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uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor
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@@ -143,11 +143,11 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
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transitionPanel.hide()
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}
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override fun updateUI(delta: Float) {
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override fun updateImpl(delta: Float) {
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transitionPanel.update(delta)
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}
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override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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transitionPanel.render(frameDelta, batch, camera)
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}
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