mirror of
https://github.com/curioustorvald/Terrarum-sans-bitmap.git
synced 2026-03-10 13:21:52 +09:00
now everything is converted to UTF-32 internally
- To make working with other planes easier
This commit is contained in:
@@ -35,6 +35,8 @@ import java.io.File
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import java.io.FileOutputStream
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import java.util.zip.GZIPInputStream
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typealias CodepointSequence = ArrayList<Int>
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/**
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* LibGDX port of Terrarum Sans Bitmap implementation
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*
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@@ -109,89 +111,88 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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9
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}
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private fun isHangul(c: Char) = c.toInt() in codeRange[SHEET_HANGUL]
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private fun isAscii(c: Char) = c.toInt() in codeRange[SHEET_ASCII_VARW]
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private fun isRunic(c: Char) = c.toInt() in codeRange[SHEET_RUNIC]
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private fun isExtA(c: Char) = c.toInt() in codeRange[SHEET_EXTA_VARW]
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private fun isExtB(c: Char) = c.toInt() in codeRange[SHEET_EXTB_VARW]
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private fun isKana(c: Char) = c.toInt() in codeRange[SHEET_KANA]
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private fun isCJKPunct(c: Char) = c.toInt() in codeRange[SHEET_CJK_PUNCT]
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private fun isUniHan(c: Char) = c.toInt() in codeRange[SHEET_UNIHAN]
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private fun isCyrilic(c: Char) = c.toInt() in codeRange[SHEET_CYRILIC_VARW]
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private fun isFullwidthUni(c: Char) = c.toInt() in codeRange[SHEET_FW_UNI]
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private fun isUniPunct(c: Char) = c.toInt() in codeRange[SHEET_UNI_PUNCT_VARW]
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private fun isGreek(c: Char) = c.toInt() in codeRange[SHEET_GREEK_VARW]
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private fun isThai(c: Char) = c.toInt() in codeRange[SHEET_THAI_VARW]
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/*private fun isDiacritics(c: Char) = c.toInt() in 0xE34..0xE3A
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|| c.toInt() in 0xE47..0xE4E
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|| c.toInt() == 0xE31*/
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private fun isCustomSym(c: Char) = c.toInt() in codeRange[SHEET_CUSTOM_SYM]
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private fun isArmenian(c: Char) = c.toInt() in codeRange[SHEET_HAYEREN_VARW]
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private fun isKartvelian(c: Char) = c.toInt() in codeRange[SHEET_KARTULI_VARW]
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private fun isIPA(c: Char) = c.toInt() in codeRange[SHEET_IPA_VARW]
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private fun isColourCodeHigh(c: Char) = c.toInt() in 0xDC00..0xDFFF // only works with JVM (which uses UTF-16 internally)
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private fun isColourCodeLow(c: Char) = c.toInt() in 0xDBC0..0xDBFF // only works with JVM (which uses UTF-16 internally)
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private fun isLatinExtAdd(c: Char) = c.toInt() in 0x1E00..0x1EFF
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private fun isCharsetOverrideHigh(c: Char) = c.toInt() in 0xDFF8..0xDFFF // only works with JVM (which uses UTF-16 internally)
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private fun isCharsetOverrideLow(c: Char) = c.toInt() == 0xDBBF // only works with JVM (which uses UTF-16 internally)
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private fun isBulgarian(c: Char) = c.toInt() in 0x400..0x45F
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private fun isCherokee(c: Char) = c.toInt() in codeRange[SHEET_TSALAGI_VARW]
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private fun isHangul(c: Int) = c in codeRange[SHEET_HANGUL]
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private fun isAscii(c: Int) = c in codeRange[SHEET_ASCII_VARW]
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private fun isRunic(c: Int) = c in codeRange[SHEET_RUNIC]
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private fun isExtA(c: Int) = c in codeRange[SHEET_EXTA_VARW]
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private fun isExtB(c: Int) = c in codeRange[SHEET_EXTB_VARW]
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private fun isKana(c: Int) = c in codeRange[SHEET_KANA]
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private fun isCJKPunct(c: Int) = c in codeRange[SHEET_CJK_PUNCT]
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private fun isUniHan(c: Int) = c in codeRange[SHEET_UNIHAN]
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private fun isCyrilic(c: Int) = c in codeRange[SHEET_CYRILIC_VARW]
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private fun isFullwidthUni(c: Int) = c in codeRange[SHEET_FW_UNI]
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private fun isUniPunct(c: Int) = c in codeRange[SHEET_UNI_PUNCT_VARW]
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private fun isGreek(c: Int) = c in codeRange[SHEET_GREEK_VARW]
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private fun isThai(c: Int) = c in codeRange[SHEET_THAI_VARW]
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/*private fun isDiacritics(c: Int) = c in 0xE34..0xE3A
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|| c in 0xE47..0xE4E
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|| c == 0xE31*/
