debugwindow: correct ui count

This commit is contained in:
minjaesong
2019-06-01 04:47:20 +09:00
parent f8e26f82c6
commit 0216e814a6
2 changed files with 9 additions and 6 deletions

View File

@@ -241,11 +241,13 @@ class BasicDebugInfoWindow : UICanvas() {
Terrarum.fontSmallNumbers.draw(batch, "${ccM}Particles $ccG${(ingame as Ingame).particlesActive}",
(2 + 41 * 8).toFloat(), Terrarum.HEIGHT - 10f)
}
Terrarum.fontSmallNumbers.draw(batch, "${ccY}Actors rendering $ccG${IngameRenderer.renderingActorsCount}",
2f, Terrarum.HEIGHT - 18f)
}
Terrarum.fontSmallNumbers.draw(batch, "${ccY}Actors rendering $ccG${IngameRenderer.renderingActorsCount}",
2f, Terrarum.HEIGHT - 18f)
Terrarum.fontSmallNumbers.draw(batch, "${ccY}UIs rendering $ccG${IngameRenderer.renderingUIsCount}",
2f + (21 * 8), Terrarum.HEIGHT - 18f)
/**
* Bottom right
*/