mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
WIP new UI elem
This commit is contained in:
@@ -55,4 +55,40 @@ class GdxColorMap {
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fun getRaw(x: Int, y: Int): RGBA8888 = data[y * width + x]
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fun getRaw(x: Int): RGBA8888 = if (is2D) throw OperationNotSupportedException("This is 2D color map") else data[x]
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override fun toString(): String {
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val sb = StringBuilder()
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sb.append("ColorMap ${width}x$height:\n")
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var yi = 0
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var xi = 0
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for (y in ((0 until height).take(2) + (0 until height).toList().takeLast(2)).distinct()) {
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if (y - yi > 1) {
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sb.append(when (width) {
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in 1..4 -> ".......... ".repeat(width) + '\n'
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else -> ".......... .......... ... .......... .......... \n"
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}
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)
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}
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for (x in ((0 until width).take(2) + (0 until width).toList().takeLast(2)).distinct()) {
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if (x - xi > 1) {
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sb.append("... ")
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}
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sb.append("0x")
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sb.append(getRaw(x, y).toLong().and(0xFFFFFFFF).toString(16).toUpperCase().padStart(8, '0'))
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sb.append(' ')
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xi = x
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}
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sb.append('\n')
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yi = y
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}
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return sb.toString()
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}
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}
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28
src/net/torvald/terrarum/QNDTreeNode.kt
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28
src/net/torvald/terrarum/QNDTreeNode.kt
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@@ -0,0 +1,28 @@
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package net.torvald.terrarum
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import java.util.ArrayList
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class QNDTreeNode<T>(var data: T? = null, var parent: QNDTreeNode<T>? = null) {
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var children = ArrayList<QNDTreeNode<T>>()
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private fun traverse1(node: QNDTreeNode<T>, action: (QNDTreeNode<T>, Int) -> Unit, depth: Int = 0) {
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//if (node == null) return
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action(node, depth)
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node.children.forEach { traverse1(it, action, depth + 1) }
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}
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private fun traverse2(node: QNDTreeNode<T>, action: (QNDTreeNode<T>, Int) -> Unit, depth: Int = 0) {
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//if (node == null) return
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node.children.forEach { traverse2(it, action, depth + 1) }
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action(node, depth)
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}
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fun traversePreorder(action: (QNDTreeNode<T>, Int) -> Unit) {
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this.traverse1(this, action)
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}
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fun traversePostorder(action: (QNDTreeNode<T>, Int) -> Unit) {
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this.traverse2(this, action)
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}
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}
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118
src/net/torvald/terrarum/Yaml.kt
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118
src/net/torvald/terrarum/Yaml.kt
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@@ -0,0 +1,118 @@
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package net.torvald.terrarum
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import java.util.*
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/**
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* Simplified version of YAML, only for the representation of a text tree.
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*
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* Example code:
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* ```
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* - File
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* - New : Ctrl-N
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* - Open : Ctrl-O
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* - Open Recent
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* - yaml_example.yaml
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* - Yaml.kt
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* - Close : Ctrl-W
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* - Settings
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* - Line Separators
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* - CRLF
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* - CR
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* - LF
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* - Edit
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* - Undo : Ctrl-Z
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* - Redo : Shift-Ctrl-Z
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* - Cut : Ctrl-X
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* - Copy : Ctrl-C
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* - Paste : Ctrl-V
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* - Find
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* - Find : Ctrl-F
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* - Replace : Shift-Ctrl-F
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* - Convert Indents
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* - To Spaces
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* - Set Project Indentation
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* - To Tabs
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* - Refactor
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* - Refactor This
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* - Rename : Shift-Ctrl-R
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* - Extract
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* - Variable
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* - Property
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* - Function
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* ```
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*
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* - All lines are indented with one space
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* - All entries are preceded by '- ' (dash and a space)
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* - All propery are separated by ' : ' (space colon space)
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*
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* Any deviation to the above rule will cause a parse failure, because it's simple and dumb as that.
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*
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* Created by minjaesong on 2018-12-08.
