mirror of
https://github.com/curioustorvald/Terrarum-sans-bitmap.git
synced 2026-03-07 11:51:50 +09:00
Color codes (RGBA4444), NOT tested with Slick2D
This commit is contained in:
2
.idea/artifacts/TerrarumSansBitmap.xml
generated
2
.idea/artifacts/TerrarumSansBitmap.xml
generated
@@ -1,6 +1,6 @@
|
||||
<component name="ArtifactManager">
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<artifact type="jar" name="TerrarumSansBitmap">
|
||||
<output-path>$PROJECT_DIR$/out/artifacts/TerrarumSansBitmap</output-path>
|
||||
<output-path>$PROJECT_DIR$</output-path>
|
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<root id="archive" name="TerrarumSansBitmap.jar">
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<element id="module-output" name="BuildJAR_TerrarumSansBitmap" />
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<element id="directory" name="META-INF">
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230
.idea/workspace.xml
generated
230
.idea/workspace.xml
generated
@@ -7,14 +7,12 @@
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<change type="MODIFICATION" beforePath="$PROJECT_DIR$/.gitignore" afterPath="$PROJECT_DIR$/.gitignore" />
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<change type="MODIFICATION" beforePath="$PROJECT_DIR$/.idea/artifacts/TerrarumSansBitmap.xml" afterPath="$PROJECT_DIR$/.idea/artifacts/TerrarumSansBitmap.xml" />
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<change type="MODIFICATION" beforePath="$PROJECT_DIR$/.idea/workspace.xml" afterPath="$PROJECT_DIR$/.idea/workspace.xml" />
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<change type="MODIFICATION" beforePath="$PROJECT_DIR$/demo/.idea/workspace.xml" afterPath="$PROJECT_DIR$/demo/.idea/workspace.xml" />
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<change type="MODIFICATION" beforePath="$PROJECT_DIR$/src/net/torvald/terrarumsansbitmap/gdx/GameFontBase.kt" afterPath="$PROJECT_DIR$/src/net/torvald/terrarumsansbitmap/gdx/GameFontBase.kt" />
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<change type="MODIFICATION" beforePath="$PROJECT_DIR$/src/net/torvald/terrarumsansbitmap/slick2d/GameFontBase.kt" afterPath="$PROJECT_DIR$/src/net/torvald/terrarumsansbitmap/slick2d/GameFontBase.kt" />
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<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
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@@ -26,30 +24,49 @@
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<file leaf-file-name="GameFontBase.kt" pinned="false" current-in-tab="false">
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</file>
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</leaf>
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<splitter split-orientation="horizontal" split-proportion="0.5">
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<split-first>
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<leaf SIDE_TABS_SIZE_LIMIT_KEY="300">
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<file leaf-file-name="GameFontBase.kt" pinned="false" current-in-tab="true">
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<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarumsansbitmap/slick2d/GameFontBase.kt">
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<file leaf-file-name="GameFontBase.kt" pinned="false" current-in-tab="true">
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<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarumsansbitmap/gdx/GameFontBase.kt">
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<find>getWidth</find>
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<find>getG</find>
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<find>getWidt</find>
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<find>batch.color =</find>
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</component>
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<component name="Git.Settings">
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<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
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@@ -63,14 +80,17 @@
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<option name="CHANGED_PATHS">
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<list>
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<option value="$PROJECT_DIR$/.gitignore" />
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||||
<option value="$PROJECT_DIR$/lib/slick.jar!/org/newdawn/slick/Color.class" />
|
||||
<option value="$PROJECT_DIR$/src/net/torvald/terrarumsansbitmap/slick2d/GameFontBase.kt" />
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||||
<option value="$PROJECT_DIR$/src/net/torvald/terrarumsansbitmap/gdx/GameFontBase.kt" />
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</list>
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<option name="x" value="-1208" />
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<option name="y" value="-647" />
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<option name="width" value="1216" />
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<option name="height" value="1896" />
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<option name="x" value="-8" />
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<option name="y" value="-8" />
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<option name="width" value="1936" />
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<option name="height" value="1176" />
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</component>
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<component name="ProjectView">
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<navigator currentView="ProjectPane" proportions="" version="1">
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@@ -87,7 +107,6 @@
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<foldersAlwaysOnTop value="true" />
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</navigator>
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<panes>
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<pane id="PackagesPane" />
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<pane id="ProjectPane">
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<subPane>
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<PATH>
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@@ -164,8 +183,9 @@
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</PATH>
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</subPane>
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</pane>
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<pane id="Scope" />
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<pane id="Scratches" />
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<pane id="PackagesPane" />
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<pane id="Scope" />
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</panes>
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</component>
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<component name="PropertiesComponent">
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@@ -364,31 +384,31 @@
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<servers />
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</component>
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<component name="ToolWindowManager">
