implementation of Pie Menu

Former-commit-id: 0ff65782d25f0bf73435d297cf70d93e80882090
Former-commit-id: c31e1675890bb098addd2467f1137cb20038ec7d
This commit is contained in:
Song Minjae
2016-07-20 21:40:26 +09:00
parent 222bf0811c
commit 00dd5e99bb
30 changed files with 513 additions and 192 deletions

View File

@@ -5,6 +5,7 @@ import net.torvald.terrarum.gamecontroller.EnumKeyFunc
import net.torvald.terrarum.gamecontroller.KeyMap
import net.torvald.terrarum.mapdrawer.MapDrawer
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.ui.UIQuickBar
import org.dyn4j.geometry.Vector2
import org.lwjgl.input.Controller
import org.lwjgl.input.Controllers
@@ -60,6 +61,7 @@ class Player : ActorWithBody(), Controllable, Pocketed, Factionable, Luminous, L
/** Must be set by PlayerFactory */
override var inventory: ActorInventory = ActorInventory()
internal val quickBarRegistration = IntArray(UIQuickBar.SLOT_COUNT, { -1 })
/** Must be set by PlayerFactory */
override var faction: HashSet<Faction> = HashSet()