new inventory UI idea

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Song Minjae
2017-03-12 04:21:58 +09:00
parent 920d8085cd
commit 0113ca5d09
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@@ -130,6 +130,15 @@ see SAVE_FORMAT.md
* Works like Ampere in electronics.
- Health: Regen per time
- Magic: Out power per time
- "I somewhat doubt this now..." --Torvald, 2017-03-12
## Resource management ##
* Tools/Weapons have durability
- And NOTHING IS INDESTRUCTIBLE (just cooldown time if they are "endgame" items, but not the weapon with highest damage -- see how Master Sword works in Zelda BotW)
- Hookshots are the exception!
- I was against it, but now I think it would make the game more playable --Torvald, 2017-03-12
## Civilisation ##

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