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new loadscreen for worldgen
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@@ -490,7 +490,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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//WorldGenerator.SEED = worldParams.worldGenSeed
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//WorldGenerator.generateMap()
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Worldgen.attachMap(world, WorldgenParams(worldParams.worldGenSeed))
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Worldgen.generateMap()
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Worldgen.generateMap(App.getLoadScreen())
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historicalFigureIDBucket = ArrayList<Int>()
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