const taud = require("taud") const fullFilePath = _G.shell.resolvePathInput(exec_args[1]) if (fullFilePath === undefined) { println(`Usage: ${exec_args[0]} path_to.taud`) return 1 } const PLAYHEAD = 0 println("Playing "+fullFilePath.full) audio.resetParams(PLAYHEAD) audio.purgeQueue(PLAYHEAD) audio.stop(PLAYHEAD) taud.uploadTaudFile(fullFilePath.full, 0, PLAYHEAD) audio.setMasterVolume(PLAYHEAD, 255) audio.setMasterPan(PLAYHEAD, 128) audio.setCuePosition(PLAYHEAD, 0) audio.play(PLAYHEAD)