Uses of Interface
com.badlogic.gdx.utils.Pool.Poolable
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Uses of Pool.Poolable in com.badlogic.gdx
Classes in com.badlogic.gdx that implement Pool.Poolable Modifier and Type Class Description static classNet.HttpRequestContains getters and setters for the following parameters: httpMethod: GET or POST are most common, can useHttpMethodsfor static references url: the url headers: a map of the headers, setter can be called multiple times timeout: time spent trying to connect before giving up content: A string containing the data to be used when processing the HTTP request. Abstracts the concept of a HTTP Request: -
Uses of Pool.Poolable in com.badlogic.gdx.graphics.g2d
Classes in com.badlogic.gdx.graphics.g2d that implement Pool.Poolable Modifier and Type Class Description classGlyphLayoutStoresrunsof glyphs for a piece of text.static classGlyphLayout.GlyphRunStores glyphs and positions for a line of text. -
Uses of Pool.Poolable in com.badlogic.gdx.graphics.g3d.utils
Classes in com.badlogic.gdx.graphics.g3d.utils that implement Pool.Poolable Modifier and Type Class Description static classBaseAnimationController.Transformstatic classMeshPartBuilder.VertexInfoClass that contains all vertex information the builder can use. -
Uses of Pool.Poolable in com.badlogic.gdx.math
Classes in com.badlogic.gdx.math that implement Pool.Poolable Modifier and Type Class Description classFloatCounterTrack properties of a stream of float values. -
Uses of Pool.Poolable in com.badlogic.gdx.scenes.scene2d
Classes in com.badlogic.gdx.scenes.scene2d that implement Pool.Poolable Modifier and Type Class Description classActionActions attach to anActorand perform some task, often over time.classEventThe base class for all events.classInputEventEvent for actor input: touch, mouse, touch/mouse actor enter/exit, mouse scroll, and keyboard events.static classStage.TouchFocusInternal class for managing touch focus. -
Uses of Pool.Poolable in com.badlogic.gdx.scenes.scene2d.actions
Classes in com.badlogic.gdx.scenes.scene2d.actions that implement Pool.Poolable Modifier and Type Class Description classAddActionAdds an action to an actor.classAddListenerActionAdds a listener to an actor.classAfterActionExecutes an action only after all other actions on the actor at the time this action's target was set have finished.classAlphaActionSets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha.classColorActionSets the actor's color (or a specified color), from the current to the new color.classCountdownEventAction<T extends Event>An EventAction that is complete once it receives X number of events.classDelayActionDelays execution of an action or inserts a pause in aSequenceAction.classDelegateActionBase class for an action that wraps another action.classEventAction<T extends Event>Adds a listener to the actor for a specific event type and does not complete untilEventAction.handle(Event)returns true.classFloatActionAn action that has a float, whose value is transitioned over time.classIntActionAn action that has an int, whose value is transitioned over time.classLayoutActionSets an actor'slayoutto enabled or disabled.classMoveByActionMoves an actor to a relative position.classMoveToActionMoves an actor from its current position to a specific position.classParallelActionExecutes a number of actions at the same time.classRelativeTemporalActionBase class for actions that transition over time using the percent complete since the last frame.classRemoveActionRemoves an action from an actor.classRemoveActorActionRemoves an actor from the stage.classRemoveListenerActionRemoves a listener from an actor.classRepeatActionRepeats an action a number of times or forever.classRotateByActionSets the actor's rotation from its current value to a relative value.classRotateToActionSets the actor's rotation from its current value to a specific value.classRunnableActionAn action that runs aRunnable.classScaleByActionScales an actor's scale to a relative size.classScaleToActionSets the actor's scale from its current value to a specific value.classSequenceActionExecutes a number of actions one at a time.classSizeByActionMoves an actor from its current size to a relative size.classSizeToActionMoves an actor from its current size to a specific size.classTemporalActionBase class for actions that transition over time using the percent complete.classTimeScaleActionMultiplies the delta of an action.classTouchableActionSets the actor'stouchability.classVisibleActionSets the actor'svisibility. -
Uses of Pool.Poolable in com.badlogic.gdx.scenes.scene2d.ui
Classes in com.badlogic.gdx.scenes.scene2d.ui that implement Pool.Poolable Modifier and Type Class Description classCell<T extends Actor>A cell for aTable. -
Uses of Pool.Poolable in com.badlogic.gdx.scenes.scene2d.utils
Classes in com.badlogic.gdx.scenes.scene2d.utils that implement Pool.Poolable Modifier and Type Class Description static classChangeListener.ChangeEventFired when something in an actor has changed.static classFocusListener.FocusEventFired when an actor gains or loses keyboard or scroll focus. -
Uses of Pool.Poolable in com.badlogic.gdx.utils
Classes in com.badlogic.gdx.utils that implement Pool.Poolable Modifier and Type Class Description classQuadTreeFloatA quad tree that stores a float for each point.
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