uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor

This commit is contained in:
minjaesong
2024-02-12 17:28:23 +09:00
parent 5f1e63e370
commit 16c52a5e11
72 changed files with 147 additions and 154 deletions

View File

@@ -25,7 +25,7 @@ class UIShare : UICanvas() {
private val drawX = (Toolkit.drawWidth - width) / 2
private val drawY = (App.scr.height - height) / 2
override fun updateUI(delta: Float) {
override fun updateImpl(delta: Float) {
uiItems.forEach { it.update(delta) }
}
@@ -42,7 +42,7 @@ class UIShare : UICanvas() {
private lateinit var wotKeys: List<String>
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
batch.color = Color.WHITE
val textY = drawY + (height/2) - App.fontGame.lineHeight.toInt() * 4 - 2