uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor

This commit is contained in:
minjaesong
2024-02-12 17:28:23 +09:00
parent 5f1e63e370
commit 16c52a5e11
72 changed files with 147 additions and 154 deletions

View File

@@ -14,7 +14,6 @@ import net.torvald.terrarum.gamecontroller.KeyToggler
import net.torvald.terrarum.savegame.toHex
import net.torvald.terrarum.ui.BasicDebugInfoWindow
import net.torvald.terrarum.ui.Toolkit
import net.torvald.terrarum.weather.WeatherMixer
import net.torvald.unsafe.UnsafeHelper
/**
@@ -159,7 +158,7 @@ object TerrarumPostProcessor : Disposable {
if (KeyToggler.isOn(Input.Keys.F3)) {
if (!debugUI.isOpened && !debugUI.isOpening) debugUI.setAsOpen()
batch.inUse { debugUI.renderUI(frameDelta, batch, camera) }
batch.inUse { debugUI.renderImpl(frameDelta, batch, camera) }
}
else {
if (!debugUI.isClosed && !debugUI.isClosing) debugUI.setAsClose()