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<frame x="-1208" y="-647" width="1216" height="1896" extended-state="6" />
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<frame x="-8" y="-8" width="1936" height="1176" extended-state="6" />
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<editor active="true" />
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<window_info id="Palette" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="3" side_tool="false" content_ui="tabs" />
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<window_info id="Palette	" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="-1" side_tool="false" content_ui="tabs" />
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<window_info id="Event Log" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="-1" side_tool="true" content_ui="tabs" />
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<window_info id="Messages" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.3295519" sideWeight="0.5" order="7" side_tool="false" content_ui="tabs" />
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@@ -403,20 +423,23 @@
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@@ -425,10 +448,101 @@
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<component name="masterDetails">
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<states>
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BIN
assets/futhark.tga
Normal file
BIN
assets/futhark.tga
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 68 KiB |
74
demo/.idea/workspace.xml
generated
74
demo/.idea/workspace.xml
generated
@@ -24,7 +24,7 @@
|
||||
<file leaf-file-name="GameFontDemo.kt" pinned="false" current-in-tab="true">
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="602">
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<state relative-caret-position="434">
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<caret line="43" column="0" lean-forward="false" selection-start-line="43" selection-start-column="0" selection-end-line="43" selection-end-column="0" />
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<folding>
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<element signature="e#40#255#0" expanded="true" />
|
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@@ -36,8 +36,8 @@
|
||||
<file leaf-file-name="GameFontBase.kt" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="8582">
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<caret line="613" column="0" lean-forward="false" selection-start-line="613" selection-start-column="0" selection-end-line="613" selection-end-column="0" />
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<state relative-caret-position="405">
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<caret line="561" column="32" lean-forward="true" selection-start-line="561" selection-start-column="32" selection-end-line="561" selection-end-column="32" />
|
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<folding>
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<element signature="e#48#391#0" expanded="true" />
|
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</folding>
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@@ -92,10 +92,10 @@
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</option>
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</component>
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<component name="ProjectFrameBounds">
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<option name="x" value="-1208" />
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<option name="y" value="-647" />
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<option name="width" value="1216" />
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<option name="height" value="1896" />
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<option name="x" value="-8" />
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<option name="y" value="-8" />
|
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<option name="width" value="1936" />
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<option name="height" value="1176" />
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</component>
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<component name="ProjectView">
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||||
<navigator currentView="ProjectPane" proportions="" version="1">
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||||
@@ -112,6 +112,8 @@
|
||||
<foldersAlwaysOnTop value="true" />
|
||||
</navigator>
|
||||
<panes>
|
||||
<pane id="PackagesPane" />
|
||||
<pane id="Scope" />
|
||||
<pane id="ProjectPane">
|
||||
<subPane>
|
||||
<PATH>
|
||||
@@ -158,9 +160,7 @@
|
||||
</PATH>
|
||||
</subPane>
|
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</pane>
|
||||
<pane id="PackagesPane" />
|
||||
<pane id="Scratches" />
|
||||
<pane id="Scope" />
|
||||
</panes>
|
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</component>
|
||||
<component name="PropertiesComponent">
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||||
@@ -384,11 +384,12 @@
|
||||
<servers />
|
||||
</component>
|
||||
<component name="ToolWindowManager">
|
||||
<frame x="-1208" y="-647" width="1216" height="1896" extended-state="6" />
|
||||
<frame x="-8" y="-8" width="1936" height="1176" extended-state="6" />
|
||||
<editor active="true" />
|
||||
<layout>
|
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<window_info id="Palette" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="6" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="TODO" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="5" side_tool="false" content_ui="tabs" />
|
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<window_info id="Messages" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32898468" sideWeight="0.5" order="10" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Palette	" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Event Log" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="7" side_tool="true" content_ui="tabs" />
|
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<window_info id="Maven Projects" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32960597" sideWeight="0.5" order="3" side_tool="false" content_ui="tabs" />
|
||||
@@ -396,11 +397,11 @@
|
||||
<window_info id="Version Control" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="false" weight="0.33" sideWeight="0.5" order="8" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Terminal" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="9" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Designer" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
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<window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.17301038" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
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<window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.17430703" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
|
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<window_info id="Structure" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.3054371" sideWeight="0.5" order="11" side_tool="false" content_ui="tabs" />
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<window_info id="Ant Build" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
|
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<window_info id="UI Designer" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