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private fun isCustomSym(c: Int) = c in codeRange[SHEET_CUSTOM_SYM]
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private fun isArmenian(c: Int) = c in codeRange[SHEET_HAYEREN_VARW]
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private fun isKartvelian(c: Int) = c in codeRange[SHEET_KARTULI_VARW]
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private fun isIPA(c: Int) = c in codeRange[SHEET_IPA_VARW]
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private fun isLatinExtAdd(c: Int) = c in 0x1E00..0x1EFF
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private fun isBulgarian(c: Int) = c in 0x400..0x45F
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private fun isColourCode(c: Int) = c in 0x100000..0x10FFFF
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private fun isCharsetOverride(c: Int) = c in 0xFFFF8..0xFFFFF
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private fun isCherokee(c: Int) = c in codeRange[SHEET_TSALAGI_VARW]
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private fun extAindexX(c: Char) = (c.toInt() - 0x100) % 16
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private fun extAindexY(c: Char) = (c.toInt() - 0x100) / 16
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private fun extAindexX(c: Int) = (c - 0x100) % 16
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private fun extAindexY(c: Int) = (c - 0x100) / 16
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private fun extBindexX(c: Char) = (c.toInt() - 0x180) % 16
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private fun extBindexY(c: Char) = (c.toInt() - 0x180) / 16
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private fun extBindexX(c: Int) = (c - 0x180) % 16
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private fun extBindexY(c: Int) = (c - 0x180) / 16
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private fun runicIndexX(c: Char) = (c.toInt() - 0x16A0) % 16
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private fun runicIndexY(c: Char) = (c.toInt() - 0x16A0) / 16
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private fun runicIndexX(c: Int) = (c - 0x16A0) % 16
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private fun runicIndexY(c: Int) = (c - 0x16A0) / 16
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private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
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private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
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private fun kanaIndexX(c: Int) = (c - 0x3040) % 16
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private fun kanaIndexY(c: Int) =
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if (c in 0x31F0..0x31FF) 12
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else if (c in 0x31F0..0x31FF) 13
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else (c - 0x3040) / 16
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private fun cjkPunctIndexX(c: Char) = (c.toInt() - 0x3000) % 16
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private fun cjkPunctIndexY(c: Char) = (c.toInt() - 0x3000) / 16
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private fun cjkPunctIndexX(c: Int) = (c - 0x3000) % 16
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private fun cjkPunctIndexY(c: Int) = (c - 0x3000) / 16
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private fun cyrilicIndexX(c: Char) = (c.toInt() - 0x400) % 16
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private fun cyrilicIndexY(c: Char) = (c.toInt() - 0x400) / 16
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private fun cyrilicIndexX(c: Int) = (c - 0x400) % 16
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private fun cyrilicIndexY(c: Int) = (c - 0x400) / 16
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private fun fullwidthUniIndexX(c: Char) = (c.toInt() - 0xFF00) % 16
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private fun fullwidthUniIndexY(c: Char) = (c.toInt() - 0xFF00) / 16
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private fun fullwidthUniIndexX(c: Int) = (c - 0xFF00) % 16
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private fun fullwidthUniIndexY(c: Int) = (c - 0xFF00) / 16
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private fun uniPunctIndexX(c: Char) = (c.toInt() - 0x2000) % 16
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private fun uniPunctIndexY(c: Char) = (c.toInt() - 0x2000) / 16
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private fun uniPunctIndexX(c: Int) = (c - 0x2000) % 16
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private fun uniPunctIndexY(c: Int) = (c - 0x2000) / 16
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private fun unihanIndexX(c: Char) = (c.toInt() - 0x3400) % 256
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private fun unihanIndexY(c: Char) = (c.toInt() - 0x3400) / 256
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private fun unihanIndexX(c: Int) = (c - 0x3400) % 256
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private fun unihanIndexY(c: Int) = (c - 0x3400) / 256
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private fun greekIndexX(c: Char) = (c.toInt() - 0x370) % 16
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private fun greekIndexY(c: Char) = (c.toInt() - 0x370) / 16
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private fun greekIndexX(c: Int) = (c - 0x370) % 16
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private fun greekIndexY(c: Int) = (c - 0x370) / 16
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private fun thaiIndexX(c: Char) = (c.toInt() - 0xE00) % 16
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private fun thaiIndexY(c: Char) = (c.toInt() - 0xE00) / 16
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private fun thaiIndexX(c: Int) = (c - 0xE00) % 16
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private fun thaiIndexY(c: Int) = (c - 0xE00) / 16
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private fun symbolIndexX(c: Char) = (c.toInt() - 0xE000) % 16