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*/
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inline class Yaml(val text: String) {
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companion object {
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val SEPARATOR = Regex(" : ")
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}
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fun parse(): QNDTreeNode<String> {
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var currentIndentLevel = -1
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val root = QNDTreeNode<String>()
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var currentNode = root
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val nodesStack = Stack<QNDTreeNode<String>>()
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nodesStack.push(currentNode)
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text.split('\n') .forEach {
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val indentLevel = it.countSpaces()
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val it = it.trimIndent()
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if (it.startsWith("- ")) {
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val nodeName = it.drop(2)
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if (indentLevel == currentIndentLevel) {
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val sibling = QNDTreeNode(nodeName, currentNode.parent)
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currentNode.parent!!.children.add(sibling)
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currentNode = sibling
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}
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else if (indentLevel > currentIndentLevel) {
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val childNode = QNDTreeNode(nodeName, currentNode)
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currentNode.children.add(childNode)
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nodesStack.push(currentNode)
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currentNode = childNode
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currentIndentLevel = indentLevel
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}
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else {
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repeat(currentIndentLevel - indentLevel) { currentNode = nodesStack.pop() }
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currentIndentLevel = indentLevel
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val sibling = QNDTreeNode(nodeName, currentNode.parent)
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currentNode.parent!!.children.add(sibling)
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currentNode = sibling
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}
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}
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}
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// test traverse resulting tree
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/*root.traversePreorder { node, depth ->
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repeat(depth + 1) { print("-") }
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println("${node.data} -> ${node.parent}")
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}*/
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return root
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}
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private fun String.countSpaces(): Int {
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var c = 0
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while (c <= this.length) {
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if (this[c] == ' ')
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c++
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else
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break
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}
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return c
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}
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}
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@@ -5,18 +5,13 @@ import com.badlogic.gdx.Input
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.random.HQRNG
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import net.torvald.terrarum.AppLoader.printdbg
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import net.torvald.terrarum.AppLoader.printdbgerr
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import net.torvald.terrarum.LoadScreen
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import net.torvald.terrarum.Second
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import net.torvald.terrarum.QNDTreeNode
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.modulebasegame.Ingame
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import net.torvald.terrarum.modulebasegame.gameactors.PlayerBuilderSigrid
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import net.torvald.terrarum.Yaml
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarum.ui.UIItemTextButton
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import net.torvald.terrarum.ui.UIItemTextButtonList
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import java.util.*
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import kotlin.collections.ArrayList
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/**
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@@ -39,7 +34,7 @@ open class UIRemoCon(treeRepresentation: QNDTreeNode<String>) : UICanvas() {
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private val screens = ArrayList<Pair<String, UICanvas>>()
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private val yamlSep = Regex(" : ")
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private val yamlSep = Yaml.SEPARATOR
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init {
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remoConTray = generateNewRemoCon(currentRemoConContents)
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@@ -1,6 +1,8 @@
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package net.torvald.terrarum.modulebasegame.ui
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import net.torvald.terrarum.AppLoader
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import net.torvald.terrarum.QNDTreeNode
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import net.torvald.terrarum.Yaml
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import java.util.*
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@@ -43,91 +45,8 @@ object UITitleRemoConYaml {
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""".trimIndent()
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operator fun invoke() = if (AppLoader.IS_DEVELOPMENT_BUILD)
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parseYamlList(menus + "\n" + debugTools)
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Yaml(menus + "\n" + debugTools).parse()
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else
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parseYamlList(menus)
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fun parseYamlList(yaml: String): QNDTreeNode<String> {
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var currentIndentLevel = -1
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val root = QNDTreeNode<String>()
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var currentNode = root
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val nodesStack = Stack<QNDTreeNode<String>>()
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nodesStack.push(currentNode)
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yaml.split('\n') .forEach {
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val indentLevel = it.countSpaces()
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val it = it.trimIndent()
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if (it.startsWith("- ")) {
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val nodeName = it.drop(2)
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if (indentLevel == currentIndentLevel) {
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val sibling = QNDTreeNode(nodeName, currentNode.parent)
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currentNode.parent!!.children.add(sibling)
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currentNode = sibling
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}
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else if (indentLevel > currentIndentLevel) {
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val childNode = QNDTreeNode(nodeName, currentNode)
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currentNode.children.add(childNode)
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nodesStack.push(currentNode)
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currentNode = childNode
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currentIndentLevel = indentLevel
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}
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else {
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repeat(currentIndentLevel - indentLevel) { currentNode = nodesStack.pop() }
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currentIndentLevel = indentLevel
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val sibling = QNDTreeNode(nodeName, currentNode.parent)
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currentNode.parent!!.children.add(sibling)
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currentNode = sibling
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}
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}
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}
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// test traverse resulting tree
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/*root.traversePreorder { node, depth ->
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repeat(depth + 1) { print("-") }
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println("${node.data} -> ${node.parent}")
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}*/
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return root
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}
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private fun String.countSpaces(): Int {
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var c = 0
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while (c <= this.length) {
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if (this[c] == ' ')
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c++
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else
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break
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}
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return c
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}
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Yaml(menus).parse()
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}
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class QNDTreeNode<T>(var data: T? = null, var parent: QNDTreeNode<T>? = null) {
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var children = ArrayList<QNDTreeNode<T>>()
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private fun traverse1(node: QNDTreeNode<T>, action: (QNDTreeNode<T>, Int) -> Unit, depth: Int = 0) {
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//if (node == null) return
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action(node, depth)
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node.children.forEach { traverse1(it, action, depth + 1) }
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}
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private fun traverse2(node: QNDTreeNode<T>, action: (QNDTreeNode<T>, Int) -> Unit, depth: Int = 0) {
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//if (node == null) return
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node.children.forEach { traverse2(it, action, depth + 1) }
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action(node, depth)
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}
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fun traversePreorder(action: (QNDTreeNode<T>, Int) -> Unit) {
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this.traverse1(this, action)
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}
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fun traversePostorder(action: (QNDTreeNode<T>, Int) -> Unit) {
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this.traverse2(this, action)
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}
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}
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68
src/net/torvald/terrarum/tests/ColorMapTest.kt
Normal file
68
src/net/torvald/terrarum/tests/ColorMapTest.kt
Normal file
@@ -0,0 +1,68 @@
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package net.torvald.terrarum.tests
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import com.badlogic.gdx.Game
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.Screen
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import com.badlogic.gdx.backends.lwjgl.LwjglApplication
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import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration
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import com.badlogic.gdx.graphics.glutils.ShaderProgram
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import net.torvald.terrarum.GdxColorMap
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/**
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* Created by minjaesong on 2018-12-08.
