uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor

This commit is contained in:
minjaesong
2024-02-12 17:28:23 +09:00
parent 5f1e63e370
commit 16c52a5e11
72 changed files with 147 additions and 154 deletions

View File

@@ -58,7 +58,7 @@ class UIWallCalendar : UICanvas(
private var mouseOverCell = -1
private var mouseOverSeason = -1
override fun updateUI(delta: Float) {
override fun updateImpl(delta: Float) {
mouseOverCell = if (relativeMouseX in drawStartX until drawStartX + 8 * (cellWidth + 1) &&
relativeMouseY in cellsStartY - 1 until cellsStartY - 1 + 17 * (cellHeight + 3)) {
@@ -80,7 +80,7 @@ class UIWallCalendar : UICanvas(
}
}
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
UIInventoryFull.drawBackground(batch, 1f)
val thisYear = INGAME.world.worldTime.years