#ifndef TAD_ENCODER_H #define TAD_ENCODER_H #include #include // TAD (Terrarum Advanced Audio) Encoder // DWT-based perceptual audio codec for TSVM // Constants #define TAD_MIN_CHUNK_SIZE 1024 // Minimum: 1024 samples (supports non-power-of-2) #define TAD_SAMPLE_RATE 32000 #define TAD_CHANNELS 2 // Stereo #define TAD_SIGMAP_2BIT 1 // 2-bit: 00=0, 01=+1, 10=-1, 11=other #define TAD_QUALITY_MIN 0 #define TAD_QUALITY_MAX 5 #define TAD_QUALITY_DEFAULT 3 #define TAD_ZSTD_LEVEL 7 /** * Encode audio chunk with TAD codec * * @param pcm16_stereo Input PCM16LE stereo samples (interleaved L,R) * @param num_samples Number of samples per channel (supports non-power-of-2, min 1024) * @param quality Quality level 0-5 (0=lowest, 5=highest) * @param use_zstd 1=enable Zstd compression, 0=disable * @param output Output buffer (must be large enough) * @return Number of bytes written to output, or 0 on error * * Output format: * uint8 sigmap_method (always 1 = 2-bit twobitmap) * uint8 compressed_flag (1=Zstd, 0=raw) * uint16 sample_count (samples per channel) * uint32 payload_size (bytes in payload) * * payload (encoded M/S data, optionally Zstd-compressed) */ size_t tad_encode_chunk(const int16_t *pcm16_stereo, size_t num_samples, int quality, int use_zstd, uint8_t *output); #endif // TAD_ENCODER_H