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https://github.com/curioustorvald/Terrarum-sans-bitmap.git
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Kana font update (issue #3)
This commit is contained in:
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Before Width: | Height: | Size: 180 KiB After Width: | Height: | Size: 180 KiB |
@@ -1,552 +0,0 @@
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package net.torvald.imagefont
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import org.lwjgl.opengl.GL11
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import org.newdawn.slick.*
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import org.newdawn.slick.opengl.Texture
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import java.nio.ByteOrder
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import java.util.*
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/**
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* Created by minjaesong on 16-01-27.
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*/
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open class GameFontBase : Font {
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private fun getHan(hanIndex: Int): IntArray {
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val han_x = hanIndex % JONG_COUNT
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val han_y = hanIndex / JONG_COUNT
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val ret = intArrayOf(han_x, han_y)
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return ret
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}
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private fun getHanChosung(hanIndex: Int) = hanIndex / (JUNG_COUNT * JONG_COUNT)
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private fun getHanJungseong(hanIndex: Int) = hanIndex / JONG_COUNT % JUNG_COUNT
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private fun getHanJongseong(hanIndex: Int) = hanIndex % JONG_COUNT
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private val jungseongWide = arrayOf(8, 12, 13, 17, 18, 21)
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private val jungseongComplex = arrayOf(9, 10, 11, 14, 15, 16, 22)
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private fun isJungseongWide(hanIndex: Int) = jungseongWide.contains(getHanJungseong(hanIndex))
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private fun isJungseongComplex(hanIndex: Int) = jungseongComplex.contains(getHanJungseong(hanIndex))
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private fun getHanInitialRow(hanIndex: Int): Int {
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val ret: Int
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if (isJungseongWide(hanIndex))
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ret = 2
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else if (isJungseongComplex(hanIndex))
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ret = 4
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else
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ret = 0
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return if (getHanJongseong(hanIndex) == 0) ret else ret + 1
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}
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private fun getHanMedialRow(hanIndex: Int) = if (getHanJongseong(hanIndex) == 0) 6 else 7
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private fun getHanFinalRow(hanIndex: Int): Int {
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val jungseongIndex = getHanJungseong(hanIndex)
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return if (jungseongWide.contains(jungseongIndex))
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8
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else
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9
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}
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private fun isHangul(c: Char) = c.toInt() >= 0xAC00 && c.toInt() < 0xD7A4
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private fun isAscii(c: Char) = c.toInt() >= 0x20 && c.toInt() <= 0xFF
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private fun isExtA(c: Char) = c.toInt() >= 0x100 && c.toInt() < 0x180
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private fun isKana(c: Char) = c.toInt() >= 0x3040 && c.toInt() < 0x3100
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private fun isCJKPunct(c: Char) = c.toInt() >= 0x3000 && c.toInt() < 0x3040
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private fun isUniHan(c: Char) = c.toInt() >= 0x3400 && c.toInt() < 0xA000
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private fun isCyrilic(c: Char) = c.toInt() >= 0x400 && c.toInt() < 0x460
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private fun isFullwidthUni(c: Char) = c.toInt() >= 0xFF00 && c.toInt() < 0xFF20
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private fun isUniPunct(c: Char) = c.toInt() >= 0x2000 && c.toInt() < 0x2070
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private fun isWenQuanYi1(c: Char) = c.toInt() >= 0x33F3 && c.toInt() <= 0x69FC
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private fun isWenQuanYi2(c: Char) = c.toInt() >= 0x69FD && c.toInt() <= 0x9FDC
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private fun isGreek(c: Char) = c.toInt() >= 0x370 && c.toInt() <= 0x3CE
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private fun isRomanian(c: Char) = c.toInt() >= 0x218 && c.toInt() <= 0x21A
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private fun isRomanianNarrow(c: Char) = c.toInt() == 0x21B
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private fun extAindexX(c: Char) = (c.toInt() - 0x100) % 16
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private fun extAindexY(c: Char) = (c.toInt() - 0x100) / 16
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private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
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private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
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private fun cjkPunctIndexX(c: Char) = (c.toInt() - 0x3000) % 16
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private fun cjkPunctIndexY(c: Char) = (c.toInt() - 0x3000) / 16
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private fun uniHanIndexX(c: Char) = (c.toInt() - 0x3400) % 256
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private fun uniHanIndexY(c: Char) = (c.toInt() - 0x3400) / 256
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private fun cyrilicIndexX(c: Char) = (c.toInt() - 0x400) % 16
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private fun cyrilicIndexY(c: Char) = (c.toInt() - 0x400) / 16
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private fun fullwidthUniIndexX(c: Char) = (c.toInt() - 0xFF00) % 16
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private fun fullwidthUniIndexY(c: Char) = (c.toInt() - 0xFF00) / 16
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private fun uniPunctIndexX(c: Char) = (c.toInt() - 0x2000) % 16
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private fun uniPunctIndexY(c: Char) = (c.toInt() - 0x2000) / 16
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private fun wenQuanYiIndexX(c: Char) =
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(c.toInt() - if (c.toInt() <= 0x4DB5) 0x33F3 else 0x33F3 + 0x4A) % 32
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private fun wenQuanYi1IndexY(c: Char) = (c.toInt() - (0x33F3 + 0x4A)) / 32
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private fun wenQuanYi2IndexY(c: Char) = (c.toInt() - 0x69FD) / 32
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private fun greekIndexX(c: Char) = (c.toInt() - 0x370) % 16
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private fun greekIndexY(c: Char) = (c.toInt() - 0x370) / 16
