mirror of
https://github.com/curioustorvald/Terrarum-sans-bitmap.git
synced 2026-03-07 20:01:52 +09:00
removing height hacks by making all fonts (except unihan) have same height, taller hangul
This commit is contained in:
@@ -54,20 +54,20 @@ open class GameFontBase : Font {
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9
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}
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private fun isHangul(c: Char) = c.toInt() >= 0xAC00 && c.toInt() < 0xD7A4
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private fun isAscii(c: Char) = c.toInt() >= 0x20 && c.toInt() <= 0xFF
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private fun isHangul(c: Char) = c.toInt() in 0xAC00..0xD7A3
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private fun isAscii(c: Char) = c.toInt() in 0x20..0xFF
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private fun isRunic(c: Char) = runicList.contains(c)
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private fun isExtA(c: Char) = c.toInt() >= 0x100 && c.toInt() < 0x180
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private fun isExtB(c: Char) = c.toInt() >= 0x180 && c.toInt() < 0x250
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private fun isKana(c: Char) = c.toInt() >= 0x3040 && c.toInt() < 0x3100
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private fun isCJKPunct(c: Char) = c.toInt() >= 0x3000 && c.toInt() < 0x3040
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private fun isUniHan(c: Char) = c.toInt() >= 0x3400 && c.toInt() < 0xA000
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private fun isCyrilic(c: Char) = c.toInt() >= 0x400 && c.toInt() < 0x460
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private fun isFullwidthUni(c: Char) = c.toInt() >= 0xFF00 && c.toInt() < 0xFF20
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private fun isUniPunct(c: Char) = c.toInt() >= 0x2000 && c.toInt() < 0x2070
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private fun isWenQuanYi1(c: Char) = c.toInt() >= 0x33F3 && c.toInt() <= 0x69FC
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private fun isWenQuanYi2(c: Char) = c.toInt() >= 0x69FD && c.toInt() <= 0x9FDC
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private fun isGreek(c: Char) = c.toInt() >= 0x370 && c.toInt() <= 0x3CE
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private fun isExtA(c: Char) = c.toInt() in 0x100..0x17F
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private fun isExtB(c: Char) = c.toInt() in 0x180..0x24F
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private fun isKana(c: Char) = c.toInt() in 0x3040..0x30FF
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private fun isCJKPunct(c: Char) = c.toInt() in 0x3000..0x303F
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private fun isUniHan(c: Char) = c.toInt() in 0x3400..0x9FFF
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private fun isCyrilic(c: Char) = c.toInt() in 0x400..0x45F
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private fun isFullwidthUni(c: Char) = c.toInt() in 0xFF00..0xFF1F
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private fun isUniPunct(c: Char) = c.toInt() in 0x2000..0x206F
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private fun isWenQuanYi1(c: Char) = c.toInt() in 0x33F3..0x69FC
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private fun isWenQuanYi2(c: Char) = c.toInt() in 0x69FD..0x9FDC
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private fun isGreek(c: Char) = c.toInt() in 0x370..0x3CE
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@@ -199,17 +199,17 @@ open class GameFontBase : Font {
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hangulSheet.getSubImage(indexCho, choRow).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
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Math.round(y).toFloat(),
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scale.toFloat(), thisCol
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)
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hangulSheet.getSubImage(indexJung, jungRow).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
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Math.round(y).toFloat(),
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scale.toFloat(), thisCol
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)
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hangulSheet.getSubImage(indexJong, jongRow).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
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Math.round(y).toFloat(),
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scale.toFloat(), thisCol
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)
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}
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@@ -345,12 +345,7 @@ open class GameFontBase : Font {
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try {
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sheetKey[prevInstance]!!.getSubImage(sheetX, sheetY).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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// to deal with the height difference of the sheets
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Math.round(y).toFloat() + (if (prevInstance == SHEET_CJK_PUNCT) -1 // height hack
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else if (prevInstance == SHEET_FW_UNI) (H - H_HANGUL) / 2 // completely legit height adjustment
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else 0).toFloat(),
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Math.round(y).toFloat(),
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scale.toFloat(), thisCol
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)
