mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-09 13:21:51 +09:00
minor creature raw adjustments
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@@ -13,7 +13,7 @@
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"speed": 3.0,
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"speedmult": [100,100,100,100,100,100,100],
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"vertstride": 8,
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"vertstride": 12,
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"jumppower": 13.0,
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"jumppowermult": [100,100,100,100,100,100,100],
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@@ -13,7 +13,7 @@
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"speed": 6.0,
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"speedmult": [100,100,100,100,100,100,100],
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"vertstride": 32,
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"vertstride": 40,
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"jumppower": 19.0,
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"jumppowermult": [100,100,100,100,100,100,100],
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@@ -8,6 +8,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import com.badlogic.gdx.graphics.g2d.TextureRegion
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import net.torvald.terrarum.App
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import net.torvald.terrarum.CommonResourcePool
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import net.torvald.terrarum.DefaultConfig
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import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.ui.*
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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@@ -141,15 +142,18 @@ class UIKeyboardControlPanel : UICanvas() {
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}
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private fun resetKeyConfig() {
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App.setConfig("control_key_up", Input.Keys.E)
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App.setConfig("control_key_left", Input.Keys.S)
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App.setConfig("control_key_down", Input.Keys.D)
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App.setConfig("control_key_right", Input.Keys.F)
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App.setConfig("control_key_jump", Input.Keys.SPACE)
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App.setConfig("control_key_zoom", Input.Keys.Z)
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App.setConfig("control_key_inventory", Input.Keys.Q)
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App.setConfig("control_key_movementaux", Input.Keys.A)
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App.setConfig("control_key_gamemenu", Input.Keys.TAB)
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listOf("control_key_up",
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"control_key_left",
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"control_key_down",
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"control_key_right",
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"control_key_jump",
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"control_key_zoom",
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"control_key_inventory",
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"control_key_movementaux",
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"control_key_gamemenu").forEach {
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App.setConfig(it, DefaultConfig.hashMap[it]!! as Int)
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}
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}
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private fun updateKeycaps() {
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