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private fun romanianIndexX(c: Char) = c.toInt() - 0x218
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private fun romanianIndexY(c: Char) = 0
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private fun thaiIndexX(c: Char) = (c.toInt() - 0xE00) % 16
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private fun thaiIndexY(c: Char) = (c.toInt() - 0xE00) / 16
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private fun thaiNarrowIndexX(c: Char) = 3
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private fun thaiNarrowIndexY(c: Char) = 0
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private val narrowWidthSheets = arrayOf(
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SHEET_EXTB_ROMANIAN_NARROW
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)
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private val unihanWidthSheets = arrayOf(
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SHEET_UNIHAN,
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SHEET_FW_UNI,
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SHEET_WENQUANYI_1,
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SHEET_WENQUANYI_2
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)
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private val zeroWidthSheets = arrayOf(
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SHEET_COLOURCODE
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)
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private val variableWidthSheets = arrayOf(
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SHEET_ASCII_VARW,
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SHEET_CYRILIC_VARW,
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SHEET_EXTA_VARW,
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SHEET_GREEK_VARW
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)
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override fun getWidth(s: String) = getWidthSubstr(s, s.length)
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private fun getWidthSubstr(s: String, endIndex: Int): Int {
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var len = 0
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for (i in 0..endIndex - 1) {
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val chr = s[i]
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val ctype = getSheetType(s[i])
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if (chr.toInt() == 0x21B) // Romanian t; HAX!
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len += 6
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else if (variableWidthSheets.contains(ctype)) {
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try {
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len += asciiWidths[chr.toInt()]!!
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}
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catch (e: kotlin.KotlinNullPointerException) {
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println("KotlinNullPointerException on glyph number ${Integer.toHexString(chr.toInt()).toUpperCase()}")
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System.exit(1)
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}
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}
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else if (zeroWidthSheets.contains(ctype))
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len += 0
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else if (narrowWidthSheets.contains(ctype))
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len += W_LATIN_NARROW
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else if (ctype == SHEET_CJK_PUNCT)
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len += W_ASIAN_PUNCT
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else if (ctype == SHEET_HANGUL)
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len += W_HANGUL
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else if (ctype == SHEET_KANA)
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len += W_KANA
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else if (unihanWidthSheets.contains(ctype))
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len += W_UNIHAN
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else
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len += W_LATIN_WIDE
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if (i < endIndex - 1) len += interchar
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}
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return len * scale
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}
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override fun getHeight(s: String) = H * scale
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override fun getLineHeight() = H * scale
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override fun drawString(x: Float, y: Float, s: String) = drawString(x, y, s, Color.white)
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override fun drawString(x: Float, y: Float, s: String, color: Color) {
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GL11.glEnable(GL11.GL_BLEND)
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GL11.glColorMask(true, true, true, true)
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA)
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var thisCol = color
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// hangul fonts first
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//hangulSheet.startUse() // disabling texture binding to make the font coloured
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// JOHAB
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for (i in 0..s.length - 1) {
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val ch = s[i]
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if (isHangul(ch)) {
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val hIndex = ch.toInt() - 0xAC00
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val indexCho = getHanChosung(hIndex)
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val indexJung = getHanJungseong(hIndex)
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val indexJong = getHanJongseong(hIndex)
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val choRow = getHanInitialRow(hIndex)
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val jungRow = getHanMedialRow(hIndex)
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val jongRow = getHanFinalRow(hIndex)
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val glyphW = getWidth(ch.toString())
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hangulSheet.getSubImage(indexCho, choRow).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
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scale.toFloat(), thisCol
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)
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hangulSheet.getSubImage(indexJung, jungRow).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
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scale.toFloat(), thisCol
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)
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hangulSheet.getSubImage(indexJong, jongRow).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
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scale.toFloat(), thisCol
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)
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}
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}
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//hangulSheet.endUse()
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// unihan fonts
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/*uniHan.startUse();
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for (int i = 0; i < s.length(); i++) {
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char ch = s.charAt(i);
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if (isUniHan(ch)) {
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int glyphW = getWidth("" + ch);