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private fun symbolIndexY(c: Char) = (c.toInt() - 0xE000) / 16
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private fun symbolIndexX(c: Int) = (c - 0xE000) % 16
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private fun symbolIndexY(c: Int) = (c - 0xE000) / 16
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private fun armenianIndexX(c: Char) = (c.toInt() - 0x530) % 16
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private fun armenianIndexY(c: Char) = (c.toInt() - 0x530) / 16
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private fun armenianIndexX(c: Int) = (c - 0x530) % 16
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private fun armenianIndexY(c: Int) = (c - 0x530) / 16
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private fun kartvelianIndexX(c: Char) = (c.toInt() - 0x10D0) % 16
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private fun kartvelianIndexY(c: Char) = (c.toInt() - 0x10D0) / 16
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private fun kartvelianIndexX(c: Int) = (c - 0x10D0) % 16
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private fun kartvelianIndexY(c: Int) = (c - 0x10D0) / 16
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private fun ipaIndexX(c: Char) = (c.toInt() - 0x250) % 16
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private fun ipaIndexY(c: Char) = (c.toInt() - 0x250) / 16
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private fun ipaIndexX(c: Int) = (c - 0x250) % 16
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private fun ipaIndexY(c: Int) = (c - 0x250) / 16
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private fun latinExtAddX(c: Char) = (c.toInt() - 0x1E00) % 16
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private fun latinExtAddY(c: Char) = (c.toInt() - 0x1E00) / 16
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private fun latinExtAddX(c: Int) = (c - 0x1E00) % 16
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private fun latinExtAddY(c: Int) = (c - 0x1E00) / 16
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private fun cherokeeIndexX(c: Char) = (c.toInt() - 0x13A0) % 16
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private fun cherokeeIndexY(c: Char) = (c.toInt() - 0x13A0) / 16
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private fun getColour(charHigh: Char, charLow: Char): Color { // input: 0x10ARGB, out: RGBA8888
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val codePoint = Character.toCodePoint(charHigh, charLow)
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private fun cherokeeIndexX(c: Int) = (c - 0x13A0) % 16
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private fun cherokeeIndexY(c: Int) = (c - 0x13A0) / 16
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private fun getColour(codePoint: Int): Color { // input: 0x10ARGB, out: RGBA8888
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if (colourBuffer.containsKey(codePoint))
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return colourBuffer[codePoint]!!
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@@ -390,7 +391,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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private val offsetUnihan = (H - H_UNIHAN) / 2
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private val offsetCustomSym = (H - SIZE_CUSTOM_SYM) / 2
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private var textBuffer: CharSequence = ""
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private var textBuffer = CodepointSequence(256)
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private var posXbuffer = intArrayOf() // absolute posX of glyphs from print-origin
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private var posYbuffer = intArrayOf() // absolute posY of glyphs from print-origin
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private var glyphWidthBuffer = intArrayOf() // width of each glyph
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@@ -398,6 +399,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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private lateinit var originalColour: Color
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override fun draw(batch: Batch, str: CharSequence, x: Float, y: Float): GlyphLayout? {
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val str = str.toCodePoints()
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fun Int.flipY() = this * if (flipY) 1 else -1
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@@ -413,8 +415,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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glyphWidthBuffer = widths
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posXbuffer = IntArray(str.length, { 0 })
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posYbuffer = IntArray(str.length, { 0 })
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posXbuffer = IntArray(str.size, { 0 })
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posYbuffer = IntArray(str.size, { 0 })
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var nonDiacriticCounter = 0 // index of last instance of non-diacritic char
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@@ -425,12 +427,12 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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// nonDiacriticCounter allows multiple diacritics
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val thisChar = textBuffer[charIndex]
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if (glyphProps[thisChar.toInt()] == null) {
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throw InternalError("No props for char '$thisChar' (${thisChar.toInt().toString(16)})")
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if (glyphProps[thisChar] == null) {
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throw InternalError("No props for char '$thisChar' (${thisChar.toString(16)})")
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}
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val thisProp = glyphProps[thisChar.toInt()]!!