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<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.2580828" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
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<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25790986" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
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<window_info id="Favorites" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="4" side_tool="true" content_ui="tabs" />
|
||||
<window_info id="Cvs" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
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<window_info id="Message" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
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@@ -409,7 +410,6 @@
|
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<window_info id="Hierarchy" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="9" side_tool="false" content_ui="combo" />
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<window_info id="LuaJ" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32960597" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
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<window_info id="Code Iris" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="false" weight="0.32960597" sideWeight="0.5" order="5" side_tool="false" content_ui="tabs" />
|
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<window_info id="Messages" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32898468" sideWeight="0.5" order="10" side_tool="false" content_ui="tabs" />
|
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<window_info id="Capture Analysis" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="8" side_tool="false" content_ui="tabs" />
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<window_info id="Documentation" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.1544196" sideWeight="0.4651163" order="10" side_tool="false" content_ui="tabs" x="1380" y="-157" width="1720" height="857" />
|
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<window_info id="Inspection" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="6" side_tool="false" content_ui="tabs" />
|
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@@ -431,6 +431,46 @@
|
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<option name="FILTER_TARGETS" value="false" />
|
||||
</component>
|
||||
<component name="editorHistoryManager">
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
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<provider selected="true" editor-type-id="text-editor">
|
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<state relative-caret-position="518">
|
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<caret line="43" column="0" lean-forward="false" selection-start-line="43" selection-start-column="0" selection-end-line="43" selection-end-column="0" />
|
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<folding>
|
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<element signature="e#40#255#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="8442">
|
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<caret line="613" column="0" lean-forward="false" selection-start-line="613" selection-start-column="0" selection-end-line="613" selection-end-column="0" />
|
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<folding>
|
||||
<element signature="e#48#391#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
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<state relative-caret-position="0">
|
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<caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="0" selection-end-column="0" />
|
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<folding>
|
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<element signature="e#40#255#0" expanded="true" />
|
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</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="8442">
|
||||
<caret line="613" column="0" lean-forward="false" selection-start-line="613" selection-start-column="0" selection-end-line="613" selection-end-column="0" />
|
||||
<folding>
|
||||
<element signature="e#48#391#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
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@@ -660,7 +700,6 @@
|
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<provider selected="true" editor-type-id="text-editor">
|
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<state relative-caret-position="504">
|
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<caret line="48" column="14" lean-forward="false" selection-start-line="48" selection-start-column="14" selection-end-line="48" selection-end-column="14" />
|
||||
<folding />
|
||||
</state>
|
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</provider>
|
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</entry>
|
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@@ -668,14 +707,13 @@
|
||||
<provider selected="true" editor-type-id="text-editor">
|
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<state relative-caret-position="392">
|
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<caret line="34" column="11" lean-forward="false" selection-start-line="34" selection-start-column="11" selection-end-line="34" selection-end-column="11" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="8582">
|
||||
<caret line="613" column="0" lean-forward="false" selection-start-line="613" selection-start-column="0" selection-end-line="613" selection-end-column="0" />
|
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<state relative-caret-position="405">
|
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<caret line="561" column="32" lean-forward="true" selection-start-line="561" selection-start-column="32" selection-end-line="561" selection-end-column="32" />
|
||||
<folding>
|
||||
<element signature="e#48#391#0" expanded="true" />
|
||||
</folding>
|
||||
@@ -684,7 +722,7 @@
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="602">
|
||||
<state relative-caret-position="434">
|
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<caret line="43" column="0" lean-forward="false" selection-start-line="43" selection-start-column="0" selection-end-line="43" selection-end-column="0" />
|
||||
<folding>
|
||||
<element signature="e#40#255#0" expanded="true" />
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
package net.torvald.terrarumsansbitmap.gdx
|
||||
|
||||
import com.badlogic.gdx.Gdx
|
||||
import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.Pixmap
|
||||
import com.badlogic.gdx.graphics.Texture
|
||||
import com.badlogic.gdx.graphics.g2d.*
|
||||
@@ -56,6 +57,8 @@ import java.util.zip.GZIPInputStream
|
||||
* Glyphs are drawn lazily (calculated on-the-fly, rather than load up all), which is inevitable as we just can't load
|
||||
* up 40k+ characters on the machine, which will certainly make loading time painfully long.
|
||||
*
|
||||
* Color Codes have following Unicode mapping: U+10RGBA, A must be non-zero to be visible. U+100000 reverts any colour code effects.
|
||||
*
|
||||
* @param noShadow Self-explanatory
|
||||
* @param flipY If you have Y-down coord system implemented on your GDX (e.g. legacy codebase), set this to ```true``` so that the shadow won't be upside-down. For glyph getting upside-down, set ```TextureRegionPack.globalFlipY = true```.