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uniHan.renderInUse(
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Math.round(x
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+ getWidthSubstr(s, i + 1) - glyphW
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)
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, Math.round((H - H_UNIHAN) / 2 + y)
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, uniHanIndexX(ch)
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, uniHanIndexY(ch)
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);
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}
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}
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uniHan.endUse();*/
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// WenQuanYi 1
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//wenQuanYi_1.startUse()
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for (i in 0..s.length - 1) {
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val ch = s[i]
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if (isWenQuanYi1(ch)) {
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val glyphW = getWidth("" + ch)
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wenQuanYi_1.getSubImage(wenQuanYiIndexX(ch), wenQuanYi1IndexY(ch)).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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Math.round((H - H_UNIHAN) / 2 + y).toFloat(),
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scale.toFloat(), thisCol
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)
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}
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}
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//wenQuanYi_1.endUse()
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// WenQuanYi 2
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//wenQuanYi_2.startUse()
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for (i in 0..s.length - 1) {
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val ch = s[i]
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if (isWenQuanYi2(ch)) {
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val glyphW = getWidth("" + ch)
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wenQuanYi_2.getSubImage(wenQuanYiIndexX(ch), wenQuanYi2IndexY(ch)).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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Math.round((H - H_UNIHAN) / 2 + y).toFloat(),
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scale.toFloat(), thisCol
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)
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}
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}
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//wenQuanYi_2.endUse()
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// regular fonts
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var prevInstance = -1
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for (i in 0..s.length - 1) {
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val ch = s[i]
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if (!isHangul(ch) && !isUniHan(ch)) {
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// if not init, endUse first
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if (prevInstance != -1) {
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//sheetKey[prevInstance].endUse()
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}
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//sheetKey[getSheetType(ch)].startUse()
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prevInstance = getSheetType(ch)
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val sheetX: Int
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val sheetY: Int
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when (prevInstance) {
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SHEET_EXTA_VARW -> {
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sheetX = extAindexX(ch)
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sheetY = extAindexY(ch)
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}
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SHEET_KANA -> {
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sheetX = kanaIndexX(ch)
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sheetY = kanaIndexY(ch)
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}
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SHEET_CJK_PUNCT -> {
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sheetX = cjkPunctIndexX(ch)
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sheetY = cjkPunctIndexY(ch)
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}
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SHEET_CYRILIC_VARW -> {
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sheetX = cyrilicIndexX(ch)
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sheetY = cyrilicIndexY(ch)
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}
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SHEET_FW_UNI -> {
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sheetX = fullwidthUniIndexX(ch)
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sheetY = fullwidthUniIndexY(ch)
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}
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SHEET_UNI_PUNCT -> {
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sheetX = uniPunctIndexX(ch)
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sheetY = uniPunctIndexY(ch)
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}
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SHEET_GREEK_VARW -> {
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sheetX = greekIndexX(ch)
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sheetY = greekIndexY(ch)
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}
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SHEET_EXTB_ROMANIAN_WIDE -> {
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sheetX = romanianIndexX(ch)
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sheetY = romanianIndexY(ch)
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}
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SHEET_EXTB_ROMANIAN_NARROW -> {
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sheetX = 0
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sheetY = 0
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}
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else -> {
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sheetX = ch.toInt() % 16
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sheetY = ch.toInt() / 16
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}
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}
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val glyphW = getWidth("" + ch)
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try {
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sheetKey[prevInstance]!!.getSubImage(sheetX, sheetY).drawWithShadow(
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Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
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// to deal with the height difference of the sheets
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Math.round(y).toFloat() + (if (prevInstance == SHEET_CJK_PUNCT) -1 // height hack
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else if (prevInstance == SHEET_FW_UNI) (H - H_HANGUL) / 2 // completely legit height adjustment
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else 0).toFloat(),
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scale.toFloat(), thisCol
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)
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}
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catch (e: ArrayIndexOutOfBoundsException) {
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// character that does not exist in the sheet. No render, pass.
