imprved comments

This commit is contained in:
minjaesong
2022-03-02 09:13:47 +09:00
parent 6906d24e59
commit 0695dd843a
4 changed files with 15 additions and 8 deletions

View File

@@ -40,8 +40,15 @@ open class FixtureItemBase(originalID: ItemID, val fixtureClassName: String) : G
override val isUnique = false
override val isDynamic = false
override val material = Material()
/**
* Do not address the CommonResourcePool directly; just do it like this snippet:
*
* ```get() = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/signal_source.tga")```
*/
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsTextureRegion("itemplaceholder_32")
override var baseToolSize: Double? = baseMass
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) {