Class RelativeTemporalAction
- java.lang.Object
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- com.badlogic.gdx.scenes.scene2d.Action
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- com.badlogic.gdx.scenes.scene2d.actions.TemporalAction
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- com.badlogic.gdx.scenes.scene2d.actions.RelativeTemporalAction
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- All Implemented Interfaces:
Pool.Poolable
- Direct Known Subclasses:
MoveByAction,RotateByAction,ScaleByAction,SizeByAction
public abstract class RelativeTemporalAction extends TemporalAction
Base class for actions that transition over time using the percent complete since the last frame.
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Constructor Summary
Constructors Constructor Description RelativeTemporalAction()
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Method Summary
All Methods Instance Methods Abstract Methods Concrete Methods Modifier and Type Method Description protected voidbegin()Called the first timeTemporalAction.act(float)is called.protected voidupdate(float percent)Called each frame.protected abstract voidupdateRelative(float percentDelta)-
Methods inherited from class com.badlogic.gdx.scenes.scene2d.actions.TemporalAction
act, end, finish, getDuration, getInterpolation, getTime, isComplete, isReverse, reset, restart, setDuration, setInterpolation, setReverse, setTime
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Method Detail
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begin
protected void begin()
Description copied from class:TemporalActionCalled the first timeTemporalAction.act(float)is called. This is a good place to query theactor'sstarting state.- Overrides:
beginin classTemporalAction
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update
protected void update(float percent)
Description copied from class:TemporalActionCalled each frame.- Specified by:
updatein classTemporalAction- Parameters:
percent- The percentage of completion for this action, growing from 0 to 1 over the duration. Ifreversed, this will shrink from 1 to 0.
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updateRelative
protected abstract void updateRelative(float percentDelta)
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