working new loadscreen (not worldgen)

This commit is contained in:
minjaesong
2023-10-30 21:47:31 +09:00
parent 4c09588dc2
commit 3f3e4ad2e7
10 changed files with 20 additions and 17 deletions

View File

@@ -592,7 +592,7 @@ public class App implements ApplicationListener {
FrameBufferManager.begin(renderFBO);
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f);
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f);
setCameraPosition(0, 0);

View File

@@ -38,7 +38,7 @@ object ErrorDisp : Screen {
}
override fun render(delta: Float) {
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)

View File

@@ -79,7 +79,7 @@ object SanicLoadScreen : LoadScreenBase() {
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
textFbo.inAction(null, null) {
gdxClearAndEnableBlend(0f, 0f, 0f, 0f)

View File

@@ -114,7 +114,7 @@ object TerrarumPostProcessor : Disposable {
outFBO.inAction(camera, batch) {
App.measureDebugTime("Renderer.PostProcessor") {
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
fbo.colorBufferTexture.setFilter(
Texture.TextureFilter.Linear,

View File

@@ -38,7 +38,7 @@ class ChunkLoadingLoadScreen(screenToBeLoaded: IngameInstance, private val world
}
override fun render(delta: Float) {
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
val drawWidth = Toolkit.drawWidth

View File

@@ -13,7 +13,7 @@ import kotlin.math.sqrt
/**
* Created by minjaesong on 2023-10-30.
*/
class FancyWorldGenLoadScreen(screenToBeLoaded: IngameInstance, private val worldwidth: Int, private val worldheight: Int, override var preLoadJob: (LoadScreenBase) -> Unit) : LoadScreenBase() {
class FancyWorldReadLoadScreen(screenToBeLoaded: IngameInstance, private val worldwidth: Int, private val worldheight: Int, override var preLoadJob: (LoadScreenBase) -> Unit) : LoadScreenBase() {
init {
CommonResourcePool.addToLoadingList("basegame-gui-loadscrlayer01") {
@@ -58,8 +58,10 @@ class FancyWorldGenLoadScreen(screenToBeLoaded: IngameInstance, private val worl
TextureRegionPack(it, visibleTileSize, imgYoff + previewHeight, gapSize, 0, xoff, 0)
}
var chunksLoaded = 0 // only increments when all the chunks were loaded
override fun render(delta: Float) {
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
App.batch.inUse { val it = it as FlippingSpriteBatch
it.color = Color.WHITE
@@ -82,16 +84,17 @@ class FancyWorldGenLoadScreen(screenToBeLoaded: IngameInstance, private val worl
}
private fun getProgress(): Int {
return 42
return (chunksLoaded.toDouble() / vtilesCount).roundToInt()
}
private fun getStage(): Int {
return 2
return 2 // fixed value for Read screen
}
private fun drawTiles(batch: FlippingSpriteBatch, layerCount: Int, tileCount: Int, x: Float, y: Float) {
for (layer in 0 until layerCount) {
for (i in 0 until if (layer == layerCount - 1) tileCount else htilesCount) {
// for (i in 0 until if (layer == layerCount - 1) tileCount else htilesCount) {
for (i in 0 until tileCount) {
batch.draw(tiles[layer].get(i, 0), x + i * tileSize, y)
}
}

View File

@@ -57,7 +57,7 @@ class WorldgenLoadScreen(screenToBeLoaded: IngameInstance, private val worldwidt
}
override fun render(delta: Float) {
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
val drawWidth = Toolkit.drawWidth

View File

@@ -9,8 +9,7 @@ import net.torvald.terrarum.gameworld.BlockLayerI16F16
import net.torvald.terrarum.gameworld.BlockLayerI16I8
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.ChunkLoadingLoadScreen
import net.torvald.terrarum.modulebasegame.FancyWorldGenLoadScreen
import net.torvald.terrarum.modulebasegame.FancyWorldReadLoadScreen
import net.torvald.terrarum.modulebasegame.IngameRenderer
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
@@ -163,7 +162,7 @@ object LoadSavegame {
val loadJob = { it: LoadScreenBase ->
val loadscreen = it as FancyWorldGenLoadScreen
val loadscreen = it as FancyWorldReadLoadScreen
loadscreen.addMessage(Lang["MENU_IO_LOADING"])
@@ -201,6 +200,7 @@ object LoadSavegame {
ReadWorld.decodeChunkToLayer(chunkFile.getContent(), worldLayer[layer]!!, chunkXY.x, chunkXY.y)
}
it.chunksLoaded += 1
}
loadscreen.addMessage("Updating Block Mappings...")
@@ -211,7 +211,7 @@ object LoadSavegame {
printdbg(this, "World loaded: ${newIngame.worldDisk.getDiskName(Common.CHARSET)}")
}
val loadScreen = FancyWorldGenLoadScreen(newIngame, world.width, world.height, loadJob)
val loadScreen = FancyWorldReadLoadScreen(newIngame, world.width, world.height, loadJob)
Terrarum.setCurrentIngameInstance(newIngame)
App.setLoadScreen(loadScreen)
}

View File

@@ -14,7 +14,7 @@ object StaticLoadScreenSubstitute {
operator fun invoke(batch: SpriteBatch) {
batch.end()
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
batch.begin()

View File

@@ -312,7 +312,7 @@ class UILoadDemoSavefiles(val remoCon: UIRemoCon) : Advanceable() {
// to hide the "flipped skybox" artefact
batch.end()
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
batch.begin()