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val thisProp = glyphProps[thisChar]!!
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val lastNonDiacriticChar = textBuffer[nonDiacriticCounter]
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val itsProp = glyphProps[lastNonDiacriticChar.toInt()]!!
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val itsProp = glyphProps[lastNonDiacriticChar]!!
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//println("char: $thisChar; properties: $thisProp")
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@@ -497,35 +499,22 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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//println("[TerrarumSansBitmap] sprite: $sheetID:${sheetX}x${sheetY}")
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if (isColourCodeLow(c)) {
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val cchigh = c
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val cclow = textBuffer[index + 1]
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if (Character.toCodePoint(cchigh, cclow) == 0x100000) {
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if (isColourCode(c)) {
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if (c == 0x100000) {
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mainCol = originalColour
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shadowCol = mainCol.cpy().mul(0.5f,0.5f,0.5f,1f)
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}
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else {
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mainCol = getColour(cchigh, cclow)
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mainCol = getColour(c)
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shadowCol = mainCol.cpy().mul(0.5f, 0.5f, 0.5f, 1f)
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}
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index += 1
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}
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else if (isCharsetOverrideLow(c)) {
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val cchigh = c
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val cclow = textBuffer[index + 1]
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charsetOverride = Character.toCodePoint(cchigh, cclow) - CHARSET_OVERRIDE_NULL
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index += 1
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}
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else if (isCharsetOverrideHigh(c) || isColourCodeHigh(c)) {
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/* do nothing and advance */
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else if (isCharsetOverride(c)) {
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charsetOverride = c - CHARSET_OVERRIDE_NULL
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}
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else if (sheetID == SHEET_HANGUL) {
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val hangulSheet = sheets[SHEET_HANGUL]
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val hIndex = c.toInt() - 0xAC00
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val hIndex = c - 0xAC00
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val indexCho = getHanChosung(hIndex)
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val indexJung = getHanJungseong(hIndex)
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@@ -648,23 +637,23 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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sheets.forEach { it.dispose() }
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}
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private fun getWidthOfCharSeq(s: CharSequence): IntArray {
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val len = IntArray(s.length)
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private fun getWidthOfCharSeq(s: CodepointSequence): IntArray {
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val len = IntArray(s.size)
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for (i in 0..s.lastIndex) {
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val chr = s[i]
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val ctype = getSheetType(s[i])
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if (variableWidthSheets.contains(ctype)) {
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if (!glyphProps.containsKey(chr.toInt())) {
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if (!glyphProps.containsKey(chr)) {
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System.err.println("[TerrarumSansBitmap] no width data for glyph number ${Integer.toHexString(chr.toInt()).toUpperCase()}")
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len[i] = W_LATIN_WIDE
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}
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val prop = glyphProps[chr.toInt()]!!
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val prop = glyphProps[chr]!!