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*/
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class ColorMapTest : Game() {
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override fun create() {
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}
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override fun getScreen(): Screen {
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return super.getScreen()
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}
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override fun setScreen(screen: Screen?) {
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super.setScreen(screen)
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}
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override fun render() {
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val colormap = GdxColorMap(Gdx.files.internal("assets/testimage_resized.png"))
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println(colormap)
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System.exit(0)
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}
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override fun pause() {
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super.pause()
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}
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override fun resume() {
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super.resume()
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}
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override fun resize(width: Int, height: Int) {
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super.resize(width, height)
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}
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override fun dispose() {
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super.dispose()
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}
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}
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fun main(args: Array<String>) {
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ShaderProgram.pedantic = false
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val appConfig = LwjglApplicationConfiguration()
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appConfig.vSyncEnabled = false
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appConfig.resizable = false//true;
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//appConfig.width = 1072; // IMAX ratio
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//appConfig.height = 742; // IMAX ratio
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appConfig.width = 1110 // photographic ratio (1.5:1)
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appConfig.height = 740 // photographic ratio (1.5:1)
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appConfig.backgroundFPS = 9999
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appConfig.foregroundFPS = 9999
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appConfig.forceExit = false
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LwjglApplication(ColorMapTest(), appConfig)
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}
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@@ -1,8 +1,10 @@
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package net.torvald.terrarum.ui
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Texture
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.BlendMode
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import net.torvald.terrarum.GdxColorMap
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import java.awt.Color
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/**
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@@ -16,6 +18,9 @@ class UIItemIntSlider(
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val minValue: Int,
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val maxValue: Int,
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val step: Int,
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// BASIC OPTIONS //
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/** Show prev- and next values (if any) */
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var showNotches: Boolean,
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var showMinMaxValues: Boolean,
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@@ -27,8 +32,12 @@ class UIItemIntSlider(
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val notchCol: Color,
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val barCol: Color,
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val barAndNotchBlend: BlendMode
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val barAndNotchBlend: BlendMode,
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// EXTENDED OPTIONS //
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val sliderUseColourMap: GdxColorMap? = null,
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val sliderUseTexture: Texture? = null
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) : UIItem(parent) {
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constructor(
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@@ -61,6 +70,11 @@ class UIItemIntSlider(
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var value = initValue
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init {
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if (sliderUseColourMap != null && sliderUseTexture != null) {
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throw IllegalArgumentException("Can't use colour map and texture at the same time -- ColorMap: $sliderUseColourMap, Texture: $sliderUseTexture")
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}
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}
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// TODO unimplemented
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19
src/net/torvald/terrarum/ui/UIItemNSMenus.kt
Normal file
19
src/net/torvald/terrarum/ui/UIItemNSMenus.kt
Normal file
@@ -0,0 +1,19 @@
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package net.torvald.terrarum.ui
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import net.torvald.terrarum.Yaml
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/**
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* Created by minjaesong on 2018-12-08.
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*/
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/*class UIItemNSMenus(
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parent: UICanvas,
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var title: String? = null,
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override var posX: Int,
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override var posY: Int,
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override var width: Int,
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val tree: Yaml
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) : UIItem(parent) {
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override val height: Int
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get() = TODO("not implemented")
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}*/
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BIN
work_files/graphics/colourmap/pal64_master_ryb.tga
LFS
Normal file
BIN
work_files/graphics/colourmap/pal64_master_ryb.tga
LFS
Normal file
Binary file not shown.
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