lightmap to update every other frame, and rendering needs fix minor jitter

This commit is contained in:
minjaesong
2021-08-14 12:52:47 +09:00
parent 479dc5c3fb
commit 168e4f08b5
7 changed files with 69 additions and 8 deletions

View File

@@ -235,6 +235,9 @@ class BasicDebugInfoWindow : UICanvas() {
// FPS count
AppLoader.fontSmallNumbers.draw(batch, "${ccY}FPS${ccG}${Gdx.graphics.framesPerSecond.toString().padStart(3, ' ')}",
(AppLoader.screenSize.screenW - 3 - 15 * TinyAlphNum.W).toFloat(), line(2))
// global render counter
AppLoader.fontSmallNumbers.draw(batch, "${ccO}${AppLoader.GLOBAL_RENDER_TIMER.toString().padStart(10, ' ')}",
(AppLoader.screenSize.screenW - 35 * TinyAlphNum.W - 2).toFloat(), line(1))
/**
* Bottom left