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Continuous cave for spelunkers using ridged noise
Former-commit-id: 65254151c3e8138b9259bb74c9543774b15501a0 Former-commit-id: 0b384bf49a8806cdb92dde7c41fd720915c08daf
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res/graphics/black_body_how_to_use.txt
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res/graphics/black_body_how_to_use.txt
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X = (Temperature / 10) - 100
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