uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor

This commit is contained in:
minjaesong
2024-02-12 17:28:23 +09:00
parent 5f1e63e370
commit 16c52a5e11
72 changed files with 147 additions and 154 deletions

View File

@@ -38,8 +38,8 @@ class UIFakeGradOverlay : UICanvas() {
setAsAlwaysVisible()
}
override fun updateUI(delta: Float) {}
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
override fun updateImpl(delta: Float) {}
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
batch.end()
val dither = App.getConfigBoolean("fx_dither")
@@ -90,8 +90,8 @@ class UIFakeBlurOverlay(val blurRadius: Float, val nodarken: Boolean) : UICanvas
private val darkeningVarCol = Color(255)
private val batchDrawCol = Color(-1)
override fun updateUI(delta: Float) {}
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
override fun updateImpl(delta: Float) {}
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
batchDrawCol.a = openness
batch.color = batchDrawCol
if (App.getConfigBoolean("fx_backgroundblur")) {