Files
tsvm/assets/disk0/tvdos/include/wintex.js
2023-01-10 00:20:23 +09:00

85 lines
3.5 KiB
JavaScript

class WindowObject {
constructor(x, y, w, h, inputProcessor, drawContents, title, drawFrame) {
this.isHighlighted = false
this.x = x
this.y = y
this.width = w
this.height = h
this.inputProcessorFun = inputProcessor
this.drawContentsFun = drawContents
this.title = title
this.titleLeft = undefined
this.titleRight = undefined
this.titleBack = 0 // default value
this.titleBackLeft = 245 // default value
this.titleBackRight = 245 // default value
this.drawFrameFun = drawFrame || (() => {
let oldFore = con.get_color_fore()
let oldBack = con.get_color_back()
let charset = (this.isHighlighted) ? [0xC9, 0xBB, 0xC8, 0xBC, 0xCD, 0xBA, 0xB5, 0xC6] : [0xDA, 0xBF, 0xC0, 0xD9, 0xC4, 0xB3, 0xB4, 0xC3]
let colour = (this.isHighlighted) ? 230 : 253
let colourText = (this.isHighlighted) ? 230 : 254
// set fore colour
print(`\x1B[38;5;${colour}m`)
// draw top horz
con.mvaddch(this.y, this.x, charset[0]); con.curs_right()
print(`\x84${charset[4]}u`.repeat(this.width - 2))
con.addch(charset[1])
// draw vert
for (let yp = this.y + 1; yp < this.y + this.height - 1; yp++) {
con.mvaddch(yp, this.x , charset[5])
con.mvaddch(yp, this.x + this.width - 1, charset[5])
}
// draw bottom horz
con.mvaddch(this.y + this.height - 1, this.x, charset[2]); con.curs_right()
print(`\x84${charset[4]}u`.repeat(this.width - 2))
con.addch(charset[3])
// draw title
if (this.title !== undefined) {
let tt = ''+this.title
con.move(this.y, this.x + ((this.width - 2 - tt.length) >>> 1))
if (this.titleBack !== undefined) print(`\x1B[48;5;${this.titleBack}m`)
print(`\x84${charset[6]}u`)
print(`\x1B[38;5;${colourText}m${tt}`)
print(`\x1B[38;5;${colour}m\x84${charset[7]}u`)
if (this.titleBack !== undefined) print(`\x1B[48;5;${oldBack}m`)
}
if (this.titleLeft !== undefined) {
let tt = ''+this.titleLeft
con.move(this.y, this.x)
print(`\x84${charset[0]}u`)
if (this.titleBackLeft !== undefined) print(`\x1B[48;5;${this.titleBackLeft}m`)
print(`\x1B[38;5;${colourText}m`);print(tt)
if (this.titleBackLeft !== undefined) print(`\x1B[48;5;${oldBack}m`)
print(`\x1B[38;5;${colour}m`);print(`\x84${charset[4]}u`)
}
if (this.titleRight !== undefined) {
let tt = ''+this.titleRight
con.move(this.y, this.x + this.width - tt.length - 2)
print(`\x84${charset[4]}u`)
if (this.titleBackRight !== undefined) print(`\x1B[48;5;${this.titleBackRight}m`)
print(`\x1B[38;5;${colourText}m${tt}`)
if (this.titleBackRight !== undefined) print(`\x1B[48;5;${oldBack}m`)
print(`\x1B[38;5;${colour}m\x84${charset[1]}u`)
}
// restore fore colour
print(`\x1B[38;5;${oldFore}m`)
print(`\x1B[48;5;${oldBack}m`)
})
}
drawContents() { this.drawContentsFun(this) }
drawFrame() { this.drawFrameFun(this) }
processInput(event) { this.inputProcessor(this, event) }
}
exports = { WindowObject }