the key to making 'q' to work was just pausing the game?!?!?!

This commit is contained in:
minjaesong
2024-01-13 23:29:36 +09:00
parent 5a7b345e7f
commit 1261b6d68d

View File

@@ -94,6 +94,28 @@ class UIJukebox : UICanvas(
return false
}
override fun doOpening(delta: Float) {
super.doOpening(delta)
INGAME.pause()
INGAME.setTooltipMessage(null)
}
override fun doClosing(delta: Float) {
super.doClosing(delta)
INGAME.resume()
INGAME.setTooltipMessage(null)
}
override fun endOpening(delta: Float) {
super.endOpening(delta)
}
override fun endClosing(delta: Float) {
super.endClosing(delta)
UIItemInventoryItemGrid.tooltipShowing.clear()
INGAME.setTooltipMessage(null) // required!
}
override fun dispose() {
}