|
||||
*
|
||||
@@ -99,7 +102,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
|
||||
private fun isHangul(c: Char) = c.toInt() in codeRange[SHEET_HANGUL]
|
||||
private fun isAscii(c: Char) = c.toInt() in codeRange[SHEET_ASCII_VARW]
|
||||
//private fun isRunic(c: Char) = runicList.contains(c)
|
||||
private fun isRunic(c: Char) = c.toInt() in codeRange[SHEET_RUNIC]
|
||||
private fun isExtA(c: Char) = c.toInt() in codeRange[SHEET_EXTA_VARW]
|
||||
private fun isExtB(c: Char) = c.toInt() in codeRange[SHEET_EXTB_VARW]
|
||||
private fun isKana(c: Char) = c.toInt() in codeRange[SHEET_KANA]
|
||||
@@ -117,6 +120,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
private fun isArmenian(c: Char) = c.toInt() in codeRange[SHEET_HAYEREN_VARW]
|
||||
private fun isKartvelian(c: Char) = c.toInt() in codeRange[SHEET_KARTULI_VARW]
|
||||
private fun isIPA(c: Char) = c.toInt() in codeRange[SHEET_IPA_VARW]
|
||||
private fun isColourCodeHigh(c: Char) = c.toInt() in 0b110110_1111000000..0b110110_1111111111
|
||||
private fun isColourCodeLow(c: Char) = c.toInt() in 0b110111_0000000000..0b110111_1111111111
|
||||
|
||||
|
||||
|
||||
@@ -126,8 +131,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
private fun extBindexX(c: Char) = (c.toInt() - 0x180) % 16
|
||||
private fun extBindexY(c: Char) = (c.toInt() - 0x180) / 16
|
||||
|
||||
//private fun runicIndexX(c: Char) = runicList.indexOf(c) % 16
|
||||
//private fun runicIndexY(c: Char) = runicList.indexOf(c) / 16
|
||||
private fun runicIndexX(c: Char) = (c.toInt() - 0x16A0) % 16
|
||||
private fun runicIndexY(c: Char) = (c.toInt() - 0x16A0) / 16
|
||||
|
||||
private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
|
||||
private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
|
||||
@@ -165,6 +170,26 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
private fun ipaIndexX(c: Char) = (c.toInt() - 0x250) % 16
|
||||
private fun ipaIndexY(c: Char) = (c.toInt() - 0x250) / 16
|
||||
|
||||
private fun getColour(charHigh: Char, charLow: Char): Color { // input: 0x10ARGB, out: RGBA8888
|
||||
val codePoint = Character.toCodePoint(charHigh, charLow)
|
||||
|
||||
if (colourBuffer.containsKey(codePoint))
|
||||
return colourBuffer[codePoint]!!
|
||||
|
||||
val r = codePoint.and(0xF000).ushr(12)
|
||||
val g = codePoint.and(0x0F00).ushr(8)
|
||||
val b = codePoint.and(0x00F0).ushr(4)
|
||||
val a = codePoint.and(0x000F)
|
||||
|
||||
val col = Color(r.shl(28) or r.shl(24) or g.shl(20) or g.shl(16) or b.shl(12) or b.shl(8) or a.shl(4) or a)
|
||||
|
||||
|
||||
colourBuffer[codePoint] = col
|
||||
return col
|
||||
}
|
||||
|
||||
private val colourBuffer = HashMap<Int, Color>()
|
||||
|
||||
private val unihanWidthSheets = arrayOf(
|
||||
SHEET_UNIHAN,
|
||||
SHEET_FW_UNI
|
||||
@@ -199,6 +224,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
"hayeren_variable.tga",
|
||||
"kartuli_variable.tga",
|
||||
"ipa_ext_variable.tga",
|
||||
"futhark.tga",
|
||||
"puae000-e0ff.tga"
|
||||
)
|
||||
private val cyrilic_bg = "cyrilic_bulgarian_variable.tga"
|
||||
@@ -219,6 +245,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
0x530..0x58F,
|
||||
0x10D0..0x10FF,
|
||||
0x250..0x2AF,
|
||||
0x16A0..0x16FF,
|
||||
0xE000..0xE0FF
|
||||
)
|
||||
private val glyphWidths: HashMap<Int, Int> = HashMap() // if the value is negative, it's diacritics
|
||||
@@ -294,6 +321,9 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
else if (index == SHEET_CUSTOM_SYM) {
|
||||
TextureRegionPack(texture, SIZE_CUSTOM_SYM, SIZE_CUSTOM_SYM) // TODO variable
|
||||
}
|
||||
else if (index == SHEET_RUNIC) {
|
||||
TextureRegionPack(texture, W_LATIN_WIDE, H)
|
||||
}
|
||||
else throw IllegalArgumentException("[TerrarumSansBitmap] Unknown sheet index: $index")
|
||||
|
||||
|
||||
@@ -359,6 +389,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
private var textBWidth = intArrayOf() // absolute posX of glyphs from print-origin
|
||||
private var textBGSize = intArrayOf() // width of each glyph
|
||||
|
||||
private lateinit var originalColour: Color
|
||||
|
||||
override fun draw(batch: Batch, str: CharSequence, x: Float, y: Float): GlyphLayout? {
|
||||
if (textBuffer != str) {
|
||||
textBuffer = str
|
||||
@@ -382,17 +414,38 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
//textBWidth.forEach { print("$it ") }; println()
|
||||
|
||||
|
||||
val mainCol = batch.color.cpy()
|
