Uses of Class
com.badlogic.gdx.graphics.g3d.particles.ResourceData
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Uses of ResourceData in com.badlogic.gdx.graphics.g3d.particles
Fields in com.badlogic.gdx.graphics.g3d.particles declared as ResourceData Modifier and Type Field Description protected ResourceDataResourceData.SaveData. resourcesFields in com.badlogic.gdx.graphics.g3d.particles with type parameters of type ResourceData Modifier and Type Field Description protected Array<ObjectMap.Entry<java.lang.String,ResourceData<ParticleEffect>>>ParticleEffectLoader. itemsMethods in com.badlogic.gdx.graphics.g3d.particles with parameters of type ResourceData Modifier and Type Method Description voidParticleController. load(AssetManager manager, ResourceData data)voidParticleControllerComponent. load(AssetManager manager, ResourceData data)voidParticleEffect. load(AssetManager assetManager, ResourceData data)Loads all the assets required by all the controllers inside this effect.voidResourceData.Configurable. load(AssetManager manager, ResourceData<T> resources)voidParticleController. save(AssetManager manager, ResourceData data)voidParticleControllerComponent. save(AssetManager manager, ResourceData data)voidParticleEffect. save(AssetManager assetManager, ResourceData data)Saves all the assets required by all the controllers inside this effect.voidResourceData.Configurable. save(AssetManager manager, ResourceData<T> resources)Constructors in com.badlogic.gdx.graphics.g3d.particles with parameters of type ResourceData Constructor Description SaveData(ResourceData resources) -
Uses of ResourceData in com.badlogic.gdx.graphics.g3d.particles.batches
Methods in com.badlogic.gdx.graphics.g3d.particles.batches with parameters of type ResourceData Modifier and Type Method Description voidBillboardParticleBatch. load(AssetManager manager, ResourceData resources)voidModelInstanceParticleBatch. load(AssetManager manager, ResourceData assetDependencyData)voidParticleBatch. load(AssetManager manager, ResourceData assetDependencyData)voidPointSpriteParticleBatch. load(AssetManager manager, ResourceData resources)voidBillboardParticleBatch. save(AssetManager manager, ResourceData resources)voidModelInstanceParticleBatch. save(AssetManager manager, ResourceData assetDependencyData)voidParticleBatch. save(AssetManager manager, ResourceData assetDependencyData)voidPointSpriteParticleBatch. save(AssetManager manager, ResourceData resources) -
Uses of ResourceData in com.badlogic.gdx.graphics.g3d.particles.influencers
Methods in com.badlogic.gdx.graphics.g3d.particles.influencers with parameters of type ResourceData Modifier and Type Method Description voidModelInfluencer. load(AssetManager manager, ResourceData resources)voidParticleControllerInfluencer. load(AssetManager manager, ResourceData resources)voidRegionInfluencer. load(AssetManager manager, ResourceData resources)voidSpawnInfluencer. load(AssetManager manager, ResourceData data)voidModelInfluencer. save(AssetManager manager, ResourceData resources)voidParticleControllerInfluencer. save(AssetManager manager, ResourceData resources)voidRegionInfluencer. save(AssetManager manager, ResourceData resources)voidSpawnInfluencer. save(AssetManager manager, ResourceData data) -
Uses of ResourceData in com.badlogic.gdx.graphics.g3d.particles.values
Methods in com.badlogic.gdx.graphics.g3d.particles.values with parameters of type ResourceData Modifier and Type Method Description voidMeshSpawnShapeValue. load(AssetManager manager, ResourceData data)voidSpawnShapeValue. load(AssetManager manager, ResourceData data)voidMeshSpawnShapeValue. save(AssetManager manager, ResourceData data)voidSpawnShapeValue. save(AssetManager manager, ResourceData data)
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