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}
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@@ -512,9 +507,7 @@ open class GameFontBase : Font {
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internal val W_LATIN_WIDE = 9 // width of regular letters
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internal val H = 20
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internal val H_HANGUL = 16
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internal val H_UNIHAN = 16
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internal val H_KANA = 20
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internal val SHEET_ASCII_VARW = 0
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internal val SHEET_HANGUL = 1
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@@ -11,7 +11,7 @@ class GameFontImpl : GameFontBase() {
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init {
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GameFontBase.hangulSheet = SpriteSheet(
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"./assets/graphics/fonts/hangul_johab.tga", GameFontBase.W_HANGUL, GameFontBase.H_HANGUL)
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"./assets/graphics/fonts/hangul_johab.tga", GameFontBase.W_HANGUL, GameFontBase.H)
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GameFontBase.asciiSheet = SpriteSheet(
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"./assets/graphics/fonts/ascii_variable.tga", 15, 19, 1)
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GameFontBase.extASheet = SpriteSheet(
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@@ -19,9 +19,9 @@ class GameFontImpl : GameFontBase() {
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GameFontBase.extBSheet = SpriteSheet(
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"./assets/graphics/fonts/LatinExtB_variable.tga", 15, 19, 1)
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GameFontBase.kanaSheet = SpriteSheet(
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"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H_KANA)
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"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H)
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GameFontBase.cjkPunct = SpriteSheet(
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"./assets/graphics/fonts/cjkpunct.tga", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H_KANA)
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"./assets/graphics/fonts/cjkpunct.tga", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H)
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/*uniHan = new SpriteSheet(
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"./assets/graphics/fonts/unifont_unihan"
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+ ((!terrarum.gameLocale.contains("zh"))
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Binary file not shown.
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Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 50 KiB |
Binary file not shown.
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Before Width: | Height: | Size: 192 KiB After Width: | Height: | Size: 241 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 79 KiB After Width: | Height: | Size: 79 KiB |
118
demo/.idea/workspace.xml
generated
118
demo/.idea/workspace.xml
generated
@@ -27,7 +27,7 @@
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<file leaf-file-name="GameFontDemo.kt" pinned="false" current-in-tab="false">
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<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="610">
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<state relative-caret-position="924">
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<caret line="72" column="55" lean-forward="false" selection-start-line="72" selection-start-column="55" selection-end-line="72" selection-end-column="55" />
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<folding>
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<element signature="e#40#238#0" expanded="true" />
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@@ -36,11 +36,11 @@
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</provider>
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</entry>
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</file>
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<file leaf-file-name="GameFontBase.kt" pinned="false" current-in-tab="false">
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<file leaf-file-name="GameFontBase.kt" pinned="false" current-in-tab="true">
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<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="202">
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<caret line="493" column="0" lean-forward="false" selection-start-line="493" selection-start-column="0" selection-end-line="493" selection-end-column="0" />
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<state relative-caret-position="409">
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<caret line="204" column="48" lean-forward="false" selection-start-line="204" selection-start-column="48" selection-end-line="204" selection-end-column="48" />
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<folding>
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<element signature="e#31#171#0" expanded="true" />
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</folding>
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@@ -48,11 +48,11 @@
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</provider>
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</entry>
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</file>