||||
val shadowCol = batch.color.cpy().mul(0.5f,0.5f,0.5f,1f)
|
||||
originalColour = batch.color.cpy()
|
||||
var mainCol = originalColour
|
||||
var shadowCol = mainCol.cpy().mul(0.5f,0.5f,0.5f,1f)
|
||||
|
||||
|
||||
textBuffer.forEachIndexed { index, c ->
|
||||
var index = 0
|
||||
while (index <= textBuffer.lastIndex) {
|
||||
val c = textBuffer[index]
|
||||
val sheetID = getSheetType(c)
|
||||
val (sheetX, sheetY) = getSheetwisePosition(c)
|
||||
|
||||
//println("[TerrarumSansBitmap] sprite: $sheetID:${sheetX}x${sheetY}")
|
||||
|
||||
if (sheetID == SHEET_HANGUL) {
|
||||
if (isColourCodeHigh(c)) {
|
||||
val cchigh = c
|
||||
val cclow = textBuffer[index + 1]
|
||||
|
||||
if (Character.toCodePoint(cchigh, cclow) == 0x100000) {
|
||||
mainCol = originalColour
|
||||
shadowCol = mainCol.cpy().mul(0.5f,0.5f,0.5f,1f)
|
||||
}
|
||||
else {
|
||||
mainCol = getColour(cchigh, cclow)
|
||||
shadowCol = mainCol.cpy().mul(0.5f, 0.5f, 0.5f, 1f)
|
||||
}
|
||||
|
||||
index += 1
|
||||
}
|
||||
else if (isColourCodeLow(c)) {
|
||||
throw Error("Unexpected encounter of ColourCodeLow at index $index of String '$textBuffer'")
|
||||
}
|
||||
else if (sheetID == SHEET_HANGUL) {
|
||||
val hangulSheet = sheets[SHEET_HANGUL]
|
||||
val hIndex = c.toInt() - 0xAC00
|
||||
|
||||
@@ -487,8 +540,13 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
batch.color = mainCol
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
index += 1
|
||||
}
|
||||
|
||||
batch.color = originalColour
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
@@ -513,6 +571,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
|
||||
len[i] = glyphWidths[chr.toInt()]!!
|
||||
}
|
||||
else if (isColourCodeHigh(chr) || isColourCodeLow(chr))
|
||||
len[i] = 0
|
||||
else if (ctype == SHEET_CJK_PUNCT)
|
||||
len[i] = W_ASIAN_PUNCT
|
||||
else if (ctype == SHEET_HANGUL)
|
||||
@@ -566,6 +626,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
return SHEET_KARTULI_VARW
|
||||
else if (isIPA(c))
|
||||
return SHEET_IPA_VARW
|
||||
else if (isRunic(c))
|
||||
return SHEET_RUNIC
|
||||
else
|
||||
return SHEET_UNKNOWN
|
||||
// fixed width
|
||||
@@ -677,8 +739,16 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
return glyphLayout.width.toInt()
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
|
||||
var interchar = 0
|
||||
var scale = 1
|
||||
set(value) {
|
||||
if (value > 0) field = value
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
|
||||
companion object {
|
||||
internal val JUNG_COUNT = 21
|
||||
internal val JONG_COUNT = 28
|
||||
|
||||
@@ -711,35 +781,10 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
|
||||
internal val SHEET_HAYEREN_VARW = 12
|
||||
internal val SHEET_KARTULI_VARW = 13
|
||||
internal val SHEET_IPA_VARW = 14
|
||||
internal val SHEET_CUSTOM_SYM = 15
|
||||
internal val SHEET_RUNIC = 15
|
||||
internal val SHEET_CUSTOM_SYM = 16
|
||||
|
||||
internal val SHEET_UNKNOWN = 254
|
||||
|
||||
/**
|
||||
* Runic letters list used for game. The set is
|
||||
* Younger Futhark + Medieval rune 'e' + Punct + Runic Almanac
|
||||
|
||||
* BEWARE OF SIMILAR-LOOKING RUNES, especially:
|
||||
|
||||
* * Algiz ᛉ instead of Maðr ᛘ
|
||||
|
||||
* * Short-Twig Hagall ᚽ instead of Runic Letter E ᛂ
|
||||
|
||||
* * Runic Letter OE ᚯ instead of Óss ᚬ
|
||||
|
||||
* Examples:
|
||||
* ᛭ᛋᛁᚴᚱᛁᚦᛦ᛭
|
||||
* ᛭ᛂᛚᛋᛅ᛭ᛏᚱᚢᛏᚾᛁᚾᚴᚢᚾᛅ᛬ᛅᚱᚾᛅᛏᛅᛚᛋ
|
||||
*/
|
||||
//internal val runicList = arrayOf('ᚠ', 'ᚢ', 'ᚦ', 'ᚬ', 'ᚱ', 'ᚴ', 'ᚼ', 'ᚾ', 'ᛁ', 'ᛅ', 'ᛋ', 'ᛏ', 'ᛒ', 'ᛘ', 'ᛚ', 'ᛦ', 'ᛂ', '᛬', '᛫', '᛭', 'ᛮ', 'ᛯ', 'ᛰ')
|
||||
// TODO expand to full Unicode runes
|
||||
|
||||
var interchar = 0
|
||||
var scale = 1
|
||||
set(value) {
|
||||
if (value > 0) field = value
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -24,6 +24,37 @@
|
||||
|
||||
package net.torvald.terrarumsansbitmap.slick2d
|
||||
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.JUNG_COUNT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.JONG_COUNT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_ASIAN_PUNCT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_HANGUL
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_KANA
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_UNIHAN
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_LATIN_WIDE
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_VAR_INIT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.HGAP_VAR
