stone tools

This commit is contained in:
minjaesong
2023-11-22 22:27:24 +09:00
parent db7f24243d
commit 179e10f4a4
6 changed files with 73 additions and 4 deletions

View File

@@ -10,5 +10,13 @@
"item@basegame:15": { /* wooden mallet */
"workbench": "basiccrafting",
"ingredients": [[1, 6, "$WOOD", 2, "item@basegame:18"]]
}
},
"item@basegame:23": { /* stone pick */
"workbench": "basiccrafting",
"ingredients": [[1, 6, "$ROCK", 2, "item@basegame:18"]]
},
"item@basegame:24": { /* stone axe */
"workbench": "basiccrafting",
"ingredients": [[1, 6, "$ROCK", 2, "item@basegame:18"]]
}
}

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@@ -21,6 +21,8 @@ id;classname
20;net.torvald.terrarum.modulebasegame.gameitems.AxeIron
21;net.torvald.terrarum.modulebasegame.gameitems.AxeSteel
#22;net.torvald.terrarum.modulebasegame.gameitems.AxeWood
23;net.torvald.terrarum.modulebasegame.gameitems.PickaxeStone
24;net.torvald.terrarum.modulebasegame.gameitems.AxeStone
# ores
128;net.torvald.terrarum.modulebasegame.gameitems.OreCopper
1 id classname
21 20 net.torvald.terrarum.modulebasegame.gameitems.AxeIron
22 21 net.torvald.terrarum.modulebasegame.gameitems.AxeSteel
23 #22 net.torvald.terrarum.modulebasegame.gameitems.AxeWood
24 23 net.torvald.terrarum.modulebasegame.gameitems.PickaxeStone
25 24 net.torvald.terrarum.modulebasegame.gameitems.AxeStone
26 # ores
27 128 net.torvald.terrarum.modulebasegame.gameitems.OreCopper
28 129 net.torvald.terrarum.modulebasegame.gameitems.OreIron

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@@ -308,4 +308,33 @@ class AxeWood(originalID: ItemID) : GameItem(originalID) {
// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}
/**
* Created by minjaesong on 2023-11-22.
*/
class AxeStone(originalID: ItemID) : GameItem(originalID) {
internal constructor() : this("-uninitialised-")
override var baseToolSize: Double? = BASE_MASS_AND_SIZE
override var inventoryCategory = Category.TOOL
override val isDynamic = true
override val materialId = "ROCK"
override var baseMass = material.density.toDouble() / MaterialCodex["IRON"].density * BASE_MASS_AND_SIZE
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(12,4)
init {
equipPosition = GameItem.EquipPosition.HAND_GRIP
maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
durability = maxDurability.toFloat()
tags.add("AXE")
originalName = "ITEM_HATCHET_STONE"
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}

View File

@@ -322,4 +322,34 @@ class PickaxeWood(originalID: ItemID) : GameItem(originalID) {
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}
/**
* Created by minjaesong on 2023-11-22.
*/
class PickaxeStone(originalID: ItemID) : GameItem(originalID) {
internal constructor() : this("-uninitialised-")
override var baseToolSize: Double? = BASE_MASS_AND_SIZE
override var inventoryCategory = Category.TOOL
override val isDynamic = true
override val materialId = "ROCK"
override var baseMass = material.density.toDouble() / MaterialCodex["IRON"].density * BASE_MASS_AND_SIZE
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(11,4)
init {
equipPosition = GameItem.EquipPosition.HAND_GRIP
maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
durability = maxDurability.toFloat()
tags.add("PICK")
originalName = "ITEM_PICK_STONE"
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
}