mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 19:14:05 +09:00
press tab to bring up the game menu
This commit is contained in:
@@ -37,6 +37,14 @@ open class UIItemTransitionContainer(
|
||||
}
|
||||
}
|
||||
|
||||
fun forcePosition(target: Int) {
|
||||
transitionOngoing = false
|
||||
transitionRequested = false
|
||||
transitionTimer = 0f
|
||||
currentPosition = target.toFloat()
|
||||
onTransition(currentPosition, uis)
|
||||
}
|
||||
|
||||
override fun update(delta: Float) {
|
||||
super.update(delta)
|
||||
uis.forEachIndexed { index, ui -> if (timeToUpdate(index)) ui.update(delta) }
|
||||
@@ -56,7 +64,7 @@ open class UIItemTransitionContainer(
|
||||
if (transitionOngoing) {
|
||||
transitionTimer += Gdx.graphics.deltaTime
|
||||
|
||||
currentPosition = UIUtils.moveLinear(transitionReqSource, transitionReqTarget, transitionTimer, transitionLength)
|
||||
currentPosition = Movement.moveLinear(transitionReqSource, transitionReqTarget, transitionTimer, transitionLength)
|
||||
|
||||
if (transitionTimer > transitionLength) {
|
||||
transitionOngoing = false
|
||||
|
||||
Reference in New Issue
Block a user