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}
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catch (e1: RuntimeException) {
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// System.err.println("[GameFontBase] RuntimeException raised while processing character '$ch' (U+${Integer.toHexString(ch.toInt()).toUpperCase()})")
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// e1.printStackTrack()
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}
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}
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}
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if (prevInstance != -1) {
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//sheetKey[prevInstance].endUse()
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}
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GL11.glEnd()
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}
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private fun getSheetType(c: Char): Int {
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// EFs
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if (isRomanianNarrow(c))
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return SHEET_EXTB_ROMANIAN_NARROW
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else if (isHangul(c))
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return SHEET_HANGUL
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else if (isKana(c))
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return SHEET_KANA
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else if (isUniHan(c))
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return SHEET_UNIHAN
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else if (isAscii(c))
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return SHEET_ASCII_VARW
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else if (isExtA(c))
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return SHEET_EXTA_VARW
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else if (isCyrilic(c))
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return SHEET_CYRILIC_VARW
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else if (isUniPunct(c))
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return SHEET_UNI_PUNCT
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else if (isCJKPunct(c))
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return SHEET_CJK_PUNCT
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else if (isFullwidthUni(c))
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return SHEET_FW_UNI
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else if (isGreek(c))
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return SHEET_GREEK_VARW
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else if (isRomanian(c))
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return SHEET_EXTB_ROMANIAN_WIDE
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else
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return SHEET_UNKNOWN// fixed width punctuations
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// fixed width
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// fallback
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}
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/**
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* Draw part of a string to the screen. Note that this will still position the text as though
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* it's part of the bigger string.
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* @param x
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* *
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* @param y
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* *
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* @param s
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* *
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* @param color
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* *
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* @param startIndex
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* *
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* @param endIndex
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*/
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override fun drawString(x: Float, y: Float, s: String, color: Color, startIndex: Int, endIndex: Int) {
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val unprintedHead = s.substring(0, startIndex)
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val printedBody = s.substring(startIndex, endIndex)
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val xoff = getWidth(unprintedHead)
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drawString(x + xoff, y, printedBody, color)
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}
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fun buildWidthTable(sheet: SpriteSheet, codeOffset: Int, codeRange: IntRange, rows: Int = 16) {
