badlogic.gdx.scenes.scene2d with parameters of type ShapeRenderer Modifier and Type Method Description protected voidGroup. applyTransform(ShapeRenderer shapes, Matrix4 transform)Set the shape renderer transformation matrix, often with the result ofGroup.computeTransform().voidActor. drawDebug(ShapeRenderer shapes)Draws this actor's debug lines ifActor.getDebug()is true.voidGroup. drawDebug(ShapeRenderer shapes)Draws this actor's debug lines ifActor.getDebug()is true and, regardless ofActor.getDebug(), callsActor.drawDebug(ShapeRenderer)on each child.protected voidActor. drawDebugBounds(ShapeRenderer shapes)Draws a rectangle for the bounds of this actor ifActor.getDebug()is true.protected voidGroup. drawDebugChildren(ShapeRenderer shapes)Draws all children.protected voidGroup. resetTransform(ShapeRenderer shapes)Restores the shape renderer transform to what it was beforeGroup.applyTransform(Batch, Matrix4). -
Uses of ShapeRenderer in com.badlogic.gdx.scenes.scene2d.ui
Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type ShapeRenderer Modifier and Type Method Description voidContainer. drawDebug(ShapeRenderer shapes)voidScrollPane. drawDebug(ShapeRenderer shapes)voidTable. drawDebug(ShapeRenderer shapes)protected voidHorizontalGroup. drawDebugBounds(ShapeRenderer shapes)protected voidTable. drawDebugBounds(ShapeRenderer shapes)protected voidVerticalGroup. drawDebugBounds(ShapeRenderer shapes)
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