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uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor
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@@ -87,12 +87,12 @@ class ModOptionsHost(val remoCon: UIRemoCon) : UICanvas() {
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ControlPanelCommon.register(this, width, "basegame.modcontrolpanel.$modname", modOptions)
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}
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override fun updateUI(delta: Float) {
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override fun updateImpl(delta: Float) {
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uiItems.forEach { it.update(delta) }
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deferred(); deferred = {}
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}
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override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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try {
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// the actual control panel
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ControlPanelCommon.render("basegame.modcontrolpanel.$currentlySelectedModule", width, batch)
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