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fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)
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/** @return Intarray(R, G, B, A) */
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fun Texture.getPixel(x: Int, y: Int): IntArray {
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val textureWidth = this.textureWidth
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val hasAlpha = this.hasAlpha()
|
||||
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||||
val offset = (if (hasAlpha) 4 else 3) * (textureWidth * y + x) // 4: # of channels (RGBA)
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||||
|
||||
if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN) {
|
||||
return intArrayOf(
|
||||
this.textureData[offset].toUint(),
|
||||
this.textureData[offset + 1].toUint(),
|
||||
this.textureData[offset + 2].toUint(),
|
||||
if (hasAlpha)
|
||||
this.textureData[offset + 3].toUint()
|
||||
else 255
|
||||
)
|
||||
}
|
||||
else {
|
||||
return intArrayOf(
|
||||
this.textureData[offset + 2].toUint(),
|
||||
this.textureData[offset + 1].toUint(),
|
||||
this.textureData[offset].toUint(),
|
||||
if (hasAlpha)
|
||||
this.textureData[offset + 3].toUint()
|
||||
else 255
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
val binaryCodeOffset = 15
|
||||
|
||||
val cellW = sheet.getSubImage(0, 0).width + 1 // should be 16
|
||||
val cellH = sheet.getSubImage(0, 0).height + 1 // should be 20
|
||||
|
||||
// control chars
|
||||
for (ccode in codeRange) {
|
||||
val glyphX = ccode % rows
|
||||
val glyphY = ccode / rows
|
||||
|
||||
val codeStartX = (glyphX * cellW) + binaryCodeOffset
|
||||
val codeStartY = (glyphY * cellH)
|
||||
|
||||
var glyphWidth = 0
|
||||
for (downCtr in 0..3) {
|
||||
// if alpha is not zero, assume it's 1
|
||||
if (sheet.texture.getPixel(codeStartX, codeStartY + downCtr)[3] == 255) {
|
||||
glyphWidth = glyphWidth or (1 shl downCtr)
|
||||
}
|
||||
}
|
||||
|
||||
asciiWidths[codeOffset + ccode] = glyphWidth
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
lateinit internal var hangulSheet: SpriteSheet
|
||||
lateinit internal var asciiSheet: SpriteSheet
|
||||
|
||||
internal val asciiWidths: HashMap<Int, Int> = HashMap()
|
||||
|
||||
lateinit internal var extASheet: SpriteSheet
|
||||
lateinit internal var kanaSheet: SpriteSheet
|
||||
lateinit internal var cjkPunct: SpriteSheet
|
||||
// static SpriteSheet uniHan;
|
||||
lateinit internal var cyrilic: SpriteSheet
|
||||
lateinit internal var fullwidthForms: SpriteSheet
|
||||
lateinit internal var uniPunct: SpriteSheet
|
||||
lateinit internal var wenQuanYi_1: SpriteSheet
|
||||
lateinit internal var wenQuanYi_2: SpriteSheet
|
||||
lateinit internal var greekSheet: SpriteSheet
|
||||
lateinit internal var romanianSheet: SpriteSheet
|
||||
lateinit internal var romanianSheetNarrow: SpriteSheet
|
||||
|
||||
internal val JUNG_COUNT = 21
|
||||
internal val JONG_COUNT = 28
|
||||
|
||||
internal val W_ASIAN_PUNCT = 10
|
||||
internal val W_HANGUL = 11
|
||||
internal val W_KANA = 12
|
||||
internal val W_UNIHAN = 16
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters, including m
|
||||
internal val W_LATIN_NARROW = 5 // width of letter f, t, i, l
|
||||
|
||||
internal val H = 20
|
||||
internal val H_HANGUL = 16
|
||||
internal val H_UNIHAN = 16
|
||||
internal val H_KANA = 20
|
||||
|
||||
internal val SHEET_ASCII_VARW = 0
|
||||
internal val SHEET_HANGUL = 1
|
||||
internal val SHEET_EXTA_VARW = 2
|
||||
internal val SHEET_KANA = 3
|
||||
internal val SHEET_CJK_PUNCT = 4
|
||||
internal val SHEET_UNIHAN = 5
|
||||
internal val SHEET_CYRILIC_VARW = 6
|
||||
internal val SHEET_FW_UNI = 7
|
||||
internal val SHEET_UNI_PUNCT = 8
|
||||
internal val SHEET_WENQUANYI_1 = 9
|
||||
internal val SHEET_WENQUANYI_2 = 10
|
||||
internal val SHEET_GREEK_VARW = 11
|
||||
internal val SHEET_EXTB_ROMANIAN_WIDE = 12
|
||||
internal val SHEET_EXTB_ROMANIAN_NARROW = 13
|
||||
|
||||
internal val SHEET_UNKNOWN = 254
|
||||
internal val SHEET_COLOURCODE = 255
|
||||
|
||||
lateinit internal var sheetKey: Array<SpriteSheet?>
|
||||
|
||||
internal var interchar = 0
|
||||
internal var scale = 1
|
||||
set(value) {
|
||||
if (value > 0) field = value
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
|
||||
}// end of companion object
|
||||
}
|
||||
|
||||
fun Image.drawWithShadow(x: Float, y: Float, color: Color) =
|
||||
this.drawWithShadow(x, y, 1f, color)
|
||||
|
||||
fun Image.drawWithShadow(x: Float, y: Float, scale: Float, color: Color) {
|
||||
this.draw(x + 1, y + 1, scale, color.darker(0.5f))
|
||||
this.draw(x , y + 1, scale, color.darker(0.5f))
|
||||
this.draw(x + 1, y , scale, color.darker(0.5f))
|
||||
|
||||
this.draw(x, y, scale, color)
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
package net.torvald.imagefont
|
||||
|
||||
import net.torvald.terrarum.imagefont.GameFontDemo
|
||||
import org.newdawn.slick.*
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 16-01-20.
