Interface TiledMapTile

    • Method Detail

      • getId

        int getId()
      • setId

        void setId​(int id)
      • getTextureRegion

        TextureRegion getTextureRegion()
        Returns:
        texture region used to render the tile
      • setTextureRegion

        void setTextureRegion​(TextureRegion textureRegion)
        Sets the texture region used to render the tile
      • getOffsetX

        float getOffsetX()
        Returns:
        the amount to offset the x position when rendering the tile
      • setOffsetX

        void setOffsetX​(float offsetX)
        Set the amount to offset the x position when rendering the tile
      • getOffsetY

        float getOffsetY()
        Returns:
        the amount to offset the y position when rendering the tile
      • setOffsetY

        void setOffsetY​(float offsetY)
        Set the amount to offset the y position when rendering the tile
      • getProperties

        MapProperties getProperties()
        Returns:
        tile's properties set
      • getObjects

        MapObjects getObjects()
        Returns:
        collection of objects contained in the tile