| CylinderSpawnShapeValue |
Encapsulate the formulas to spawn a particle on a cylinder shape.
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| EllipseSpawnShapeValue |
Encapsulate the formulas to spawn a particle on a ellipse shape.
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| GradientColorValue |
Defines a variation of red, green and blue on a given time line.
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| LineSpawnShapeValue |
Encapsulate the formulas to spawn a particle on a line shape.
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| MeshSpawnShapeValue |
The base class of all the ParticleValue values which spawn a particle on a mesh shape.
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| MeshSpawnShapeValue.Triangle |
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| NumericValue |
A value which contains a single float variable.
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| ParticleValue |
It's a class which represents a value bound to the particles.
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| PointSpawnShapeValue |
Encapsulate the formulas to spawn a particle on a point shape.
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| PrimitiveSpawnShapeValue |
The base class of all the SpawnShapeValue values which spawn the particles on a geometric primitive.
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| RangedNumericValue |
A value which has a defined minimum and maximum bounds.
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| RectangleSpawnShapeValue |
Encapsulate the formulas to spawn a particle on a rectangle shape.
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| ScaledNumericValue |
A value which has a defined minimum and maximum upper and lower bounds.
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| SpawnShapeValue |
Encapsulate the formulas to spawn a particle on a shape.
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| UnweightedMeshSpawnShapeValue |
Encapsulate the formulas to spawn a particle on a mesh shape.
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| WeightMeshSpawnShapeValue |
Encapsulate the formulas to spawn a particle on a mesh shape dealing with not uniform area triangles.
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