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.H
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.H_UNIHAN
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SIZE_CUSTOM_SYM
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_ASCII_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_HANGUL
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_EXTA_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_EXTB_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_KANA
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_CJK_PUNCT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_UNIHAN
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_CYRILIC_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_FW_UNI
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_UNI_PUNCT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_GREEK_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_THAI_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_HAYEREN_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_KARTULI_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_IPA_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_CUSTOM_SYM
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_UNKNOWN
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_RUNIC
|
||||
import org.newdawn.slick.Color
|
||||
import org.newdawn.slick.Font
|
||||
import org.newdawn.slick.Image
|
||||
@@ -59,6 +90,8 @@ import java.util.zip.GZIPInputStream
|
||||
* Glyphs are drawn lazily (calculated on-the-fly, rather than load up all), which is inevitable as we just can't load
|
||||
* up 40k+ characters on the machine, which will certainly make loading time painfully long.
|
||||
*
|
||||
* Color Codes have following Unicode mapping: U+10RGBA, A must be non-zero to be visible. U+100000 reverts any colour code effects.
|
||||
*
|
||||
* @param noShadow Self-explanatory
|
||||
* @param flipY If you have Y-down coord system implemented on your GDX (e.g. legacy codebase), set this to ```true``` so that the shadow won't be upside-down. For glyph getting upside-down, set ```TextureRegionPack.globalFlipY = true```.
|
||||
*
|
||||
@@ -102,7 +135,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
|
||||
private fun isHangul(c: Char) = c.toInt() in codeRange[SHEET_HANGUL]
|
||||
private fun isAscii(c: Char) = c.toInt() in codeRange[SHEET_ASCII_VARW]
|
||||
//private fun isRunic(c: Char) = runicList.contains(c)
|
||||
private fun isRunic(c: Char) = c.toInt() in codeRange[SHEET_RUNIC]
|
||||
private fun isExtA(c: Char) = c.toInt() in codeRange[SHEET_EXTA_VARW]
|
||||
private fun isExtB(c: Char) = c.toInt() in codeRange[SHEET_EXTB_VARW]
|
||||
private fun isKana(c: Char) = c.toInt() in codeRange[SHEET_KANA]
|
||||
@@ -120,6 +153,9 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
private fun isArmenian(c: Char) = c.toInt() in codeRange[SHEET_HAYEREN_VARW]
|
||||
private fun isKartvelian(c: Char) = c.toInt() in codeRange[SHEET_KARTULI_VARW]
|
||||
private fun isIPA(c: Char) = c.toInt() in codeRange[SHEET_IPA_VARW]
|
||||
private fun isColourCodeHigh(c: Char) = c.toInt() in 0b110110_1111000000..0b110110_1111111111
|
||||
private fun isColourCodeLow(c: Char) = c.toInt() in 0b110111_0000000000..0b110111_1111111111
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -129,8 +165,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
private fun extBindexX(c: Char) = (c.toInt() - 0x180) % 16
|
||||
private fun extBindexY(c: Char) = (c.toInt() - 0x180) / 16
|
||||
|
||||
//private fun runicIndexX(c: Char) = runicList.indexOf(c) % 16
|
||||
//private fun runicIndexY(c: Char) = runicList.indexOf(c) / 16
|
||||
private fun runicIndexX(c: Char) = (c.toInt() - 0x16A0) % 16
|
||||
private fun runicIndexY(c: Char) = (c.toInt() - 0x16A0) / 16
|
||||
|
||||
private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
|
||||
private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
|
||||
@@ -168,6 +204,26 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
private fun ipaIndexX(c: Char) = (c.toInt() - 0x250) % 16
|
||||
private fun ipaIndexY(c: Char) = (c.toInt() - 0x250) / 16
|
||||
|
||||
private fun getColour(charHigh: Char, charLow: Char): Color { // input: 0x10ARGB, out: RGBA8888
|
||||
val codePoint = Character.toCodePoint(charHigh, charLow)
|
||||
|
||||
if (colourBuffer.containsKey(codePoint))
|
||||
return colourBuffer[codePoint]!!
