Class BaseAnimationController.Transform
- java.lang.Object
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- com.badlogic.gdx.graphics.g3d.utils.BaseAnimationController.Transform
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- All Implemented Interfaces:
Pool.Poolable
- Enclosing class:
- BaseAnimationController
public static final class BaseAnimationController.Transform extends java.lang.Object implements Pool.Poolable
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Field Summary
Fields Modifier and Type Field Description QuaternionrotationVector3scaleVector3translation
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Constructor Summary
Constructors Constructor Description Transform()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description BaseAnimationController.Transformidt()BaseAnimationController.Transformlerp(BaseAnimationController.Transform target, float alpha)BaseAnimationController.Transformlerp(Vector3 targetT, Quaternion targetR, Vector3 targetS, float alpha)voidreset()Resets the object for reuse.BaseAnimationController.Transformset(BaseAnimationController.Transform other)BaseAnimationController.Transformset(Vector3 t, Quaternion r, Vector3 s)Matrix4toMatrix4(Matrix4 out)java.lang.StringtoString()
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Field Detail
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translation
public final Vector3 translation
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rotation
public final Quaternion rotation
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scale
public final Vector3 scale
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Method Detail
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idt
public BaseAnimationController.Transform idt()
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set
public BaseAnimationController.Transform set(Vector3 t, Quaternion r, Vector3 s)
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set
public BaseAnimationController.Transform set(BaseAnimationController.Transform other)
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lerp
public BaseAnimationController.Transform lerp(BaseAnimationController.Transform target, float alpha)
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lerp
public BaseAnimationController.Transform lerp(Vector3 targetT, Quaternion targetR, Vector3 targetS, float alpha)
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reset
public void reset()
Description copied from interface:Pool.PoolableResets the object for reuse. Object references should be nulled and fields may be set to default values.- Specified by:
resetin interfacePool.Poolable
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toString
public java.lang.String toString()
- Overrides:
toStringin classjava.lang.Object
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