Continuous cave for spelunkers using ridged noise

Former-commit-id: 65254151c3e8138b9259bb74c9543774b15501a0
Former-commit-id: 0b384bf49a8806cdb92dde7c41fd720915c08daf
This commit is contained in:
Song Minjae
2016-02-19 00:52:55 +09:00
parent 71e8e153e7
commit 0ce19ea6bd
8 changed files with 119 additions and 27 deletions

View File

@@ -40,7 +40,7 @@
"34";"TILE_PLATFORM_BIRCH" ; "2"; "0"; "0"; "N/A"; "0"; "0"; "0"; "34"; "0";"16"
"35";"TILE_PLATFORM_BLOODROSE" ; "2"; "0"; "0"; "N/A"; "0"; "0"; "0"; "35"; "0";"16"
"36";"TILE_TORCH" ; "0"; "0"; "0"; "N/A"; "0"; "0";"16777215"; "36"; "0";"16"
"36";"TILE_TORCH" ; "0"; "0"; "0"; "N/A"; "0"; "0";"16769997"; "36"; "0";"16"
"239";"TILE_WATER" ; "16"; "100"; "1"; "2"; "0"; "0";"15464447"; "239"; "0";"16"
"255";"TILE_LAVA" ; "0"; "100"; "1"; "2"; "0"; "0"; "8397312"; "239"; "0";"16"
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