mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-15 13:04:05 +09:00
adjusting load order of every item image
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@@ -1,18 +1,15 @@
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package net.torvald.terrarum.modulebasegame.gameitems
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import com.badlogic.gdx.graphics.Texture
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import com.badlogic.gdx.graphics.g2d.TextureRegion
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import net.torvald.terrarum.CommonResourcePool
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import net.torvald.terrarum.ModMgr
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.gameactors.ActorWithBody
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import net.torvald.terrarum.gameitems.GameItem
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import net.torvald.terrarum.gameitems.ItemID
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import net.torvald.terrarum.itemproperties.Material
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import net.torvald.terrarum.modulebasegame.TerrarumIngame
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import net.torvald.terrarum.modulebasegame.gameactors.FixtureLogicSignalEmitter
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class ItemLogicSignalEmitter(originalID: ItemID) : GameItem(originalID) {
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class ItemLogicSignalEmitter(originalID: ItemID) : FixtureItemBase(originalID, { FixtureLogicSignalEmitter() }) {
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override var dynamicID: ItemID = originalID
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override val originalName = "ITEM_LOGIC_SIGNAL_EMITTER"
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@@ -27,28 +24,16 @@ class ItemLogicSignalEmitter(originalID: ItemID) : GameItem(originalID) {
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override var baseToolSize: Double? = baseMass
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init {
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CommonResourcePool.addToLoadingList("basegame-sprites-fixtures-signal_source.tga") {
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val t = TextureRegion(Texture(ModMgr.getGdxFile("basegame", "sprites/fixtures/signal_source.tga")))
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t.flip(false, true)
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/*return*/t
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}
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CommonResourcePool.loadAll()
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equipPosition = EquipPosition.HAND_GRIP
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}
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float): Boolean {
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val item = FixtureLogicSignalEmitter()
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return item.spawn(Terrarum.mouseTileX, Terrarum.mouseTileY)
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// return true when placed, false when cannot be placed
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}
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override fun effectWhenEquipped(actor: ActorWithBody, delta: Float) {
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super.effectWhenEquipped(actor, delta)
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(Terrarum.ingame!! as TerrarumIngame).selectedWireRenderClass = "signal"
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}
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override fun effectOnUnequip(actor: ActorWithBody, delta: Float) {
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super.effectOnUnequip(actor, delta)
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(Terrarum.ingame!! as TerrarumIngame).selectedWireRenderClass = ""
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}
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