This commit is contained in:
minjaesong
2021-02-14 10:07:08 +09:00
parent 8ea551306c
commit 0292115f89
9 changed files with 22 additions and 22 deletions

View File

@@ -97,23 +97,7 @@ internal object BlocksDrawer {
// with TGA, you have a complete control over this, with the expense of added hassle on your side.
// -- Torvald, 2018-12-19
printdbg(this, "Making terrain textures...")
CreateTileAtlas()
//JsonWriter.writeToFile(CreateTileAtlas.tags, "${AppLoader.defaultDir}/test_rendertags.json")
// each takes about 60 seconds
//printdbg(this, "Writing pixmap as tga: atlas.tga")
//PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlas.tga"), CreateTileAtlas.atlas, false)
//printdbg(this, "Writing pixmap as tga: atlasAutumn.tga")
//PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlasAutumn.tga"), CreateTileAtlas.atlasAutumn, false)
//printdbg(this, "Writing pixmap as tga: atlasWinter.tga")
//PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlasWinter.tga"), CreateTileAtlas.atlasWinter, false)
//printdbg(this, "Writing pixmap as tga: atlasSpring.tga")
//PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlasSpring.tga"), CreateTileAtlas.atlasSpring, false)
//printdbg(this, "Writing pixmap as tga: atlasFluid.tga")
//PixmapIO2.writeTGA(Gdx.files.absolute("${AppLoader.defaultDir}/atlasFluid.tga"), CreateTileAtlas.atlasFluid, false)
// CreateTileAtlas.invoke() has been moved to the AppLoader.create() //
// create terrain texture from pixmaps
weatherTerrains = arrayOf(

View File

@@ -240,7 +240,7 @@ object CreateTileAtlas {
// 112x112 or 224x224
else {
if (tilesPixmap.width != tilesPixmap.height && tilesPixmap.width % (7 * TILE_SIZE) >= 2) {
throw IllegalArgumentException("Unrecognized image dimension: ${tilesPixmap.width}x${tilesPixmap.height}")
throw IllegalArgumentException("Unrecognized image dimension ${tilesPixmap.width}x${tilesPixmap.height} from $modname:${matte.name()}")
}
// figure out the tags
var connectionType = 0
@@ -266,8 +266,10 @@ object CreateTileAtlas {
tilesPixmap.dispose()
}
fun tileIDtoAtlasNumber(tileID: ItemID) = tags[tileID]!!.tileNumber
fun tileIDtoItemSheetNumber(tileID: ItemID) = itemSheetNumbers[tileID]!!
fun tileIDtoAtlasNumber(tileID: ItemID) = tags[tileID]?.tileNumber
?: throw NullPointerException("AtlasNumbers mapping from $tileID does not exist")
fun tileIDtoItemSheetNumber(tileID: ItemID) = itemSheetNumbers[tileID]
?: throw NullPointerException("ItemSheetNumber mapping from $tileID does not exist")
/**
* This function must precede the drawToAtlantes() function, as the marking requires the variable