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<file leaf-file-name="GameFontImpl.kt" pinned="false" current-in-tab="true">
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<file leaf-file-name="GameFontImpl.kt" pinned="false" current-in-tab="false">
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<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="356">
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<caret line="48" column="26" lean-forward="false" selection-start-line="48" selection-start-column="26" selection-end-line="48" selection-end-column="26" />
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<state relative-caret-position="518">
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<caret line="37" column="41" lean-forward="false" selection-start-line="37" selection-start-column="41" selection-end-line="37" selection-end-column="41" />
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<folding>
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<element signature="e#31#108#0" expanded="true" />
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</folding>
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@@ -60,6 +60,16 @@
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</provider>
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</entry>
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</file>
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<file leaf-file-name="text.txt" pinned="false" current-in-tab="false">
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<entry file="file://$PROJECT_DIR$/text.txt">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="252">
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<caret line="18" column="0" lean-forward="true" selection-start-line="18" selection-start-column="0" selection-end-line="18" selection-end-column="0" />
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<folding />
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</state>
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</provider>
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</entry>
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</file>
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</leaf>
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</component>
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<component name="FileTemplateManagerImpl">
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@@ -96,17 +106,17 @@
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<option value="$PROJECT_DIR$/config.properties" />
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<option value="$PROJECT_DIR$/META-INF/MANIFEST.MF" />
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<option value="$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt" />
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<option value="$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt" />
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<option value="$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt" />
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<option value="$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt" />
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<option value="$PROJECT_DIR$/text.txt" />
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</list>
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</option>
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</component>
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<component name="ProjectFrameBounds">
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<option name="x" value="-1688" />
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<option name="x" value="-8" />
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<option name="y" value="-8" />
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<option name="width" value="1696" />
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<option name="height" value="1026" />
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<option name="width" value="1936" />
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<option name="height" value="1176" />
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</component>
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<component name="ProjectView">
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<navigator currentView="ProjectPane" proportions="" version="1">
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@@ -123,6 +133,9 @@
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<foldersAlwaysOnTop value="true" />
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</navigator>
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<panes>
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<pane id="Scope" />
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<pane id="Scratches" />
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<pane id="PackagesPane" />
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<pane id="ProjectPane">
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<subPane>
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<PATH>
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@@ -169,9 +182,6 @@
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</PATH>
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</subPane>
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</pane>
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<pane id="PackagesPane" />
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<pane id="Scope" />
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<pane id="Scratches" />
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</panes>
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</component>
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<component name="PropertiesComponent">