|
||||
|
||||
val r = codePoint.and(0xF000).ushr(12)
|
||||
val g = codePoint.and(0x0F00).ushr(8)
|
||||
val b = codePoint.and(0x00F0).ushr(4)
|
||||
val a = codePoint.and(0x000F)
|
||||
|
||||
val col = Color(a.shl(28) or a.shl(24) or r.shl(20) or r.shl(16) or g.shl(12) or g.shl(8) or b.shl(4) or b)
|
||||
|
||||
|
||||
colourBuffer[codePoint] = col
|
||||
return col
|
||||
}
|
||||
|
||||
private val colourBuffer = HashMap<Int, Color>()
|
||||
|
||||
private val unihanWidthSheets = arrayOf(
|
||||
SHEET_UNIHAN,
|
||||
SHEET_FW_UNI
|
||||
@@ -202,6 +258,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
"hayeren_variable.tga",
|
||||
"kartuli_variable.tga",
|
||||
"ipa_ext_variable.tga",
|
||||
"futhark.tga",
|
||||
"puae000-e0ff.tga"
|
||||
)
|
||||
private val cyrilic_bg = "cyrilic_bulgarian_variable.tga"
|
||||
@@ -222,6 +279,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
0x530..0x58F,
|
||||
0x10D0..0x10FF,
|
||||
0x250..0x2AF,
|
||||
0x16A0..0x16FF,
|
||||
0xE000..0xE0FF
|
||||
)
|
||||
private val glyphWidths: HashMap<Int, Int> = HashMap() // if the value is negative, it's diacritics
|
||||
@@ -297,6 +355,9 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
else if (index == SHEET_CUSTOM_SYM) {
|
||||
SpriteSheet(image, SIZE_CUSTOM_SYM, SIZE_CUSTOM_SYM) // TODO variable
|
||||
}
|
||||
else if (index == SHEET_RUNIC) {
|
||||
SpriteSheet(image, W_LATIN_WIDE, H)
|
||||
}
|
||||
else throw IllegalArgumentException("[TerrarumSansBitmap] Unknown sheet index: $index")
|
||||
|
||||
|
||||
@@ -372,17 +433,37 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
//textBWidth.forEach { print("$it ") }; println()
|
||||
|
||||
|
||||
val mainCol = color
|
||||
val shadowCol = color.darker(0.5f)
|
||||
var mainCol = color
|
||||
var shadowCol = color.darker(0.5f)
|
||||
|
||||
|
||||
textBuffer.forEachIndexed { index, c ->
|
||||
var index = 0
|
||||
while (index <= textBuffer.lastIndex) {
|
||||
val c = textBuffer[index]
|
||||
val sheetID = getSheetType(c)
|
||||
val sheetXY = getSheetwisePosition(c)
|
||||
|
||||
//println("[TerrarumSansBitmap] sprite: $sheetID:${sheetXY[0]}x${sheetXY[1]}")
|
||||
|
||||
if (sheetID == SHEET_HANGUL) {
|
||||
if (isColourCodeHigh(c)) {
|
||||
val cchigh = c
|
||||
val cclow = textBuffer[index + 1]
|
||||
|
||||
if (Character.toCodePoint(cchigh, cclow) == 0x100000) {
|
||||
mainCol = color
|
||||
shadowCol = color.darker(0.5f)
|
||||
}
|
||||
else {
|
||||
mainCol = getColour(cchigh, cclow)
|
||||
shadowCol = mainCol.darker(0.5f)
|
||||
}
|
||||
|
||||
index += 1
|
||||
}
|
||||
else if (isColourCodeLow(c)) {
|
||||
throw Error("Unexpected encounter of ColourCodeLow at index $index of String '$textBuffer'")
|
||||
}
|
||||
else if (sheetID == SHEET_HANGUL) {
|
||||
val hangulSheet = sheets[SHEET_HANGUL]
|
||||
val hIndex = c.toInt() - 0xAC00
|
||||
|
||||
@@ -470,6 +551,9 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
catch (noSuchGlyph: ArrayIndexOutOfBoundsException) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
index += 1
|
||||
}
|
||||
|
||||
}
|
||||
@@ -493,6 +577,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
|
||||
len[i] = glyphWidths[chr.toInt()]!!