|
||||
*/
|
||||
class GameFontImpl : GameFontBase() {
|
||||
|
||||
init {
|
||||
|
||||
GameFontBase.hangulSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/hangul_johab.tga", GameFontBase.W_HANGUL, GameFontBase.H_HANGUL)
|
||||
GameFontBase.asciiSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/ascii_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extASheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtA_variable.tga", 15, 19, 1)
|
||||
GameFontBase.kanaSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H_KANA)
|
||||
GameFontBase.cjkPunct = SpriteSheet(
|
||||
"./assets/graphics/fonts/cjkpunct.tga", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H_KANA)
|
||||
/*uniHan = new SpriteSheet(
|
||||
"./assets/graphics/fonts/unifont_unihan"
|
||||
+ ((!terrarum.gameLocale.contains("zh"))
|
||||
? "_ja" : "")
|
||||
+".tga"
|
||||
, W_UNIHAN, H_UNIHAN
|
||||
);*/
|
||||
GameFontBase.cyrilic = SpriteSheet(
|
||||
when (GameFontDemo.gameLocale.substring(0..1)) {
|
||||
"bg" -> "./assets/graphics/fonts/cyrilic_bulgarian_variable.tga"
|
||||
"sr" -> "./assets/graphics/fonts/cyrilic_serbian_variable.tga"
|
||||
else -> "./assets/graphics/fonts/cyrilic_variable.tga"
|
||||
}, 15, 19, 1)
|
||||
GameFontBase.fullwidthForms = SpriteSheet(
|
||||
"./assets/graphics/fonts/fullwidth_forms.tga", GameFontBase.W_UNIHAN, GameFontBase.H_UNIHAN)
|
||||
GameFontBase.uniPunct = SpriteSheet(
|
||||
"./assets/graphics/fonts/unipunct.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.wenQuanYi_1 = SpriteSheet(
|
||||
"./assets/graphics/fonts/wenquanyi_11pt_part1.tga", 16, 18, 2)
|
||||
GameFontBase.wenQuanYi_2 = SpriteSheet(
|
||||
"./assets/graphics/fonts/wenquanyi_11pt_part2.tga", 16, 18, 2)
|
||||
GameFontBase.greekSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/greek_variable.tga", 15, 19, 1)
|
||||
GameFontBase.romanianSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/romana_wide.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.romanianSheetNarrow = SpriteSheet(
|
||||
"./assets/graphics/fonts/romana_narrow.tga", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
|
||||
|
||||
val shk = arrayOf(
|
||||
GameFontBase.asciiSheet,
|
||||
GameFontBase.hangulSheet,
|
||||
GameFontBase.extASheet,
|
||||
GameFontBase.kanaSheet,
|
||||
GameFontBase.cjkPunct,
|
||||
null, // Full unihan, filler because we're using WenQuanYi
|
||||
GameFontBase.cyrilic,
|
||||
GameFontBase.fullwidthForms,
|
||||
GameFontBase.uniPunct,
|
||||
GameFontBase.wenQuanYi_1,
|
||||
GameFontBase.wenQuanYi_2,
|
||||
GameFontBase.greekSheet,
|
||||
GameFontBase.romanianSheet,
|
||||
GameFontBase.romanianSheetNarrow
|
||||
)
|
||||
GameFontBase.sheetKey = shk
|
||||
|
||||
|
||||
buildWidthTable(asciiSheet, 0, 0..0xFF)
|
||||
buildWidthTable(extASheet, 0x100, 0..0x7F)
|
||||
buildWidthTable(cyrilic, 0x400, 0..0x5F)
|
||||
buildWidthTable(greekSheet, 0x370, 0..0x5F)
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
Font implementations for Slick2d
|
||||
2
demo/.idea/workspace.xml
generated
2
demo/.idea/workspace.xml
generated
@@ -403,7 +403,7 @@
|
||||
<window_info id="Ant Build" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="UI Designer" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Favorites" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="4" side_tool="true" content_ui="tabs" />
|
||||
<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.25896862" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25896862" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Cvs" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Message" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Commander" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="7" side_tool="false" content_ui="tabs" />
|
||||
|
||||
BIN
font_test_3.PNG
BIN
font_test_3.PNG
Binary file not shown.
|
Before Width: | Height: | Size: 55 KiB After Width: | Height: | Size: 55 KiB |
Reference in New Issue
Block a user