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@@ -182,6 +192,18 @@
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<property name="project.structure.proportion" value="0.15" />
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<property name="project.structure.side.proportion" value="0.32068965" />
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</component>
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<component name="RunDashboard">
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<option name="ruleStates">
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<list>
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<RuleState>
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||||
<option name="name" value="ConfigurationTypeDashboardGroupingRule" />
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</RuleState>
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<RuleState>
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||||
<option name="name" value="StatusDashboardGroupingRule" />
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</RuleState>
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</list>
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</option>
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</component>
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<component name="RunManager" selected="Kotlin.net.torvald.terrarum.imagefont.GameFontDemoKt">
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<configuration default="false" name="net.torvald.terrarum.imagefont.GameFontDemoKt" type="JetRunConfigurationType" factoryName="Kotlin" temporary="true" nameIsGenerated="true">
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<extension name="coverage" enabled="false" merge="false" sample_coverage="true" runner="idea" />
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@@ -384,7 +406,7 @@
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<servers />
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</component>
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<component name="ToolWindowManager">
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||||
<frame x="-1688" y="-8" width="1696" height="1026" extended-state="6" />
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<frame x="-8" y="-8" width="1936" height="1176" extended-state="6" />
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||||
<editor active="true" />
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<layout>
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||||
<window_info id="Palette" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="6" side_tool="false" content_ui="tabs" />
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||||
@@ -397,13 +419,13 @@
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||||
<window_info id="Run" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.3292683" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Terminal" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="9" side_tool="false" content_ui="tabs" />
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||||
<window_info id="Designer" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.20833333" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
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||||
<window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.21100427" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
|
||||
<window_info id="LuaJ" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32960597" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Structure" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.3054371" sideWeight="0.5" order="11" side_tool="false" content_ui="tabs" />
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||||
<window_info id="Ant Build" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="UI Designer" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
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||||
<window_info id="Favorites" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="4" side_tool="true" content_ui="tabs" />
|
||||
<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25896862" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.2581574" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Cvs" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Message" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Commander" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="7" side_tool="false" content_ui="tabs" />
|
||||
@@ -429,6 +451,36 @@
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||||
<option name="FILTER_TARGETS" value="false" />
|
||||
</component>
|
||||
<component name="editorHistoryManager">
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="924">
|
||||
<caret line="72" column="55" lean-forward="false" selection-start-line="72" selection-start-column="55" selection-end-line="72" selection-end-column="55" />
|
||||
<folding>
|
||||
<element signature="e#40#238#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="6846">
|
||||
<caret line="493" column="0" lean-forward="false" selection-start-line="493" selection-start-column="0" selection-end-line="493" selection-end-column="0" />
|
||||
<folding>
|
||||
<element signature="e#31#171#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="658">
|
||||
<caret line="48" column="26" lean-forward="false" selection-start-line="48" selection-start-column="26" selection-end-line="48" selection-end-column="26" />
|
||||
<folding>
|
||||
<element signature="e#31#108#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
|
||||
@@ -453,7 +505,6 @@
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
|
||||
<caret line="0" column="10" lean-forward="true" selection-start-line="0" selection-start-column="10" selection-end-line="0" selection-end-column="10" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
