more screwing around and commenting

This commit is contained in:
Minjae Song
2018-12-31 00:50:44 +09:00
parent 738d5e669a
commit 1263360d06
5 changed files with 45 additions and 53 deletions

View File

@@ -10,7 +10,7 @@ import org.dyn4j.geometry.Vector2
*
* Created by minjaesong on 2016-01-15.
*/
class Hitbox(x1: Double, y1: Double, width: Double, height: Double) {
class Hitbox(x1: Double, y1: Double, width: Double, height: Double, var suppressWarning: Boolean = false) {
@Volatile var hitboxStart: Point2d
private set
@@ -25,6 +25,11 @@ class Hitbox(x1: Double, y1: Double, width: Double, height: Double) {
hitboxStart = Point2d(x1, y1)
this.width = width
this.height = height
if (!suppressWarning && (width == 0.0 || height == 0.0)) {
println("[Hitbox] width or height is zero ($this), perhaps you want to check it out?")
Thread.currentThread().stackTrace.forEach { println(it) }
}
}
override fun toString(): String {
@@ -59,6 +64,12 @@ class Hitbox(x1: Double, y1: Double, width: Double, height: Double) {
hitboxStart = Point2d(x1, y1)
this.width = width
this.height = height
if (!suppressWarning && (width == 0.0 || height == 0.0)) {
println("[Hitbox] width or height is zero ($this), perhaps you want to check it out?")
Thread.currentThread().stackTrace.forEach { println(it) }
}
return this
}
fun setFromTwoPoints(x1: Double, y1: Double, x2: Double, y2: Double): Hitbox {
@@ -72,8 +83,8 @@ class Hitbox(x1: Double, y1: Double, width: Double, height: Double) {
fun setPosition(x1: Double, y1: Double): Hitbox {
hitboxStart = Point2d(x1, y1)
if (width == 0.0 || height == 0.0) {
println("[Hitbox] width or height is zero, perhaps you want to check it out?")
if (!suppressWarning && (width == 0.0 || height == 0.0)) {
println("[Hitbox] width or height is zero ($this), perhaps you want to check it out?")
Thread.currentThread().stackTrace.forEach { println(it) }
}
@@ -125,7 +136,7 @@ class Hitbox(x1: Double, y1: Double, width: Double, height: Double) {
val centeredY: Double
get() = (hitboxStart.y + hitboxEnd.y) * 0.5
fun intersects(position: Point2d) =
infix fun intersects(position: Point2d) =
(position.x >= startX && position.x <= startX + width) &&
(position.y >= startY && position.y <= startY + height)
@@ -134,8 +145,8 @@ class Hitbox(x1: Double, y1: Double, width: Double, height: Double) {
fun clone(): Hitbox = Hitbox(startX, startY, width, height)
companion object {
fun fromTwoPoints(x1: Double, y1: Double, x2: Double, y2: Double) =
Hitbox(x1, y1, x2 - x1, y2 - y1)
fun fromTwoPoints(x1: Double, y1: Double, x2: Double, y2: Double, nowarn: Boolean = false) =
Hitbox(x1, y1, x2 - x1, y2 - y1, nowarn)
}
operator fun minus(other: Hitbox): Vector2 {