|
||||
}
|
||||
else if (isColourCodeHigh(chr) || isColourCodeLow(chr))
|
||||
len[i] = 0
|
||||
else if (ctype == SHEET_CJK_PUNCT)
|
||||
len[i] = W_ASIAN_PUNCT
|
||||
else if (ctype == SHEET_HANGUL)
|
||||
@@ -546,6 +632,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
return SHEET_KARTULI_VARW
|
||||
else if (isIPA(c))
|
||||
return SHEET_IPA_VARW
|
||||
else if (isRunic(c))
|
||||
return SHEET_RUNIC
|
||||
else
|
||||
return SHEET_UNKNOWN
|
||||
// fixed width
|
||||
@@ -656,69 +744,14 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
return getWidthOfCharSeq(text).sum()
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
internal val JUNG_COUNT = 21
|
||||
internal val JONG_COUNT = 28
|
||||
|
||||
internal val W_ASIAN_PUNCT = 10
|
||||
internal val W_HANGUL = 12
|
||||
internal val W_KANA = 12
|
||||
internal val W_UNIHAN = 16
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters
|
||||
internal val W_VAR_INIT = 15
|
||||
var interchar = 0
|
||||
var scale = 1
|
||||
set(value) {
|
||||
if (value > 0) field = value
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
|
||||
internal val HGAP_VAR = 1
|
||||
|
||||
internal val H = 20
|
||||
internal val H_UNIHAN = 16
|
||||
|
||||
internal val SIZE_CUSTOM_SYM = 18
|
||||
|
||||
internal val SHEET_ASCII_VARW = 0
|
||||
internal val SHEET_HANGUL = 1
|
||||
internal val SHEET_EXTA_VARW = 2
|
||||
internal val SHEET_EXTB_VARW = 3
|
||||
internal val SHEET_KANA = 4
|
||||
internal val SHEET_CJK_PUNCT = 5
|
||||
internal val SHEET_UNIHAN = 6
|
||||
internal val SHEET_CYRILIC_VARW = 7
|
||||
internal val SHEET_FW_UNI = 8
|
||||
internal val SHEET_UNI_PUNCT = 9
|
||||
internal val SHEET_GREEK_VARW = 10
|
||||
internal val SHEET_THAI_VARW = 11
|
||||
internal val SHEET_HAYEREN_VARW = 12
|
||||
internal val SHEET_KARTULI_VARW = 13
|
||||
internal val SHEET_IPA_VARW = 14
|
||||
internal val SHEET_CUSTOM_SYM = 15
|
||||
|
||||
internal val SHEET_UNKNOWN = 254
|
||||
|
||||
/**
|
||||
* Runic letters list used for game. The set is
|
||||
* Younger Futhark + Medieval rune 'e' + Punct + Runic Almanac
|
||||
|
||||
* BEWARE OF SIMILAR-LOOKING RUNES, especially:
|
||||
|
||||
* * Algiz ᛉ instead of Maðr ᛘ
|
||||
|
||||
* * Short-Twig Hagall ᚽ instead of Runic Letter E ᛂ
|
||||
|
||||
* * Runic Letter OE ᚯ instead of Óss ᚬ
|
||||
|
||||
* Examples:
|
||||
* ᛭ᛋᛁᚴᚱᛁᚦᛦ᛭
|
||||
* ᛭ᛂᛚᛋᛅ᛭ᛏᚱᚢᛏᚾᛁᚾᚴᚢᚾᛅ᛬ᛅᚱᚾᛅᛏᛅᛚᛋ
|
||||
*/
|
||||
//internal val runicList = arrayOf('ᚠ', 'ᚢ', 'ᚦ', 'ᚬ', 'ᚱ', 'ᚴ', 'ᚼ', 'ᚾ', 'ᛁ', 'ᛅ', 'ᛋ', 'ᛏ', 'ᛒ', 'ᛘ', 'ᛚ', 'ᛦ', 'ᛂ', '᛬', '᛫', '᛭', 'ᛮ', 'ᛯ', 'ᛰ')
|
||||
// TODO expand to full Unicode runes
|
||||
|
||||
var interchar = 0
|
||||
var scale = 1
|
||||
set(value) {
|
||||
if (value > 0) field = value
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user