@@ -491,7 +542,7 @@
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="610">
|
||||
<state relative-caret-position="924">
|
||||
<caret line="72" column="55" lean-forward="false" selection-start-line="72" selection-start-column="55" selection-end-line="72" selection-end-column="55" />
|
||||
<folding>
|
||||
<element signature="e#40#238#0" expanded="true" />
|
||||
@@ -503,38 +554,45 @@
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
|
||||
<caret line="0" column="10" lean-forward="false" selection-start-line="0" selection-start-column="10" selection-end-line="0" selection-end-column="10" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
|
||||
<entry file="jar://$KOTLIN_BUNDLED$/lib/kotlin-runtime-sources.jar!/kotlin/Primitives.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="202">
|
||||
<caret line="493" column="0" lean-forward="false" selection-start-line="493" selection-start-column="0" selection-end-line="493" selection-end-column="0" />
|
||||
<folding>
|
||||
<element signature="e#31#171#0" expanded="true" />
|
||||
</folding>
|
||||
<state relative-caret-position="338">
|
||||
<caret line="491" column="24" lean-forward="false" selection-start-line="491" selection-start-column="24" selection-end-line="491" selection-end-column="24" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/text.txt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="84">
|
||||
<caret line="6" column="0" lean-forward="true" selection-start-line="6" selection-start-column="0" selection-end-line="6" selection-end-column="0" />
|
||||
<state relative-caret-position="252">
|
||||
<caret line="18" column="0" lean-forward="true" selection-start-line="18" selection-start-column="0" selection-end-line="18" selection-end-column="0" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="356">
|
||||
<caret line="48" column="26" lean-forward="false" selection-start-line="48" selection-start-column="26" selection-end-line="48" selection-end-column="26" />
|
||||
<state relative-caret-position="518">
|
||||
<caret line="37" column="41" lean-forward="false" selection-start-line="37" selection-start-column="41" selection-end-line="37" selection-end-column="41" />
|
||||
<folding>
|
||||
<element signature="e#31#108#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="409">
|
||||
<caret line="204" column="48" lean-forward="false" selection-start-line="204" selection-start-column="48" selection-end-line="204" selection-end-column="48" />
|
||||
<folding>
|
||||
<element signature="e#31#171#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</component>
|
||||
<component name="masterDetails">
|
||||
<states>
|
||||
|
||||
@@ -6,67 +6,20 @@
|
||||
<option name="compilerInfo">
|
||||
<KotlinCompilerInfo>
|
||||
<option name="compilerSettings">
|
||||
<CompilerSettings>
|
||||
<option name="additionalArguments" value="-version" />
|
||||
<option name="copyJsLibraryFiles" value="true" />
|
||||
<option name="outputDirectoryForJsLibraryFiles" value="lib" />
|
||||
</CompilerSettings>
|
||||
<CompilerSettings />
|
||||
</option>
|
||||
<option name="k2jsCompilerArguments">
|
||||
<K2JSCompilerArguments>
|
||||
<option name="outputFile" />
|
||||
<option name="noStdlib" value="false" />
|
||||
<option name="libraryFiles" />
|
||||
<option name="sourceMap" value="false" />
|
||||
<option name="metaInfo" value="false" />
|
||||
<option name="kjsm" value="false" />
|
||||
<option name="target" />
|
||||
<option name="moduleKind" />
|
||||
<option name="main" />
|
||||
<option name="outputPrefix" />
|
||||
<option name="outputPostfix" />
|
||||
<option name="languageVersion" />
|
||||
<option name="apiVersion" />
|
||||
<option name="suppressWarnings" value="false" />
|
||||
<option name="verbose" value="false" />
|
||||
<option name="version" value="false" />
|
||||
<option name="help" value="false" />
|
||||
<option name="extraHelp" value="false" />
|
||||
<option name="noInline" value="false" />
|
||||
<option name="repeat" />
|
||||
<option name="pluginClasspaths" />
|
||||
<option name="pluginOptions" />
|
||||
<option name="freeArgs">
|
||||
<list />
|
||||
</option>
|
||||
<option name="unknownExtraFlags">
|
||||
<list />
|
||||
</option>
|
||||
</K2JSCompilerArguments>
|
||||
<K2JSCompilerArguments />
|
||||
</option>
|
||||
<option name="k2jvmCompilerArguments">
|
||||
<K2JVMCompilerArguments />
|
||||
</option>
|
||||
<option name="_commonCompilerArguments">
|
||||
<DummyImpl>
|
||||
<option name="languageVersion" />
|
||||
<option name="apiVersion" />
|
||||
<option name="suppressWarnings" value="false" />
|
||||
<option name="verbose" value="false" />
|
||||
<option name="version" value="false" />
|
||||
<option name="help" value="false" />
|
||||
<option name="extraHelp" value="false" />
|
||||
<option name="noInline" value="false" />
|
||||
<option name="repeat" />
|
||||
<option name="pluginClasspaths" />
|
||||
<option name="pluginOptions" />
|
||||
<option name="freeArgs">
|
||||
<list />
|
||||
</option>
|
||||
<option name="unknownExtraFlags">
|
||||
<list />
|
||||
</option>
|
||||
</DummyImpl>
|
||||
<DummyImpl />
|
||||
</option>
|
||||
</KotlinCompilerInfo>
|
||||
</option>
|
||||
<option name="useProjectSettings" value="false" />
|
||||
<option name="versionInfo">
|
||||
<KotlinVersionInfo>
|
||||
<option name="apiLevel" value="1.0" />
|
||||
|
||||
@@ -54,20 +54,20 @@ open class GameFontBase : Font {
|
||||
9
|
||||
}
|
||||
|
||||
private fun isHangul(c: Char) = c.toInt() >= 0xAC00 && c.toInt() < 0xD7A4
|
||||
private fun isAscii(c: Char) = c.toInt() >= 0x20 && c.toInt() <= 0xFF
|
||||
private fun isHangul(c: Char) = c.toInt() in 0xAC00..0xD7A3
|
||||
private fun isAscii(c: Char) = c.toInt() in 0x20..0xFF
|
||||
private fun isRunic(c: Char) = runicList.contains(c)