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//println("${chr.toInt()} -> $prop")
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len[i] = prop.width * (if (prop.writeOnTop) -1 else 1)
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}
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else if (isColourCodeHigh(chr) || isColourCodeLow(chr) || isCharsetOverrideHigh(chr) || isCharsetOverrideLow(chr))
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else if (isColourCode(chr) || isCharsetOverride(chr))
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len[i] = 0
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else if (ctype == SHEET_CJK_PUNCT)
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len[i] = W_ASIAN_PUNCT
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@@ -686,7 +675,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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return len
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}
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private fun getSheetType(c: Char): Int {
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private fun getSheetType(c: Int): Int {
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if (charsetOverride == 1 && isBulgarian(c))
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return SHEET_BULGARIAN_VARW
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else if (charsetOverride == 2 && isBulgarian(c))
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@@ -735,7 +724,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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// fallback
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}
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private fun getSheetwisePosition(ch: Char): IntArray {
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private fun getSheetwisePosition(ch: Int): IntArray {
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val sheetX: Int; val sheetY: Int
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when (getSheetType(ch)) {
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SHEET_UNIHAN -> {
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@@ -811,8 +800,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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sheetY = cherokeeIndexY(ch)
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}
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else -> {
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sheetX = ch.toInt() % 16
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sheetY = ch.toInt() / 16
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sheetX = ch % 16
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sheetY = ch / 16
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}
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}
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@@ -871,15 +860,84 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
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this.codeRange[SHEET_RUNIC].forEach { glyphProps[it] = GlyphProps(9, 0) }
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this.codeRange[SHEET_UNIHAN].forEach { glyphProps[it] = GlyphProps(W_UNIHAN, 0) }
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(0xD800..0xDFFF).forEach { glyphProps[it] = GlyphProps(0, 0) }
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(0x100000..0x10FFFF).forEach { glyphProps[it] = GlyphProps(0, 0) }
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(0xFFFF8..0xFFFFF).forEach { glyphProps[it] = GlyphProps(0, 0) }
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}
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||||
|
||||
private val glyphLayout = GlyphLayout()
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||||
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||||
fun getWidth(text: String): Int {
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return getWidthOfCharSeq(text).sum()
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||||
return getWidthOfCharSeq(text.toCodePoints()).sum()
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||||
}
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||||
|
||||
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||||
/** UTF-16 to ArrayList of Int. UTF-16 is because of Java */
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private fun CharSequence.toCodePoints(): CodepointSequence {
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||||
val seq = ArrayList<Int>()
|
||||
|
||||
var i = 0
|
||||
while (i < this.length) {
|
||||
val c = this[i]
|
||||
|
||||
if (i < this.lastIndex && c.isHighSurrogate()) {
|
||||
val cNext = this[i + 1]
|
||||
|
||||
if (!cNext.isLowSurrogate())
|
||||
throw IllegalArgumentException("Malformed UTF-16 String: High surrogate must be paired with low surrogate")
|
||||
|
||||
val H = c
|
||||
val L = cNext
|
||||
|
||||
seq.add(Character.toCodePoint(H, L))
|
||||
|
||||
i++ // skip next char (guaranteed to be Low Surrogate)
|
||||
}
|
||||
else {
|
||||
seq.add(c.toInt())
|
||||
}
|
||||
|
||||
i++
|
||||
}
|
||||
|
||||
return seq
|
||||
}
|
||||
|
||||
/** As CharSequence is just an Interface, copy-pasting the code would be the fastest way */
|
||||
private fun String.toCodePoints(): CodepointSequence {
|
||||
val seq = ArrayList<Int>()
|
||||
|
||||
var i = 0
|
||||
while (i < this.length) {
|
||||
val c = this[i]
|
||||
|
||||
if (i < this.lastIndex) {
|
||||
if (c.isHighSurrogate()) {
|
||||
val cNext = this[i + 1]
|
||||
|
||||
if (!cNext.isLowSurrogate())
|
||||
throw IllegalArgumentException("Malformed UTF-16 String: High surrogate must be paired with low surrogate")
|
||||
|
||||
val H = c
|
||||
val L = cNext
|
||||
|
||||
seq.add(Character.toCodePoint(H, L))
|
||||
|
||||
i++ // skip next char (guaranteed to be Low Surrogate)
|
||||
}
|
||||
}
|
||||
else {
|
||||
seq.add(c.toInt())
|
||||
}
|
||||
}
|
||||
|
||||
return seq
|
||||
}
|
||||
|
||||
/** High surrogate comes before the low. */
|
||||
private fun Char.isHighSurrogate() = (this.toInt() in 0xD800..0xDBFF)
|
||||
/** CodePoint = 0x10000 + (H - 0xD800) * 0x400 + (L - 0xDC00) */
|
||||
private fun Char.isLowSurrogate() = (this.toInt() in 0xDC00..0xDFFF)
|
||||
|
||||
|
||||
var interchar = 0
|
||||
var scale = 1
|
||||
|
||||
Reference in New Issue
Block a user