Files
tsvm/video_encoder/lib/libtavenc/tav_encoder_tile.c
2025-12-08 16:07:20 +09:00

160 lines
6.7 KiB
C

/**
* TAV Encoder Library - Tile Processing Implementation
*/
#include "tav_encoder_tile.h"
#include "tav_encoder_dwt.h"
#include <string.h>
#include <stdlib.h>
#define CLAMP(x, min, max) ((x) < (min) ? (min) : ((x) > (max) ? (max) : (x)))
void tav_extract_padded_tile(const float *frame_y, const float *frame_co, const float *frame_cg,
int frame_width, int frame_height,
int tile_x, int tile_y,
float *padded_y, float *padded_co, float *padded_cg) {
const int core_start_x = tile_x * TAV_TILE_SIZE_X;
const int core_start_y = tile_y * TAV_TILE_SIZE_Y;
// Process row by row with bulk copying for core region where possible
for (int py = 0; py < TAV_PADDED_TILE_SIZE_Y; py++) {
// Map padded row to source image row
int src_y = core_start_y + py - TAV_TILE_MARGIN;
// Handle vertical boundary conditions with mirroring
if (src_y < 0) {
src_y = -src_y;
} else if (src_y >= frame_height) {
src_y = frame_height - 1 - (src_y - frame_height);
}
src_y = CLAMP(src_y, 0, frame_height - 1);
// Calculate source and destination row offsets
const int padded_row_offset = py * TAV_PADDED_TILE_SIZE_X;
const int src_row_offset = src_y * frame_width;
// Margin boundaries in padded tile
const int core_start_px = TAV_TILE_MARGIN;
const int core_end_px = TAV_TILE_MARGIN + TAV_TILE_SIZE_X;
// Check if core region is entirely within frame bounds
const int core_src_start_x = core_start_x;
const int core_src_end_x = core_start_x + TAV_TILE_SIZE_X;
if (core_src_start_x >= 0 && core_src_end_x <= frame_width) {
// Bulk copy core region in one operation
const int src_core_offset = src_row_offset + core_src_start_x;
memcpy(&padded_y[padded_row_offset + core_start_px],
&frame_y[src_core_offset],
TAV_TILE_SIZE_X * sizeof(float));
memcpy(&padded_co[padded_row_offset + core_start_px],
&frame_co[src_core_offset],
TAV_TILE_SIZE_X * sizeof(float));
memcpy(&padded_cg[padded_row_offset + core_start_px],
&frame_cg[src_core_offset],
TAV_TILE_SIZE_X * sizeof(float));
// Handle left margin pixels individually
for (int px = 0; px < core_start_px; px++) {
int src_x = core_start_x + px - TAV_TILE_MARGIN;
if (src_x < 0) src_x = -src_x;
src_x = CLAMP(src_x, 0, frame_width - 1);
int src_idx = src_row_offset + src_x;
int padded_idx = padded_row_offset + px;
padded_y[padded_idx] = frame_y[src_idx];
padded_co[padded_idx] = frame_co[src_idx];
padded_cg[padded_idx] = frame_cg[src_idx];
}
// Handle right margin pixels individually
for (int px = core_end_px; px < TAV_PADDED_TILE_SIZE_X; px++) {
int src_x = core_start_x + px - TAV_TILE_MARGIN;
if (src_x >= frame_width) {
src_x = frame_width - 1 - (src_x - frame_width);
}
src_x = CLAMP(src_x, 0, frame_width - 1);
int src_idx = src_row_offset + src_x;
int padded_idx = padded_row_offset + px;
padded_y[padded_idx] = frame_y[src_idx];
padded_co[padded_idx] = frame_co[src_idx];
padded_cg[padded_idx] = frame_cg[src_idx];
}
} else {
// Fallback: process entire row pixel by pixel (for edge tiles)
for (int px = 0; px < TAV_PADDED_TILE_SIZE_X; px++) {
int src_x = core_start_x + px - TAV_TILE_MARGIN;
// Handle horizontal boundary conditions with mirroring
if (src_x < 0) {
src_x = -src_x;
} else if (src_x >= frame_width) {
src_x = frame_width - 1 - (src_x - frame_width);
}
src_x = CLAMP(src_x, 0, frame_width - 1);
int src_idx = src_row_offset + src_x;
int padded_idx = padded_row_offset + px;
padded_y[padded_idx] = frame_y[src_idx];
padded_co[padded_idx] = frame_co[src_idx];
padded_cg[padded_idx] = frame_cg[src_idx];
}
}
}
}
// Use existing 2D DWT from tav_encoder_dwt.c
// For padded tiles, we simply call the existing function with tile dimensions
void tav_dwt_2d_forward_padded_tile(float *tile_data, int levels, int filter_type) {
// Use the existing 2D DWT with padded tile dimensions
tav_dwt_2d_forward(tile_data, TAV_PADDED_TILE_SIZE_X, TAV_PADDED_TILE_SIZE_Y,
levels, filter_type);
}
void tav_dwt_2d_inverse_padded_tile(float *tile_data, int levels, int filter_type) {
// Note: Inverse transform not yet implemented in library for arbitrary dimensions
// For now, this is a placeholder - decoder uses different code path
(void)tile_data;
(void)levels;
(void)filter_type;
}
void tav_crop_tile_margins(const float *padded_data, float *core_data) {
for (int y = 0; y < TAV_TILE_SIZE_Y; y++) {
const int padded_row = (y + TAV_TILE_MARGIN) * TAV_PADDED_TILE_SIZE_X + TAV_TILE_MARGIN;
const int core_row = y * TAV_TILE_SIZE_X;
memcpy(&core_data[core_row], &padded_data[padded_row], TAV_TILE_SIZE_X * sizeof(float));
}
}
void tav_crop_tile_margins_edge(const float *padded_data, float *core_data,
int actual_width, int actual_height) {
for (int y = 0; y < actual_height; y++) {
const int padded_row = (y + TAV_TILE_MARGIN) * TAV_PADDED_TILE_SIZE_X + TAV_TILE_MARGIN;
const int core_row = y * actual_width;
memcpy(&core_data[core_row], &padded_data[padded_row], actual_width * sizeof(float));
}
}
void tav_get_tile_dimensions(int frame_width, int frame_height,
int tile_x, int tile_y,
int *tile_width, int *tile_height) {
// Calculate the starting position of this tile
int start_x = tile_x * TAV_TILE_SIZE_X;
int start_y = tile_y * TAV_TILE_SIZE_Y;
// Calculate how much of the frame is left from this starting position
int remaining_width = frame_width - start_x;
int remaining_height = frame_height - start_y;
// Tile width is the minimum of standard tile size and remaining width
*tile_width = (remaining_width < TAV_TILE_SIZE_X) ? remaining_width : TAV_TILE_SIZE_X;
*tile_height = (remaining_height < TAV_TILE_SIZE_Y) ? remaining_height : TAV_TILE_SIZE_Y;
}