|
||||
private fun isExtA(c: Char) = c.toInt() >= 0x100 && c.toInt() < 0x180
|
||||
private fun isExtB(c: Char) = c.toInt() >= 0x180 && c.toInt() < 0x250
|
||||
private fun isKana(c: Char) = c.toInt() >= 0x3040 && c.toInt() < 0x3100
|
||||
private fun isCJKPunct(c: Char) = c.toInt() >= 0x3000 && c.toInt() < 0x3040
|
||||
private fun isUniHan(c: Char) = c.toInt() >= 0x3400 && c.toInt() < 0xA000
|
||||
private fun isCyrilic(c: Char) = c.toInt() >= 0x400 && c.toInt() < 0x460
|
||||
private fun isFullwidthUni(c: Char) = c.toInt() >= 0xFF00 && c.toInt() < 0xFF20
|
||||
private fun isUniPunct(c: Char) = c.toInt() >= 0x2000 && c.toInt() < 0x2070
|
||||
private fun isWenQuanYi1(c: Char) = c.toInt() >= 0x33F3 && c.toInt() <= 0x69FC
|
||||
private fun isWenQuanYi2(c: Char) = c.toInt() >= 0x69FD && c.toInt() <= 0x9FDC
|
||||
private fun isGreek(c: Char) = c.toInt() >= 0x370 && c.toInt() <= 0x3CE
|
||||
private fun isExtA(c: Char) = c.toInt() in 0x100..0x17F
|
||||
private fun isExtB(c: Char) = c.toInt() in 0x180..0x24F
|
||||
private fun isKana(c: Char) = c.toInt() in 0x3040..0x30FF
|
||||
private fun isCJKPunct(c: Char) = c.toInt() in 0x3000..0x303F
|
||||
private fun isUniHan(c: Char) = c.toInt() in 0x3400..0x9FFF
|
||||
private fun isCyrilic(c: Char) = c.toInt() in 0x400..0x45F
|
||||
private fun isFullwidthUni(c: Char) = c.toInt() in 0xFF00..0xFF1F
|
||||
private fun isUniPunct(c: Char) = c.toInt() in 0x2000..0x206F
|
||||
private fun isWenQuanYi1(c: Char) = c.toInt() in 0x33F3..0x69FC
|
||||
private fun isWenQuanYi2(c: Char) = c.toInt() in 0x69FD..0x9FDC
|
||||
private fun isGreek(c: Char) = c.toInt() in 0x370..0x3CE
|
||||
|
||||
|
||||
|
||||
@@ -199,17 +199,17 @@ open class GameFontBase : Font {
|
||||
|
||||
hangulSheet.getSubImage(indexCho, choRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
hangulSheet.getSubImage(indexJung, jungRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
hangulSheet.getSubImage(indexJong, jongRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
@@ -345,12 +345,7 @@ open class GameFontBase : Font {
|
||||
try {
|
||||
sheetKey[prevInstance]!!.getSubImage(sheetX, sheetY).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
|
||||
// to deal with the height difference of the sheets
|
||||
Math.round(y).toFloat() + (if (prevInstance == SHEET_CJK_PUNCT) -1 // height hack
|
||||
else if (prevInstance == SHEET_FW_UNI) (H - H_HANGUL) / 2 // completely legit height adjustment
|
||||
else 0).toFloat(),
|
||||
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
@@ -512,9 +507,7 @@ open class GameFontBase : Font {
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters
|
||||
|
||||
internal val H = 20
|
||||
internal val H_HANGUL = 16
|
||||
internal val H_UNIHAN = 16
|
||||
internal val H_KANA = 20
|
||||
|
||||
internal val SHEET_ASCII_VARW = 0
|
||||
internal val SHEET_HANGUL = 1
|
||||
|
||||
@@ -11,7 +11,7 @@ class GameFontImpl : GameFontBase() {
|
||||
init {
|
||||
|
||||
GameFontBase.hangulSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/hangul_johab.tga", GameFontBase.W_HANGUL, GameFontBase.H_HANGUL)
|
||||
"./assets/graphics/fonts/hangul_johab.tga", GameFontBase.W_HANGUL, GameFontBase.H)
|
||||
GameFontBase.asciiSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/ascii_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extASheet = SpriteSheet(
|
||||
@@ -19,9 +19,9 @@ class GameFontImpl : GameFontBase() {
|
||||
GameFontBase.extBSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtB_variable.tga", 15, 19, 1)
|
||||
GameFontBase.kanaSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H_KANA)
|
||||
"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H)
|
||||
GameFontBase.cjkPunct = SpriteSheet(
|
||||
"./assets/graphics/fonts/cjkpunct.tga", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H_KANA)
|
||||
"./assets/graphics/fonts/cjkpunct.tga", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H)
|
||||
/*uniHan = new SpriteSheet(
|
||||
"./assets/graphics/fonts/unifont_unihan"
|
||||
+ ((!terrarum.gameLocale.contains("zh"))
|
||||
|
||||
@@ -1,37 +1,38 @@
|
||||
Set locale in config.properties to “bgBG” for alternative Bulgarian letters, “srSR” for Serbian.
|
||||
|
||||
ABCDEFGHIJKLM NOPQRSTUVWXYZ
|
||||
abcdefghijklm nopqrstuvwxyz
|
||||
ABCDEFGHIJKLM NOPQRSTUVWXYZ 12345?
|
||||
abcdefghijklm nopqrstuvwxyz 67890!
|
||||
|
||||
Syö salmiakkia, koska se on hyvää sinulle
|
||||
The bitmap font for game developers who seek good font that has real multilingual support,
|
||||
for free (as in freedom AND without cost).
|
||||
|
||||
The Olympic marmot (Marmota olympus) is a rodent in the squirrel family, Sciuridae.
|
||||
It lives only in the U.S. state of Washington, at middle elevations on the Olympic Peninsula.
|
||||
About the size of a domestic cat, an adult weighs around 8 kg (18 lb) in summer.
|
||||
There are many bitmap fonts on the internet. You care for the multilingual support, but alas!
|
||||
most of them does not support your language, vector fonts takes too much time to be loaded,
|
||||
even then their legibility suffers because fuck built-in antialias.
|
||||
You somehow found a good font, and it makes your game look like a linux terminal, and you say:
|
||||
“what the fuck? Is this a game or should I rm -rf this shit‽”
|
||||
You speak Japanese, and you wish to support it, but then このクソなfontは only good for Japanese,
|
||||
and it is not multilingual, and you don't have a time for this shenanigan.
|
||||
Eventually you give up, saying “fuck it!” and just use the fonts that do not match well.
|
||||
|
||||
Brná je část statutárního a krajského města Ústí nad Labem v České republice, spadající
|
||||
pod městský obvod Ústí nad Labem-Střekov. Nachází se asi pět kilometrů jižně od centra
|
||||
města v Českém středohoří na pravém břehu řeky Labe.
