uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor

This commit is contained in:
minjaesong
2024-02-12 17:28:23 +09:00
parent 5f1e63e370
commit 16c52a5e11
72 changed files with 147 additions and 154 deletions

View File

@@ -408,14 +408,14 @@ class UICrafting(val full: UIInventoryFull?) : UICanvas(
return false
}
override fun updateUI(delta: Float) {
override fun updateImpl(delta: Float) {
// NO super.update due to an infinite recursion
this.uiItems.forEach { it.update(delta) }
if (openingClickLatched && !Terrarum.mouseDown) openingClickLatched = false
}
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
// NO super.render due to an infinite recursion
this.uiItems.forEach { it.render(frameDelta, batch, camera) }