uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor

This commit is contained in:
minjaesong
2024-02-12 17:28:23 +09:00
parent 5f1e63e370
commit 16c52a5e11
72 changed files with 147 additions and 154 deletions

View File

@@ -87,12 +87,12 @@ class ModOptionsHost(val remoCon: UIRemoCon) : UICanvas() {
ControlPanelCommon.register(this, width, "basegame.modcontrolpanel.$modname", modOptions)
}
override fun updateUI(delta: Float) {
override fun updateImpl(delta: Float) {
uiItems.forEach { it.update(delta) }
deferred(); deferred = {}
}
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
try {
// the actual control panel
ControlPanelCommon.render("basegame.modcontrolpanel.$currentlySelectedModule", width, batch)