|
||||
No more suffering. This font has everything you need.
|
||||
|
||||
Malaysia er en forholdsvis ung stat. Sin endelige udstrækning fik den først i 1965 efter
|
||||
at Singapore trak sig ud. Staten blev grundlagt ved en sammenslutning af flere tidligere
|
||||
britiske besiddelser, foreløbigt i 1957 og endeligt i 1963.
|
||||
while (isVisible(BadFonts)) { ripAndTear(BadFonts).scope(Guts); }
|
||||
How multilingual? Real multilingual!
|
||||
|
||||
Το θάλλιο συνοδεύει κυρίως θειούχα ορυκτά βασικών μετάλλων, όπως ο σφαλερίτης, ο σιδηροπυρίτης
|
||||
και ο γαληνίτης ενώ αναφέρονται και εμφανίσεις του σε κονδύλους μαγγανίου στους βυθούς των ωκεανών.
|
||||
Příliš žluťoučký kůň úpěl ďábelské ódy
|
||||
Victor jagt zwölf Boxkämpfer quer über den großen Sylter Deich
|
||||
διαφυλάξτε γενικά τη ζωή σας από βαθειά ψυχικά τραύματα
|
||||
ΔΙΑΦΥΛΆΞΤΕ ΓΕΝΙΚΆ ΤΗ ΖΩΉ ΣΑΣ ΑΠΌ ΒΑΘΕΙΆ ΨΥΧΙΚΆ ΤΡΑΎΜΑΤΑ
|
||||
Широкая электрификация южных губерний даст мощный толчок подъёму сельского хозяйства.
|
||||
Příliš žluťoučký kůň úpěl ďábelské ódy. Árvíztűrő tükörfúrógép.
|
||||
Victor jagt zwölf Boxkämpfer quer über den großen Sylter Deich.
|
||||
Pijamalı hasta yağız şoföre çabucak güvendi. Kŕdeľ ďatľov učí koňa žrať kôru.
|
||||
Voix ambiguë d'un cœur qui au zéphyr préfère les jattes de kiwi.
|
||||
Înjurând pițigăiat, zoofobul comandă vexat whisky și tequila.
|
||||
|
||||
sjaldgæft ekki stjórnarskrárvarin
|
||||
|
||||
Also supports:
|
||||
‛Unicode’ „quotation marks“—dashes…‼
|
||||
으웽~. 얘! 위에 이 애 우유의 양 외워와! 아오~ 왜요? 어여! 예... 웬 초콜릿? 제가 원했던 건 뻥튀기 쬐끔과 의류예요. 얘야, 왜 또 불평? 퀡퇣풿횂
|
||||
Pack my box with five dozen liquor jugs
|
||||
Voix ambiguë d'un cœur qui au zéphyr préfère les jattes de kiwi
|
||||
정 참판 양반댁 규수 큰 교자 타고 혼례 치른 날 뚫훍뚫훍뚫(읗) 뚫훍뚫훍뚫(읗) 뚫훍뚫훍뚫 따다다
|
||||
Kæmi ný öxi hér, ykist þjófum nú bæði víl og ádrepa
|
||||
Árvíztűrő tükörfúrógép Kŕdeľ ďatľov učí koňa žrať kôru
|
||||
とりなくこゑす ゆめさませ みよあけわたる ひんかしを そらいろはえて おきつへに ほふねむれゐぬ もやのうち
|
||||
鳥啼く声す 夢覚ませ 見よ明け渡る 東を 空色栄えて 沖つ辺に 帆船群れゐぬ 靄の中,
|
||||
鳥啼く声す 夢覚ませ 見よ明け渡る 東を 空色栄えて 沖つ辺に 帆船群れゐぬ 靄の中
|
||||
Înjurând pițigăiat, zoofobul comandă vexat whisky și tequila
|
||||
Широкая электрификация южных губерний даст мощный толчок подъёму сельского хозяйства
|
||||
Pijamalı hasta yağız şoföre çabucak güvendi
|
||||
Also supports: ‛Unicode’ „quotation marks“—dashes…「括弧」‼
|
||||
ASCII Latin-1 Latin_Ext-A Latin_Ext-B Greek Cyrillic CJK-Ideo Kana Hangul_Syllables
|
||||
|
||||
Reference in New Issue
Block a user