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loadscr texture stylised
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@@ -35,7 +35,7 @@ open class FancyWorldReadLoadScreen(screenToBeLoaded: IngameInstance, private va
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val vtilesCount = worldheight / CHUNK_W
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val tileSize = ((540 * ratio) / htilesCount).roundToInt() // (visible tilesize + gapSize)
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val gapSize = if (tileSize >= 10) 2 else 1
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val gapSize = 0//if (tileSize >= 10) 2 else 1
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val visibleTileSize = tileSize - gapSize
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val previewWidth = tileSize * htilesCount - gapSize
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val previewHeight = tileSize * vtilesCount
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