/* TVDOS Graphics Library Has no affiliation with OpenGL by Khronos Group */ const GL = {}; // bytes should be able to handle both JSArray and Java ByteArray (toString = "[B")? GL.Texture = function(w, h, bytes) { this.width = w; this.height = h; this.texData = bytes; if (!Array.isArray(bytes) && !bytes.toString().startsWith("[B")) { throw "Texture data is not an instance of array"; } }; GL.MonoTex = function(w, h, bits) { this.width = w; this.height = h; this.texData = bits; if (!Array.isArray(bits) && !bits.toString().startsWith("[B")) { throw "Texture data is not an instance of array"; } }; GL.SpriteSheet = function(tilew, tileh, tex) { this.tileWidth = tilew; this.tileHeight = tileh; this.texture = tex; if (!tex instanceof GL.Texture) { throw "Texture is not an instance of GL.Texture"; } this.getOffX = function(x) { // THIS, or: GL.SpriteSheet.prototype.getOffX var tx = this.tileWidth * (x|0); if (tx + this.tileWidth > this.texture.width) throw "Sprite x-offset of "+tx+" is greater than sprite width "+this.texture.width; return tx; }; this.getOffY = function(y) { var ty = this.tileHeight * (y|0); if (ty + this.tileHeight > this.texture.height) throw "Sprite y-offset of "+ty+" is greater than sprite height "+this.texture.height; return ty; }; }; GL.drawTexPattern = function(texture, x, y, width, height, fgcol, bgcol) { if (!(texture instanceof GL.Texture) && !(texture instanceof GL.MonoTex)) throw Error("Texture is not a GL Texture types"); for (let yy = 0; yy < height; yy++) { for (let xx = 0; xx < width;) { let tx = xx % texture.width; let ty = yy % texture.height; if (texture instanceof GL.Texture) { let c = texture.texData[ty * texture.width + tx]; graphics.plotPixel(x + xx, y + yy, c); } else if (texture instanceof GL.MonoTex) { let octet = texture.texData[ty * (texture.width >> 3) + (tx >> 3)]; for (let i = 0; i < 8; i++) { let bit = ((octet >>> (7 - i)) & 1 != 0) graphics.plotPixel(x + xx + i, y + yy, bit ? bgcol : fgcol); } } xx += (texture instanceof GL.MonoTex) ? 8 : 1; } } }; GL.drawTexPatternOver = function(texture, x, y, width, height, fgcol) { if (!(texture instanceof GL.Texture) && !(texture instanceof GL.MonoTex)) throw Error("Texture is not a GL Texture types"); for (let yy = 0; yy < height; yy++) { for (let xx = 0; xx < width;) { let tx = xx % texture.width; let ty = yy % texture.height; if (texture instanceof GL.Texture) { if ((c & 255) != 255) { let c = texture.texData[ty * texture.width + tx]; graphics.plotPixel(x + xx, y + yy, c); } } else if (texture instanceof GL.MonoTex) { let octet = texture.texData[ty * (texture.width >> 3) + (tx >> 3)]; for (let i = 0; i < 8; i++) { let bit = ((octet >>> (7 - i)) & 1 != 0) if (bit) graphics.plotPixel(x + xx + i, y + yy, fgcol); } } xx += (texture instanceof GL.MonoTex) ? 8 : 1; } } }; /* * Draws a texture verbatim - color of 255 will be written to the screen buffer */ GL.drawTexImage = function(texture, x, y, fgcol, bgcol) { GL.drawTexPattern(texture, x, y, texture.width, texture.height, fgcol, bgcol); }; /* * Draws texture with blitting - color of 255 will pass-thru what's already on the screen buffer */ GL.drawTexImageOver = function(texture, x, y, fgcol) { GL.drawTexPatternOver(texture, x, y, texture.width, texture.height, fgcol); }; /* * @param xi x-index in the spritesheet, ZERO-BASED INDEX * @param yi y-index in the spritesheet, ZERO-BASED INDEX * @param x x-position on the framebuffer where the sprite will be drawn * @param y y-position on the framebuffer where the sprite will be drawn * @param overrideFG if the value is set and the current pixel of the sheet is not 255, plots this colour instead * @param overrideBG if the value is set and the current pixel of the sheet is 255, plots this colour instead */ GL.drawSprite = function(sheet, xi, yi, x, y, overrideFG, overrideBG) { var offx = sheet.getOffX(xi); var offy = sheet.getOffY(yi); for (var ty = 0; ty < sheet.tileHeight; ty++) { for (var tx = 0; tx < sheet.tileWidth; tx++) { var c = sheet.texture.texData[(ty + offy) * sheet.texture.width + (tx + offx)]; if ((c & 255) == 255) graphics.plotPixel(x + tx, (y + ty)|0, (overrideBG !== undefined) ? overrideBG : c); else graphics.plotPixel(x + tx, (y + ty)|0, (overrideFG !== undefined) ? overrideFG : c); } } }; /* * @param xi x-index in the spritesheet, ZERO-BASED INDEX * @param yi y-index in the spritesheet, ZERO-BASED INDEX * @param x x-position on the framebuffer where the sprite will be drawn * @param y y-position on the framebuffer where the sprite will be drawn * @param overrideFG if the value is set and the current pixel of the sheet is not 255, plots this colour instead */ GL.drawSpriteOver = function(sheet, xi, yi, x, y, overrideFG) { var offx = sheet.getOffX(xi); var offy = sheet.getOffY(yi); for (var ty = 0; ty < sheet.tileHeight; ty++) { for (var tx = 0; tx < sheet.tileWidth; tx++) { var c = sheet.texture.texData[(ty + offy) * sheet.texture.width + (tx + offx)]; if ((c & 255) != 255) { graphics.plotPixel(x + tx, (y + ty)|0, overrideFG || c); } } } }; Object.freeze(GL); // this returns frozen 'GL'